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maxigaz

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  1. I'm not sure if it's specific to this FM, but I found an issue. When I try peeking through a keyhole (by leaning forward), Dark Mod v2.09 crashes for me under Manjaro Linux. I've tried this with both the original version of the mission and v2. (Edit: Never mind, I've been playing v2 all along. I just downloaded it from two different sources and thought they are different.) In the latter, I could reproduce it by starting a new game on the hardest and easiest difficulty, going down the ladder from the starting position, and peeking through the keyhole of either of the closest doors. I'm attaching the terminal output of running "./thedarkmod.x64 +set logfile 2 +gfxinfo +map nowandthen +condump nowandthenv2_log.txt", as well as the generated nowandthenv2_log.txt. (The latter doesn't seem to contain anything about the crash itself.) Other than this, I'm enjoying the mission so far. nowandthenv2_console_output.txt nowandthenv2_log.txt
  2. I've just had the exact same issue running TDM 2.06/64 linux-x86_64. The game crashed twice in a row when one of the lockpicks was selected and tried frobbing the ledger. (The second time, I had to force quit the game by bringing up a terminal prompt (Ctrl+Alt+F2 under Linux) and kill it in htop.) On the other hand, after I found your post and tried frobbing the ledger while the contract was selected, the game proceeded normally. I don't know if it helps with the debugging, but I've posted the terminal output that appeared when I launched the game the second time, loaded a quick save right in front of the print door, picked it, and frobbed the ledger: https://privatebin.net/?c73bef8f7e2439fe#C6jFFWzNrzxR121VydY/QRZJaYxCZz2JO3ZRa+9g+kY=
  3. Nice mission! I especially liked the visuals and some of the soundtrack that I probably heard for the first time. I noticed the exact same sound effect, even after bringing up the pause menu. (I have a Sound Blaster Live! 24-bit, running TDM 2.06 x64 version for GNU/Linux.) By the way, can anyone tell me
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