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some1stoleit

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some1stoleit last won the day on February 19 2019

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About some1stoleit

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  1. Thanks Cambridge and Vman too, it's a nice to see the mission out there on YouTube. I'll try to make some time to give Inna proper watch to see how both of you approached it.
  2. Glad to see people are enjoying the mission for the most part! Thanks I appreciate that you liked the main story and all the other small stories around the map. I was inspired by the TDM FM Ulysses, whose unique protagonist I found very refreshing, especially in the way it made a lethal playstyle actually feel natural. I'll have to check that one out. I do recall needing a quicksave or two to get the jump right but I don't recall the jump being too many attempts to pass. I'll also see about the other issues too.
  3. Just loaded up new job and lighting works just like it normally should, and so does r_showportals. Hooray, my install works now!
  4. Thank you =). I see your first post is for my fm, nice! Hope to see you more on the forums.
  5. Surely Square Enix own the right to more than just the game assets when it comes to Thief, they own the trademarks, the name, the story, the characters, the world. Isn't that why we have Builder's instead of Hammers, so even if you did recreate every original game asset you would still get in trouble because you don't have the license to use to make a game set in the world of Thief with Garret, the Hammers and the Pagans. I feel that even if there wasn't any legal issues, we'd have a situation like Deus Ex Revision where most of the older fanbase is ambivilant towards it or outright dislikes
  6. I've looked into switching to Linux or making it an alternative OS to windows. But the issues I have with Windows 10 isn't great enough to be worth the time to learn how to use it. Ever since I got the NBN upgrade for my Australian internet my biggest issue with Windows 10, the updates, is largely gone. Also I feel like switching will complicate running games.
  7. Cleaning Up the Neighborhood by some1stoleit, bikerdude Brief Description: A small-medium sized assassination mission, taking place in a bar and casino environment with streets surrounding the bar. Story: Crime is out of control in my neighbourhood, when thugs attacked my wife I decided I can no longer stand by idly. Unable to rely on the corruptible city watch and the aloof Builders, I must take matters into my own hands. My first target is a bar called the Scoundrel’s Rest which is not far from my home. It’s owned by a man named Godfrey and considered neutral ground to the vario
  8. It works! Lighting is back to normal: https://www.dropbox.com/s/6qxyj5bg1zu8acr/newjob_2019-02-15_00.15.49.jpg?dl=0 https://www.dropbox.com/s/1oq1advfcazfgva/newjob_2019-02-15_00.16.11.jpg?dl=0 https://www.dropbox.com/s/d97y44tgnzil755/cutn_beta_2.5.2_2019-02-15_00.24.32.jpg?dl=0 Although for some reason my compass is unusually bright if you notice it in the bottom right in the first two screenshots. When can we expect to see the fix incorporated in the main build? As I'd prefer running the game using the normal exe's over this one in the long term.
  9. Tried the fix uploaded to google drive. The candle I'm using to test this seems to be showing light in the proper radius, it's very dark though and what light there is very faint as you can see in the screenshots below. https://www.dropbox.com/s/ee7f5suryg5ngye/newjob_2019-02-14_17.46.30.jpg?dl=0 https://www.dropbox.com/s/dlkgojexu6tp7ga/newjob_2019-02-14_18.03.31.jpg?dl=0
  10. Of course, one issue at a time. I tried both the moddb fix and stgatilov's upload and got the same results. I used the "TheDarkModNoTools.exe" instead of the normal one. I have lighting it just doesn't work properly, here is what I get. https://www.dropbox.com/s/hhvoup8ifhydecp/newjob_2019-02-13_16.16.55.jpg?dl=0 Ignoring the visportal, The candle only lights half of what it should, the candle in this position should light a circular radius around it, as it does when I revert back to the old lighting.
  11. Unfortunately the same issue persists, though oddly the visportals showed up briefly when I took a screenshot of the lighting (I put r_showportals 1 on). I'm on the latest drivers at the moment, 19.2.1 and I have a AMD R9 200 Series card, I beleive it's a 270X or something along those lines.
  12. Downloaded the file, not sure what I have to do to integrate it into my install (if that's what I'm supposed to do with it). What exactly do I need to do with the archive?
  13. Yes, I'd be willing to test if it helps fix the issue sooner.
  14. I was just about to post my own thread on this issue when I saw this one. Lighting works fine on my laptop with an Intel GPU but it's borked on my PC with an AMD card. Next card I get is definately not AMD, first they had the issue where Overwatch would crash with "rendering device lost" error, then OpenGl mode in GZDoom broke and enemies became invisible, and now they've messed with lighting in Dark Mod which makes playing and testing impossible without the workaround. Do Nvidia users get this same array of problems? Also possibly not related to this issue but another issue problem I've h
  15. To be honest I haven't played Hitman 2016 past Paris, I simply get overwhelmed with the map size and amount of options to kill the target. I hope to come back to it sometime with a different frame of mind later, that's why I'm half assuming it's good since it seems complex to me. I do see a bit of what Judith is saying when he says it's an illusion, I recall in Paris one target has a meeting but he'll never go unless you take the disguise of the person he's meeting no matter how long you wait. In Blood Money that would be a timed event which would trigger after a certain amount of minutes an
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