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CrisiusXIII

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CrisiusXIII last won the day on March 16

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  1. i found the key, UNDER a vitrine, when i touched it, it lighted up and MOVED away, like other things might move rather quick and sudden, eg a body takes heavy swimming lessons after being knocked on a chair, it looks like crawling. so the key point is its there after all, i used a viewcommand to find it i just REstarted the game with all nasty settings and flow direct to the key, there it is on the correct spot were i found it the first time... (the picture is on the floor)
  2. hello, i needed version 2 since i could not frob the shop neither the handle, which both now work. i DID get that shopkey easily the first time but now its just not there. did the update miss that key ingredient? i had to restart the play after update, the system could have mentioned that. if i start a v1 save it just does not load, no orange loadbar, so i restarted the game. so, i had to noclip and scared jerry a lot, gave him a cup off herbal sleeping agents and then got the loot, but there is NO key inside this time... and i NEEDED the mossarrow this time
  3. Hello, i have a very lazy question, is it possible to import an existing cq official blueprint cq house plan from a building as a start? eg https://stadsarchief.rotterdam.nl/apps/stadsarchief.nl/_services/ajax-proxy/index.xml?mivast=184&mizig=449&miadt=184&miaet=918&micode=396-01-02-8243&minr=55786036&milang=nl&misort=dat|asc&mip2=hugo de grootstraat&miview=viewer2
  4. Hi i never did a beta, what specs do you need? exept time to spend i have a rysen7 and a keyboard and a mouse
  5. actualy i hoped for that, like all kind off ingriedients luring out off the garden and the cellars a good pancake needs beer !! btw i had 2 "stuck" places, but i dont know what version i just played. and gosthing is rather hard, had 2 searches
  6. I already restarted, last time i had the main task done before i realised. but every one needs some fresh air to start with
  7. i rather have a error message instead of being forced to use ALT-F4, probably i am new and dont understand the underlaying needs off that version number stuck inside a game save. its not like a gigaviewer for zx in z80 , aint it ?? i get the message but i dont ....
  8. Hi i cant load my save games after the update to version 1.2. there is no error message, after starting the init the bar stays at 0, nothing happens at all. i have to quit with ctrl-F4 i can make new ones which do load...
  9. its probably the very short answer you gave? i am not used to be pushed away like that if i ask some? i am a different person then you, dont conclude i have the same aproach as you, gaming or not. i ASKED something, may i request a MORE serious answer off an admin ?
  10. that would be an easy and workable solution.
  11. yes indeed, i am in need off it apperently. Is there such a big difference between the quick and menu saves? Even if the quick is in fact a snapshot the variables have to be equal and i guess 99% is equal anyway, its a big bunch off data and variables and maybe a screenshot to start with??? I program some z80 myself, thats all small environment and i never could coop with any joystick, for me thats slower. well "save your last dance change for me" please.
  12. repeating the problem aint a solution my question is can you MAKE the last save being loaded as default instead that childish "quick is quick" since they both saves must contain the same type off data ... and with "saving system" i mean the code as a system , like in the original meaning off system instead off OS i would rather say this tread should be in TDM Tech Support Troubles running TDM, Missions or DarkRadiant? Found a bug? Discussion about technical issues and possible bugs go here, please. and its realy annoying if you are in the MIDDLE OFF ACTION that you have to go to the save/load menu while having all your fingers touching any key needed ... o, get it now, you are a kid with a joystick!! thats why you dont bother if people say its stupid, well, give me a choise to be so? then YOU can have that annoying loot loss and i can set a default for "save that last and USE that last SAVE" its called SAVE ??? thinking Queen now
  13. Hello yesterday i realised that the saving system as used now leads to loot losses i realized that when i found a small golden can for the 3rd time... I use Quick Save and Quick Load a lot, but if you save with a name you have to go to the save menu. reversed that is unfortunately equal. the saves with a name are NOT loaded with quick load... meaning that if i continue after a names save, fail a task, press quick load then my golden can WONT be loaded even while i EXPLICITLY saved that after the second find ...... could you PLEASE stop this annoying process of makeing double effort ?? its nice to have the Quick save, but it breaks the game for real that the quick load cannot load the LAST SAVE .... very annoying and very pitty and not needed at all. hope its very simple to implement. cheers.
  14. Hello how many remakes are there since i have a different layout then i see back on other places like youtube. eg the vault is direct behind the entrence door. and the buy page has many items ? And the objects are all equal now? i realy can not find that obvious teller safe key.
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