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mmij

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Status Replies posted by mmij

  1. Hello again.
    Thanks for the commit. I changed the lines as you noted. But now I see this error:

    <Traceback (most recent call last):
      File "/home/jimm/.config/blender/2.82/scripts/addons/io_export_ase-2.py", line 1001, in execute
        bpy.ops.object.select_all( action = 'DESELECT' )
      File "/usr/share/blender/scripts/modules/bpy/ops.py", line 201, in __call__
        ret = op_call(self.idname_py(), None, kw)
    RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect>

    I can see by you board activity that you're busy, and I'm just trying to learn how to export from Blender into DarkRadiant right now, so this isn't really of the greatest importance. I don't want to impact your schedule too much.

    1. mmij

      mmij

      Thanks for doing the testing. I tried changing modes and it worked great. Thank you. I would have never thought of that.
      When I was attempting the export, I was following the instructions from the Wiki--cause I really have no real idea of what I'm doing in Blender yet.
      Now that you've cleared things up, I can get back on trying to build some models for a mission.
      Great work and thanks again.

    2. (See 7 other replies to this status update)

  2. Hello again.
    Thanks for the commit. I changed the lines as you noted. But now I see this error:

    <Traceback (most recent call last):
      File "/home/jimm/.config/blender/2.82/scripts/addons/io_export_ase-2.py", line 1001, in execute
        bpy.ops.object.select_all( action = 'DESELECT' )
      File "/usr/share/blender/scripts/modules/bpy/ops.py", line 201, in __call__
        ret = op_call(self.idname_py(), None, kw)
    RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect>

    I can see by you board activity that you're busy, and I'm just trying to learn how to export from Blender into DarkRadiant right now, so this isn't really of the greatest importance. I don't want to impact your schedule too much.

    1. mmij

      mmij

      I used the tarball and got the same error. Do I need to build TylerGubala / bpy-build for the script to work? ( https://github.com/TylerGubala/bpy-build#readme )

    2. (See 7 other replies to this status update)

  3. Hello again.
    Thanks for the commit. I changed the lines as you noted. But now I see this error:

    <Traceback (most recent call last):
      File "/home/jimm/.config/blender/2.82/scripts/addons/io_export_ase-2.py", line 1001, in execute
        bpy.ops.object.select_all( action = 'DESELECT' )
      File "/usr/share/blender/scripts/modules/bpy/ops.py", line 201, in __call__
        ret = op_call(self.idname_py(), None, kw)
    RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect>

    I can see by you board activity that you're busy, and I'm just trying to learn how to export from Blender into DarkRadiant right now, so this isn't really of the greatest importance. I don't want to impact your schedule too much.

    1. mmij

      mmij

      I'll try using the flatpak and the tarball this week and let you know what I see.

    2. (See 7 other replies to this status update)

  4. Hello again.
    Thanks for the commit. I changed the lines as you noted. But now I see this error:

    <Traceback (most recent call last):
      File "/home/jimm/.config/blender/2.82/scripts/addons/io_export_ase-2.py", line 1001, in execute
        bpy.ops.object.select_all( action = 'DESELECT' )
      File "/usr/share/blender/scripts/modules/bpy/ops.py", line 201, in __call__
        ret = op_call(self.idname_py(), None, kw)
    RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect>

    I can see by you board activity that you're busy, and I'm just trying to learn how to export from Blender into DarkRadiant right now, so this isn't really of the greatest importance. I don't want to impact your schedule too much.

    1. mmij

      mmij

      My Blender and Python version are both installed from Linux Mint 20 repositories.

    2. (See 7 other replies to this status update)

  5. mmij

    mmij    Melan

    I thought to write you directly so as not to take the main thread off-topic, I hope you don't mind.
    And I would have written sooner, but I've been tied up dealing with idiots occupying armchairs at the Saigon consulate.

    Regarding reading material about city growth, a lot of what I know comes from pratical experience and multiple city planning and history books. So I don't have one ready source to give you, sorry.

    But if you know that you're looking for a pattern, and you know that there are two main types to be aware of, then you can use satellite maps to see the 'why' of sity growth.

    Open your Google maps and pick an old city. I suggest starting with one of these: Moscow, Paris, London, New York City (including the surrounding burroughs), Bangkok, Dublin, or Hong Kong. What you first want to look for are the geometric patterns that show planned growth. Once you have these pinned down, then identify the asymmetric growth. If you're using Google maps, you can go to street view and look for physical structures (hills, rivers, depressions, etc. _and_ pre-existing geometries from parks, statues, monuments etc.) that created the sprawl.

    Historic geometries will not be as straight and true as modern ones. So a planned road from 1500CE will have some twists and turns between its start and finish, but the points themselves will mostly remain geometrically aligned. (Example below. The asteriks are points and slashes the roads.)  
    *---___----*
    |             |
    *-----------*
    \   Here   |
     |   be     |
    /  Rocks  \ 
    *             *

     

    1. mmij

      mmij

      You have some very interesting studies! I'll look up that book later. I'm reading a book called "A Burglar's Guide to the City" by George Monaugh right now. I posted a short message about it in the Off Topic section of the forum, but I thought I'd bring it to your attention as well. It's very entertaining.

      I'm wondering though, about your first precept. Do you create your own structural guidelines for each cityscape indivually, or do you have a master template that you've built up that governs your universe?

    2. (See 2 other replies to this status update)

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