Hello
I have Dhewm working very well with a very small starter pack that I can build on.
I have quake 4 installed because I can't get a gui editor to work in the 10 other executeables I have.
in main menu gui
I want to start a map called 1
if I fire up the dhewm exec and console map 1
fine
runs
want to fire map 1 from a button
that's it.
can't get syntax correct perhaps
starts up to load map flickers
the gui "cmd" syntax is possibly wrong but I can't find any examples of it other than this style
I know it's something simple
like I have to program a wait or the syntax is off
this one thing will enable me to package the set properly for ppl
Idon't understand fully the script code
I get that its calling a command to the engine from the script
I'm a designer I have lightwave environments
blender md5's
I need to trigger the start map from the beginning sequence or a gui
thank you if you have a moment to help
I'm using not the latest as it screws up for me but one back, the 32 bit one even though I am on x64.
Its great and looks good, I have darkradiant, I have zbrush, I can build materials
but I can't trigger a starting map from the script.
=|
-----------------
windowDef Desktop
{
rect 0,0,640,480
windowDef unnamed2
{
rect 0,0,640,480
visible 1
background ""
backcolor 0.501,0.250,0,0.552
matcolor 1,1,1,1
}
windowDef unnamed
{
rect 486,30,100,100
visible 1
forecolor 1,1,1,1
text "acl"
textscale 1
}
windowDef unnamed1
{
rect 488,151,100,100
visible 1
forecolor 1,1,1,1
text "skl"
textscale 1
onActivate{set "cmd" "startgame 1";}
}
}
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Christopher Taylor
Please use email to contact me
christopher.don.taylor@gmail.com
blog:
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