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madtaffer

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  1. What about realtime light bouncing similar to Lumen and particle generator Niagara from UE5 in Dark mod?
  2. What is the roadmap for Dark mod past 2.10+ in 2022? Is feature for easier streamlining assets and textures from Blender 3 to DR feasible?
  3. nbohr1more, could you expose specular, fresnel effect with intensity and color parameters in TDM options panel ?
  4. Can current 2.09 achieve ambient "spotlight / backlight" effect and specular highlight ?
  5. Should water dim the light automatically?
  6. Can I organize 2 maps in DR like Collections in Blender which I can (un)hide? That would make easier to work in and focus on only 1 map or area.
  7. A suggestion for text fonts. Could you make in TDM settings option to render all written text in one readable default font? I'm dyslexic. I have to read text twice or more times to understand it for myself. Stylish fonts in TDM are beautiful to look at but they are painful to read.
  8. Camera vaulting over obstacles and climbing is a bit slow when you use it often. Is it possible to increase it?
  9. Since DarkRadiant 2.11 is released, will next TDM be 2.11 as well ?
  10. I've miswritten. I didn't mean to change to new engine but adapt from QuakeSpazm performance and low size maps to the TDM.
  11. I don't understand engines as much so I apologize on rookie-speak in advance. Could you update TDM engine to Quake-Spike (http://quakespasm.sourceforge.net/download.htm) ? Quake has very small editor and maps are extreme small size. As an example all of Arcane dimensions maps weight about 330MB. Performance and map loading is incredibly fast and smooth. Big maps like The Painter’s Wife would have much smaller package and high performance in QSpike.
  12. Is there an estimated time of arrival for 2.09 ?
  13. It this a font glitch? It's only text barely readable. Btw, great mission Goldwell. Also, there a 2 books which are highlighted and they have a name, but I can't open them. There was an empty chest. But it was positioned carefully with intention for loot.
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