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Hooded Lantern

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Everything posted by Hooded Lantern

  1. So far, it goes in to the right direction, besides the charspeed - it is way to speedy for me - on the latest speed dot it's like beeing the Flash But other than that, i would like to recommend you you work on this and give future updates and release it on Steam or something. Will there be a FOV slider? Didn't notice any slider.
  2. cool. i hope you will support this game, not just fire and forget
  3. yup. similar to swinging with ropes. just found out that it is possible to swing on ropes. my mind was blown away. don't know if it is fm related, but it blowed really hard.
  4. for me, the edgecontrast are rly good visible. i like that alot.
  5. Thx. Does this work with totallytubulars shaders?
  6. you doin master builders work totallytubular.
  7. Fantastic. Many greetings to your fence. He knows me.
  8. it is the usual blacksquare error flickering around the lights.
  9. all the new versions got this wierd flickering black boxes. it seems there is a file missing missiong in those packages. do i have to keep the interaction.pbr.glsl file, just replace the other five?
  10. tried the latest version with cos2 and arena. both fms was pitchblack. ive got everything activated in the graphicoptions btw. switched back to glprogs.stages.interaction.028.
  11. got this weird square problem too on glprogs.stages.interaction.026. version glprogs.stages.interaction.023 works
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