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pusianka

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Everything posted by pusianka

  1. Wow I thought you would never end this. I mean it's like noone even noticed me saying "ok. No means no I give up."
  2. Lol. Can someone move this thread to general off topic? It would be more appropriate. Oh and pls change the title to "TDM team backstage - how sexy our work is? :*"
  3. Ok. "no" means no I understand that.
  4. Like a list of prioritised things we're planning to make for the mod. That list could be discussed and verified by community. Then TDM team would know what we're waiting for to see.
  5. Ehm thinking forward... I don't mean jsut the closest update. They must have some things they planned probably some of them are mentioned by people in many many posts in many many threads. I jsut want to clarify some things and avoid leaving some important stuff behind.
  6. Hello! I have a little question(suggestion...). Would you mind telling us what are your priorities when it comes to next updates, so what are you workin on and other stuff. Then the community could verify here the lsit of things (add something) and after lets say one month (maybe less) of discussion, we would give you the list of our priorities with explanations. I would sum it all up and make the community's list. That could clear some things up. I noticed that you are drowning in questions and suggestions so I guess one big list from community would be nice and easy to read(or at least easier then 40 pages threads). This could also be good for the community to know clearly in which directions your work goes. "Thank you from the mountain" and I hope you will consider twice the idea.
  7. Ehm this post is suppose to be a little digression* I thought of it earlier but forgot to add it. Spiders seem to me to be ehm... they are not scary! Is it hard to make them: 1. Walk on ceilling, walls. 2. Jump 3. Use web like a rope to get down or get to some higher place or simply swing over the holes?
  8. "There's no need to overcomplicate the bird is there for aesthetic reasons (and maybe make some noise when he flies away) Make one animation of him moving his head and jumping a few inches here and there and then loop back. Add another animation for him to just fly in a predefined direction. It's limited, but unless you want them to deliever messages it's probably enough" how about makin just the animation of jumping? You could say he is hurt xD
  9. Ehm where can we get this bird that is not animated?
  10. "pusianka, on 03 October 2010 - 10:40 PM, said: 1. I would love to see ravens(or owls) flying away from the trees, roof tops or fences when approaching. Fidcal, on 03 October 2010 - 11:15 PM, said: 1. Flying creatures: Lot of work. Low priority. No plans in near future. Damn, I was considering trying to make a raven as my next project." What are you waiting for?!
  11. I've seen this, if I only knew his address... I would leave him threating letters if he didn't want to change his mind...
  12. When I say multi I mean coop mode and rather only for two people maybe three. When you play coop you usually contact with your mate and try to plan moves together. It would deffinetly affect the way mappers would create their maps but I guess there is no prob with putting an option saying "mission for 1 player only". I suggest you look at SCCT coop mode. It would be my favourite game if they allowed FM making. Really guys think twice before leaving this idea cause it can bring you many fans. * thieves vs guards is not a good idea(as thievery showed) but let's say thief vs thief + big mansion with whole lot of loot and guards. Now that's more like it. Fight for loot and cooperate to survive guards attack or make a trap by making guards find the other thief first.
  13. Rope arrow = perfect blackjacking of people in helmets xD Just kidding but it works pretty well.
  14. What about the shoes? xD will you change them? when it comes to thief animations. Well I would start paying attention to this one. 1. Third person gaming in games like thief(TDM) is more natural for gamer since first person is only natural for us in real world where we feel our body and the distances. 2. Multiplayer games are the future of gaming, it's much nicer to share adrenaline and thrilling moments with a friend. In that case the animations of the thief has to be done. 3. You can take a lot of animations from guards, don't you? 4. Finally if you don't want to make animations then pls disable the mirror reflections for thief. From all those points I would like you to pay attetion to the second one. I think it could seriously improve gameplay and get more players, fans and probably co-workers.
  15. Hello! I'm new here but I already tried all the fan missions that are said to be more amazing then others. Now here is the list of things I'd like to see when it comes to the improvents some of those maybe already exist but I need to make sure. ( I am planning to start making missions during the winter break. ): 1. I would love to see ravens(or owls) flying away from the trees, roof tops or fences when approaching. 2. Guards/people reaction when small animals move. Good thing to make diversion. 3. More AI conversations which can be a source of vaulable info. ( that's actually to mappers ) now harder part: 4. Are you planning to make the animations of our thief? Don't answer, just pls do it . 5. Multi! Since you're not creating the campaign. Multi will make this game so damn sweet! 6. Less lags. Less bugs( e. g. Saves ) 7. Pls change thief's shoes. I mean! No wonder our footsteps are so loud! Oh and to finish: Great work. This mod is real masterpiece, when it comes to atmosphere and gameplay. I would believe if someone told me it's made by well known company. Keep it up!
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