Emmm. I don't think that "Amnesia" is so scary game. After "Penumbra" is seems weakly horror. Primary mistake authors, by my vision, is: 1) almost visual effects (hallucinations) 2) and authors scaring character, no player. Is prevents to consider the details. I think, not enough Fantasia to creating variaty horror-situations. Most is: * Draught, voices * stupid Zombies, from which me hiding into closet or next room * visions and flashbacks And over. And we always see this, again, again, again. Then after 10's times i understand - nothing to fear. Draught is nothing dangerous and zombies so stupid to come in next room or open closet. All fear - is do graphic and sounds . Is'nt enough! Very rarely meeting from "dangers" is inevitable and danger for health. E.g. is water-phantoms to "Old archive" (same is Demo), monster in sewers (which need deflect) and pursuit shadow to long corridors. May disсuss this. P.S. I'm not rated a Plot, too much text, not read.