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  1. I see, so if I could find windows arm64 version for them, how should I configure the compilation for it?
  2. Still exe, but for windows ARM64, Not andriod. dmg for Apple M1 would nice also
  3. I am considering porting DarkRadiant to windows arm systems. Currently I am not sure how much does the editor relies on sse instrincs, and how many third party libraries are available in windows ARM.
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