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vrdaveb

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  1. Now that Mesa 23.3.4 supports OpenGL 3.1 on V3D, the pre-built x64 version of TDM works great with Box64. I still had to set MESA_GL_VERSION_OVERRIDE=3.3. Frame rate was quite playable on RPI5, although I bet it would chug on RPI4.
  2. I was able to install, launch, and watch the opening videos of TDM 2.10 on a Pi 4b via Box86 by setting the environment variable MESA_GL_VERSION_OVERRIDE=3.3 first. However, it froze after a frame or two of gameplay. I haven't tried to debug that yet. Note that TDM 2.08 and earlier use GL3.1+extensions (but still probably require 3.3-compliant hardware unless you're up for some hacking) and 1.08 and earlier are judt Doom 3 mods (but incompatible with Dhewm3).
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