How do I properly import an lwo model with skeleton and textures into darkradiant, so that it is the same as the existing AI?
What I mean is, I want the head and body separated, and the model I made to use the existing animations etc.
I've looked all over the wiki, and the darkradiatn and qeradiant user guides to see if I could find anything, but found nothing exactly as I needed.
When I try to just import the model (without bones), he's laying flat, face up, and the textures are all screwed up.
Here's an example of my model in lightwave: