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Mr. Tibbs

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Everything posted by Mr. Tibbs

  1. One of my most anticipated shooters is in big trouble. I just thought I would post my incomplete timeline I made over on the Bethesda boards if anyone's interested. March 2008: Prey 2 announced: http://www.3drealms...._announced.html July 2009: The rights are transferred from Radar Group to Zenimax http://www.bluesnews...rey-for-zenimax July 2009:Human Head signs with Bethesda http://supererogator...an-head-studios http://www.escapistm...anning-New-Prey March 2011: Prey 2 is officially announced. https://twitter.com/...376651176259584 April to August 2011: Prey 2 is shown to the gaming press at events like Park City, Pax, E3, Gamescon, Quakecon and the Eurogamer Expo. The last few previews peg the games release date as March 2012! http://www.geforce.c...-prey-2-cg-pics and PC Powerplay #196 November 2011: Development halts on Prey 2 after 2 months of contract disputes We know that Human Head Studios hasn't worked on the game since October/ November 2011. http://www.shacknews...-since-november 2012 February 12th Former HH graphics programmer tweets that Bethesda has cancelled their GDC presentations. https://twitter.com/...090189958975489 March 23rd: Rumors of Prey 2’s cancellation circle in late March. http://www.gameinfor...-cancelled.aspx April 20th Bethesda posts this update: the last official mention of Prey 2 on their blog! http://www.bethblog..../prey-2-update/ June 8th: Bethesda confirms the conflict remains unresolved. http://www.eurogamer...a-big-franchise And what of Prey 2, which Bethesda announced would not launch this year as planned amid reports that developer Human Head had not worked on the game since February because of a contract dispute with ZeniMax? "What we said was it was not coming out this year and we're still trying to sort some things out with Human Head," Hines told Eurogamer. "That really hasn't changed. I don't have an update for you on that, other than it's not coming out this year." Has Bethesda switched developers? "I don't have anything else I can tell you right now." June 14th: Human Head release Rune Classic on steam. http://www.humanhead.com/ http://www.neogamr.n...ut-rune-revival August 20th: Bethesda removes Prey 2 from its product lineup. http://www.dsogaming...roduct-line-up/ http://www.vg247.com...thesda-website/ August 28th: Denied cancellation quote. https://twitter.com/...177087720349696 http://www.rockpaper...ened-to-prey-2/ http://www.vg247.com...e-hines-report/ September 20th: Details of a beta phase in December 2011. http://www.dsogaming...-pc-beta-phase/ According to Steam’s records, Prey 2 appeared on Valve’s digital distribution records on December 17, 2011 in “ValveTestApp72790 Beta” subscription with subscription code “P2Beta”. This could very well mean that Bethesda ran a closed/internal beta phase for this cancelled game. That, or Zenimax was ready to launch the game’s beta phase before it got put on hold….In March, there was another rumor about Prey 2′s cancellation. Contrary to Doom 4′s cancellation rumors, Bethesda did not comment on them. Later on, the publisher stated that the game would be missing its initial release date and was planned for a 2013 release. However, the game was then removed from Bethesda’s products line-up, suggesting that the game has been put on hold. Oct 1, 2012: A rumour surfaces that the game is complete! "We were told the game is done, and if it were to be released for 2013, only a few new adjustments need to be made." http://thenexusnews....-prey-2/852724/ October 15th: Prey 2 ‘Hasn’t Been Canceled, Only in Limbo’. http://www.ign.com/a...d-only-in-limbo http://kotaku.com/59...o-designer-says October 17th: Last official acknowledgement from Bethesda. http://www.nowgamer....m_bethesda.html We contacted Bethesda's marketing and PR boss Pete Hines for a response and he told NowGamer: "I don't have any updated info on Prey 2. We'll let folks know when we do." October 30th: Human Head working on Bioshock infinite Single and Multiplayer. http://www.nowgamer....dev_rumour.html http://www.jasoneldr...sign/Resume.pdf https://twitter.com/...998202152820737 December 6th: Human Head are hiring for an unannounced AAA open world third-person mystery game. http://www.videogame...rson_title.html December the 13th: Human Head launch their first free to play game Fort Courage. http://www.facebook....FortCourageGame In the past year, Human Head have been working on an unannounced AAA console game, Bioshock Infinite, Fort Courage and Rune Classic! That’s a full plate. Who, if anyone, is working on the game? Has the game not been formally cancelled due to Radar Group holding partial rights or a contract stipulation ensuring the game is released? Has Human Head given someone the source material (their homebrew version of radiant Headitor and Preditor they've been working on since 2001) to finish the game? Most importantly is the game going to be released? http://www.facebook.com/prey2
  2. Voted, congrats on being in the top 100!
  3. Voted for Dark Mod.That video is awesome, ungoliant!
  4. Bethesda and ID release Source Code and Title Update for BFG Edition: http://www.bethblog.com/2012/11/26/source-code-and-title-update-for-bfg-edition/

    1. Show previous comments  2 more
    2. demagogue

      demagogue

      Yes that was fast. We need someone to pop it open to see what else it might have for us!

    3. SiyahParsomen

      SiyahParsomen

      Geez. We have everything except people who have interest & some skill.

    4. jay pettitt

      jay pettitt

      Still dogged by patent issues and Carmack's Reverse. Hopefully the Shader implemtation is useful.

  5. @ Obsttorte Whoops, sorry about that. I absolutely love Thief 2, Life of the Party, First City Bank, Ambush are some of the best missions ever. I just found the total move away from the supernatural to be a bit of a let down, although many players loved this choice. The voice direction on Karras is so unusual every time Stephen Russell talked it disturbed the experience a little for me. Still that's a very minor blemish on one of the best games ever.
  6. It's a fantastic game, and I think Ion Storm Austin did a fantastic job. I shudder to think what could have happened if another Eidos developer took a crack at it during that period of time. Personally, I think it tells the best story in the Thief series, much better than the Metal Age with it's Elmer Fudd-like antagonist Karras, and is pretty great game all around despite a few niggles here and there. It wraps up the series in such a perfect way. Dark Project will always be my favourite, and Metal Age has some really fantastic levels and obviously all the amazing fan missions, but Deadly Shadows is still a must play. It's the worst of an amazing series, but is a very successful game in it's own right. Once you're a couple of missions in you forget about the loading zones, exploitable A.I., etc you can tell the team really cared and wanted to make a great game. I think you would be missing out if you passed on it, but different strokes for different folks, right?
  7. Hey guys, it looks like Bethesda will release the original version of Doom 3 again thanks to the negative backlash from the community. http://www.giantbomb.com/news/vanilla-doom-3-to-be-available-for-purchase-again/4429/
  8. Just finished on expert, Grayman. That was really special, the soundscape was incredibly well realised and the layout and objectives were really organic while still retaining the non-linear design that all Thief fans love. An absolute must play! Thank you so much for this incredible mission, sir!
  9. Congrats on the release! Can't wait to try it out later tonight.
  10. Wow, St. Lucia is so much fun. Absolutely loved the map layout, opportunities for creativity and awesome loot locations. Physically manipulating the environment for unique pathways, objectives and loot is such a highlight of the The Dark Mod and this level brilliantly demonstrates what's possible in this great mod. Top notch work!
  11. Pretty flabbergasted by the improvements in this release. I really can't thank you enough for fixing the catalyst AI issue, and adding all these extra features and tweaks to an already awesome game. Just tried out the updated training mission again and it looks great and performs even better than before. Thanks for all your hard work!
  12. The updated training mission looks fantastic! Great work, Bikerdude. Off Topic: I also would like to say a huge thank you to the Dark Mod Team, everyone who's made a FM and contributed to TDM in any capacity. It's an amazing accomplishment. I thought it would be one of many over ambitious mod projects that fail to realise a great idea, but your work is like having the HD Thief I always wanted. It's provided me dozens of hours Thievery over the past year, and left countless memories of raiding abandoned crypts, stealing from pious pricks, liberating forgotten treasures and frobbing pots and pans for fun that I'll always be grateful for. Cheers. Mr Tibbs.
  13. Yeah, at $2.50 I couldn't help myself. It's a great game and if your into Deus Ex, Thief or any other immersive sim it's definitely worth checking out. I don't think you'll regret it at that price.
  14. Bethesda just posted two Dishonored gameplay videos with Raf Colantonio and Harvey Smith. A stealthy approach: A violent run: Also, Polygon posted a lengthy profile detailing Harvey and Raf's careers. http://www.theverge.com/gaming/2012/6/27/3115822/arkane-dishonored-bethesda-origin-crossing-deus-ex-arx-fatalis
  15. Wow, great job Bikerdude! Especially love the third image, can't wait to play it.
  16. Thanks Komag! Just received the DVDs; it's fantastic to have a collection of FM's to slowly play through over the next few years! Cheers, from a data capped New Zealand fan!
  17. Looks great! Especially love the last shot. It has a real sense of place.
  18. Whoa Xcen, that's beautiful! Love the variety of lighting and fog. Excellent work.
  19. Congrats Dark Mod team and Mission authors. Well deserved!
  20. Wow, looks really fantastic! Great job guys! Dark Mod is getting better and better and an awesome campaign will draw in even more players to the best single player mod in the world.
  21. Really fantastic work. Made my Halloween a night to remember. Great expressive colour, creepy audio. Had a lot of fun with this one. Well done, Sir!
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