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Partol

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Everything posted by Partol

  1. VanBurenPhilips, Let us know if you are able to play TDM in stereo 3D. I also considered assembling an antiquated PC to play TDM in 3D. There were two reasons that I choose not to. 1. TDM has enhanced graphics compared to original doom 3. A 7900 GTX seems underpowered for TDM at 1920x1080. Of course, you can play at lower resolution or lower graphics settings or lower frame rate but that is unappealing to me. 2. Who knows if original Doom 3 looks good in 3D? Yes, Doom 3 BFG looks perfect in 3D but that's because id software made sure that 3D looks perfect. Before you spend any money, I suggest confirming whether the original doom 3 looks good in 3D with an antiquated 3D system. If and when id software releases the source code for Doom 3 BFG, I highly doubt any stereoscopic 3D code will be included. Stereoscopic openGL code is valuable and (my guess) will be used to increase Oculus Rift sales. If we are very lucky, the drivers for the Oculus Rift will support 3D for various openGL games such as the original doom 3. When I started playing in 3D, I also had headaches and eye strain. Reason is because I was playing Mafia 2 with fixed convergence (separation) and huge depth. Properly adjusted 3D looks incredible and should not cause headaches or serious eye strain. Since patch v1.19 for Thief 1/2, stereo 3D looks perfect with modern 3D hardware. No need to build an antiquated PC to play Thief 1/2 in 3D. In regards to children, I agree with STiFU that 3D may be harmful to childrens' eyes. I also think reading may be harmful to children's eyes. I am not a doctor. I could be wrong.
  2. I agree. Don't bother with such tricks to increase FPS. To increase FPS in TDM, some code from Doom 3 BFG is very much needed. Thief 1,2 and System Shock 2 all run very smooth now since patch v1.19 Doom 3 uses an old engine and needs to be patched to use modern cpu instructions. I played Doom 3 BFG and it runs fantastically smooth. When Skyrim was first released, it ran very poorly in some areas. In some original Skyrim benchmarks, it shows a core i5 or i7 is needed to achieve decent frame rates .... which is absurd. One or two months after Skyrim launched, a patch was released which greatly improves cpu performance and eliminates the need for a cpu upgrade. Some info on the skyrim patch. http://gamingbolt.com/modders-release-patch-that-boosts-skyrims-performance-by-40
  3. I strongly believe your GTX 460 is downclocking in windowed mode. 1024*768 is low resolution and, sometimes, maybe when you look up?, your GTX 460 will downclock. The solution is to increase resolution or increase antialiasing or anisotropy or increase LOD. Same thing happens with my GTX 580 when I play Thief 1 and 2. The gpu often downclocks in game and sometimes there is a little stuttering (non-steady fps). To be honest, your stuttering is much worse than I've ever seen. At 1024x768, a GTX 460 can easily run 8x or 16x antialiasing and 8x or 16x anisotropy in the dark mod. I recommend uninstalling or turning off whatever program you currently use to see fps (fraps?) Use msi afterburner or evga precision. It shows a lot more data. I use the on-screen display in afterburner. It shows me: gpu temperature, gpu usage, fan speed, gpu clock, vram usage, and frame rate When my gpu downclocks, I immediately know. This is what I see when I play the Dark Mod at 1920x1080 8x Antialiasing 8x Texture Anisotropy LOD=very high
  4. Did you choose "prefer maximum performance" in the nvidia control panel? Please do this and test again. If that does not help, then try this Go into the bios, and turn off (disable) AMD cool 'n' quiet.
  5. I never seen anything like that in the dark mod. Make sure that your cpu and gpu are not downclocking (due to overheating or power saving ("AMD Cool 'n' Quiet"). I suggest getting a good cpu cooler and overclocking that Phenom x4 to 4GHz (assuming your motherboard and power supply can handle it). In nvidia control panel, in 3D settings, choose "power management mode = prefer maximum performance". If none of that helps, try this: Look at cpu usage in windows task manager while playing. consider making a screen shot and upload it here. Install MSI afterburner or EVGA precision. Look at gpu usage while playing. consider making a screen shot and upload it here.
  6. That's very interesting rich_is_bored. Several months ago, I recorded some gameplay video of the Dark mod with EAX on and off. My goal was to prove how much better sound is with a Creative sound card. The results were dissapointing. According to my gameplay tests of the Dark Mod, the difference between EAX on and off is very little. I have also tested Thief 1/2 with EAX on and off. I can say, with absolute certainty, that Thief 1/2 sound much better with EAX on. With EAX off, I have superman hearing which allows me to hear enemy footsteps through walls. With EAX on, sounds are muffled and become louder only when they are closer. I still have hope that EAX can be tweaked and improved for the Dark mod. Maybe next winter, I'll record more video and see if I can discern a significant improvement with EAX on.
  7. The high vram usage / uncompressed data problem is happening again! Here's how I fixed it this time: I uninstalled Doom 3 and deleted everything in ...\steamapps\common\Doom 3 Re-downloaded and re-installed Doom 3. downloaded tdm_update.exe and installed TDM v1.07 Immediately noticied that vram usage is maxed out (1.5GB) in all recent fan missions. Several times, I enbabled compression in ...\darkmod\DoomConfig.cfg Each time, after starting TDM, ...\darkmod\DoomConfig.cfg would revert back to it's original uncompressed settings. I figured out the reason. The DoomConfig.cfg in ...\common\Doom 3\name_of_FM\DoomConfig.cfg must also be changed. The final solution (for me) was to manually delete all FM's and delete the training mission too. Next, I enabled compression in \darkmod\DoomConfig.cfg Finally, FM's are downloaded and installed and compression is working fine now. Just letting everyone know that compression seems to be disabled by default in TDM v1.07 (fresh install). My OS is 32-bit windows 7.
  8. One word to describe this mission is "balanced", excellent balance. This mission has everything I want, and nothing I dont want. I voted your mission 5/5/5. It's very very close to perfect. Not a single boring moment in the entire mission. Fun and challenging, from beginning to end. Sotha, did you make this mission by yourself? because it's a masterpiece.
  9. Beautiful, realistic looking map! Sometimes not clear where to go and how to go there. A rope arrow (and perhaps some other arrows too) would make the mission easier but also more fun to explore. Thanks for making this mission. I would love to play another mission like this ....... with lots of damaged buildings, but with a rope arrow for easy climbing.
  10. The beginning of the mission looks very promising. I was ecstatic about a plague ward mission. Unfortunately, I searched for one hour before finding the entrance. Put me in a down mood, but I'm feeling better now. The tavern runs ok for me. Slight dip below 60fps sometimes. A little higher gpu useage than usual. By accident, I reproduced the "freeze" which Diego experiences. It seems to happen when the tavern door is open/closed several times. From outside, open/close the tavern door 3-4 times, wait 5-20seconds, then open/close 3-4 times and wait 5-20seconds repeat this until it freezes. When this happens, in windows task manager, I see one cpu core is at max usage. By the way, I am playing with EAX 4.0 on. EAX works fine. It only freezes when opening/closing the tavern door multiple times. Normally, there is no freeze. The mission has great potential. I will complete it after the next update. I do have one request.
  11. well done, Stumpy! This mission has some fun surprises and scary moments. A very fun mission to play. Feels like playing Thief. I think because of the large interior with lots of room to explore and sneak through. The only thing I really wanted but could not find is a candle to see better in some very dark areas. My monitor is set to low brightness to better simulate the dark environment required for sneaking around unseen.
  12. Only the first mission is a bank robbery. The other 5 missions are not bank robberies.
  13. Single player also requires a licensed version ... unless you pirate the game. Only costs $10 on steam in Russia (your location right?) Are all your computer games pirated? By the way, there is an edit buttion. If you want to add a sentence, please use "edit", because your signature is huge and annoying.
  14. Anyone playing PayDay: The Heist ? Only one heist has stealth but it's a fun heist. 4-player first person co-op fun gameplay. lots of shooting. exciting plots. good music. very challenging difficulty. Demo Gameplay http://www.youtube.c...h?v=A6coVINbzWA Diamond Heist mission which involves stealth (warning: spoilers)
  15. I suspect the error is related to custom wav's. http://modetwo.net/d...post__p__243895 "note: I lost nearly an hour finding out that the wav´s need to be mono... " http://modetwo.net/d...post__p__243961 "After I deleted the oggs (I deleted also the old movement.shader in sfx01.pk4 before) I got ID SOUND ERROR. My files were mono and 16-bit, as the others already existing wav´s."
  16. Xonar DG may not be compatible with EAX 4.0 http://vip.asus.com/...111007230803148 Doom 3 ROE uses EAX 4.0 protocols and is not "compatible" with your soundcard. EAX 3.0/4.0 are still under exclusive license by Creative and cannot be emulated. With that said, some games that use EAX 3.0 will automatically bump down to EAX 2.0 when a Xonar trys to emulate. I believe CoD 2 is an example. An important thing to keep in mind is, it is emulation and thus is not perfect. If EAX compatibility is a feature you're that concerned about, I suggest returning your Xonar and investing in a genuine Creative solution. http://forums.thedarkmod.com/topic/12818-sound-cards/page__view__findpost__p__260012
  17. This mission is very fun. Lots of objectives and multiple pathways to each objective. Even though it is small, I especially like the sewer. Water drop sounds create a perfect atmosphere.
  18. This mission does not dissapoint. Long, twisty city streets give a non-linear feeling. Fun objective which does not involve the usual stealing or killing. Impressive dialogue and story. Several paths/routes to the same location. cutscenes are nice (but low rez).
  19. I installed this Beta driver and restarted http://support.creat...?nDriverType=11 same 3 missions still will not start. I'm running out of ideas. My final idea is to reinstall Doom 3 and TDM.
  20. I copied dsound.dll and dsound.ini to the darkmod folder. Nothing has changed. All 3 missions still crash. By the way, I just got my sound card a few months ago. This explains why I never noticied this problem before. I can not confirm if EAX worked with earlier TDM versions. At this point, I think other people should either confirm or disprove this EAX problem. Only me and bikerdude have sound blaster cards here? I remember buying my first sound blaster card back in 2000-01 to play thief. Thief + sound blaster card was an epic experience back then. The game you play with your ears. remember that slogan? Cant believe more people here dont have sound blaster cards.
  21. "Doom 3" is enabled in Alchemy. "Dark Mod" is not listed in Alchelmy. I can confirm that EAX works in Dark Mod because enemies are much harder (or impossible) to hear through closed doors and walls when EAX is on. 27 missions work. 3 missions do not work. not interested to do another driver re-install. no EAX in 3 missions is not so bad. Does not bother me. Just letting you know about this problem. Re-playing Alberic's Curse now. EAX seems to work fine.
  22. I uninstalled OpenAL in windows 7 control panel (add/remove programs). Restarted computer. Started TDM and loaded St. Albans Cathedral. No error. It runs fine but I assume there is no EAX? Next, Downloaded oalinst.zip from here http://connect.creat...s/AllItems.aspx installed OpenAL32.dll 6.14.357.24 ct_oal.dll 6.0.300.35 wrap_oal.dll 2.2.0.5 restarted computer. All 3 FM's still do not work while EAX is on. Next, uninstalled "The Transaction" inside TDM. Exited TDM. deleted transaction.pk4 and its folder. Started TDM. Downloaded "The Transaction" from within TDM. error message is the same. It will not start.
  23. I do not see any OpenAL icon in my windows control panel, creative control panel, or in my start menu. Re-installed openAL from c:\Program Files\OpenAl\OpenALwEAX.exe Same error message in 3 FM's. Error message in St. Albans Cathedral Error message in The Transaction
  24. Alchemy is installed. Doom3 is enabled in Alchemy. How do I check if openAL is installed and up to date? ran Creative auto-update. no files needed updating. These FM's work while EAX on: A Night To Remember Alberic's Curse Alchemist Beleagured Fence Builder's Influence Caduceus of St. Alban Chalice of Kings Crown of Penitence Fiasco at Fauchard Street Flakebridge Monastery Glenham Tower Heart of Lone Salvation House in Blackbog Hollow House of Theo Illusionist's Tower In remembrance of him Knighton Manor Lockdown Part 1 Mandrasola Pandora's Box Phrase Book Patently Dangerous Rake-Off Reap as you sow Return to the City Rift Samhain Night on Bone Hill Score to Settle Siege Shop Sneak & Destroy Swing Tears of St. Lucia Thief's Den Thieves! Training Mission Trapped! Winter Harvest 1.1 These FM's will not finishing loading and start while EAX on: Business as Usual v2.0 Rightful Property St. Albans Cathedral The Transaction
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