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I hope there's more than rocks and sand in codespells
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Those sand waves imply water movement as well. Add element combining like in Doodle God, + force fields/ strings, and it will be at least entertaining... sandbox. mudbox. lavabox. whatever.
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I've had this idea before too of procedurally generated magic. Magicka is the best I've seen, but I want to see it in an FPS setting, and more realistic and not so gamey. I'd love to see some indigenous magic power that has its own mystic procedural rules like physics has for masses and forces. Then you could really invent spells right out of nature. Incidentally, I've also seen interesting experiments in some Minecraft mods, e.g., the magic and alchemy ones.