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Denjs

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  1. Well) There is my story with some log files... Darkmode starts and works on doom3.gpl well, but with some random crashes. All you need for start darkmode - is (slill) original game data from doom3. (*.pk4 files in base directory) Here are some steps I have passed. (it is crappy scenario it maybe, but it works) 1) I have cloned git-repository from https://github.com/TTimo/doom3.gpl to /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/ (this dir figures in logs - so it may be important) 2) After compilation (just compilation - I did not intalled it), I created the ./base directory in .../doom3.gpl/neo directory (there you have doom3.x86 file). After that I put there the original doom3 game data files ( all *.pk4 from original installation installation for example), and created simlink "/usr/local/games/doom3" targered to "/home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/" (directorythere we have doom3.x86 file). 3) it may be you could also need to copy .../doom3.gpl/neo/gamex86-base.so to .../doom3.gpl/base/gamex86.so and create empty .../doom3.gpl/base/default.cfg file 4) so - after that I downloaded darkmod to ~/.doom3/darkmod directory and started tdmlauncher.linux (well, you know - as for me - it starts well and via mod-loading menu from original doom`s gui, but, it may be, I have somethink missed ? ) 5) That`s all, as I remebbered... I was asked for cd-key also but you have it on your Doom3-disk There are some random craches - you can see log for some information. for example this fault : ASSERTION FAILED! cm/CollisionModel_rotate.cpp(1295): 'tw.axis[0] * tw.axis[0] + tw.axis[1] * tw.axis[1] + tw.axis[2] * tw.axis[2] > 0.99f' signal caught: Trace/breakpoint trap si_code 128 Trying to exit gracefully.. I got in training mission when tryed to move up small boxes to clinb to opened window. See full log below. Path to tdmlauncher is /home/localuser/.doom3/darkmod/tdmlauncher.linux Darkmod directory is /home/localuser/.doom3/darkmod/ Darkmod directory after normalisation is /home/localuser/.doom3/darkmod Trying default value for engine executable: /home/localuser/.doom3/doom.x86 Trying default Linux location for engine executable /usr/local/games/doom3/doom.x86 Found engine executable in /usr/local/games/doom3/doom.x86 Engine path after normalisation is /usr/local/games/doom3/doom.x86 Current FM is: training_mission Searching the /proc/ folder for PID files Using the following argument vector: #0: /usr/local/games/doom3/doom.x86 #1: +set #2: fs_game_base #3: darkmod #4: +set #5: fs_game #6: training_mission Trying to launch /usr/local/games/doom3/doom.x86 /usr/local/games/doom3/doom.x86 +set fs_game_base darkmod +set fs_game training_mission DOOM 1.3.1.1304-debug linux-x86 Jan 7 2012 01:12:59 found interface lo - loopback found interface eth0 - 10.1.0.10/255.255.255.0 ------ Initializing File System ------ Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/game00.pk4 with checksum 0xf07eb555 Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/game01.pk4 with checksum 0x51c6981f Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/game03.pk4 with checksum 0x5d4230ea Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak000.pk4 with checksum 0x808f9e40 Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak001.pk4 with checksum 0x20a36d36 Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak002.pk4 with checksum 0x916b20c6 Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak003.pk4 with checksum 0x9b62e180 Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak004.pk4 with checksum 0x6a4f344 Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak006.pk4 with checksum 0x95b65ab Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak007.pk4 with checksum 0x666bdb3c Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak008.pk4 with checksum 0x23ae5993 Loaded pk4 /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/RU.pk4 with checksum 0x85f062f Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_animals01.pk4 with checksum 0xacda2bb Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_base01.pk4 with checksum 0xf42f339d Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_humanoid_builders01.pk4 with checksum 0xcb2854bf Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_humanoid_females01.pk4 with checksum 0x1b2a6a31 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_humanoid_guards01.pk4 with checksum 0x33ca6394 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_humanoid_heads01.pk4 with checksum 0x5dd21227 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_humanoid_mages01.pk4 with checksum 0x4fb92e26 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_humanoid_nobles01.pk4 with checksum 0xe4ff336c Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_humanoid_pagans01.pk4 with checksum 0xa1349247 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_humanoid_townsfolk01.pk4 with checksum 0x8ddbd904 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_humanoid_undead01.pk4 with checksum 0x2477a779 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_monsters_spiders01.pk4 with checksum 0x792b0ca5 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_ai_steambots01.pk4 with checksum 0x731159a8 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_base01.pk4 with checksum 0xfb74186c Loaded pk4 /home/localuser/.doom3/darkmod/tdm_defs01.pk4 with checksum 0x31417173 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_env01.pk4 with checksum 0x70046471 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_fonts01.pk4 with checksum 0x4d337925 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_game01.pk4 with checksum 0xab7fd2d2 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_game02.pk4 with checksum 0x4a1b32fc Loaded pk4 /home/localuser/.doom3/darkmod/tdm_game03.pk4 with checksum 0x1c4edae4 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_gui01.pk4 with checksum 0x63a09f0e Loaded pk4 /home/localuser/.doom3/darkmod/tdm_gui_credits01.pk4 with checksum 0x5b1d7253 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_models01.pk4 with checksum 0x16c8a70a Loaded pk4 /home/localuser/.doom3/darkmod/tdm_models02.pk4 with checksum 0x3d12c87e Loaded pk4 /home/localuser/.doom3/darkmod/tdm_models_decls01.pk4 with checksum 0x92c43427 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_player01.pk4 with checksum 0xe4d3e6fd Loaded pk4 /home/localuser/.doom3/darkmod/tdm_prefabs01.pk4 with checksum 0x838252d0 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_ambient01.pk4 with checksum 0x40500cb Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_ambient02.pk4 with checksum 0x666b0cac Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_ambient03.pk4 with checksum 0xfa3d0336 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_ambient_decls01.pk4 with checksum 0x1f53dda2 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_sfx01.pk4 with checksum 0x8d3d8fa7 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_sfx02.pk4 with checksum 0x6a7ee5ef Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_vocals01.pk4 with checksum 0x749a24b6 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_vocals02.pk4 with checksum 0x3ce30b71 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_vocals03.pk4 with checksum 0xfbc08dea Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_vocals04.pk4 with checksum 0x6bae7076 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_vocals05.pk4 with checksum 0x8bc0bbe1 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_vocals06.pk4 with checksum 0xe1f2a386 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_vocals07.pk4 with checksum 0xe7d94add Loaded pk4 /home/localuser/.doom3/darkmod/tdm_sound_vocals_decls01.pk4 with checksum 0x1a0de03d Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_base01.pk4 with checksum 0x87f7f590 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_carpet01.pk4 with checksum 0xcc1e2e32 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_decals01.pk4 with checksum 0x7e7ce54e Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_door01.pk4 with checksum 0xda543894 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_fabric01.pk4 with checksum 0x7c12c7ad Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_glass01.pk4 with checksum 0x5fa01a26 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_metal01.pk4 with checksum 0x173ce02a Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_nature01.pk4 with checksum 0x444352b6 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_paint_paper01.pk4 with checksum 0xf4cab8d7 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_plaster01.pk4 with checksum 0xf1b2549c Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_roof01.pk4 with checksum 0x2efab03d Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_sfx01.pk4 with checksum 0xff5da4d5 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_stone_brick01.pk4 with checksum 0xe942a997 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_stone_cobblestones01.pk4 with checksum 0xb215367c Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_stone_flat01.pk4 with checksum 0xc063445 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_stone_natural01.pk4 with checksum 0x6cd8c52a Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_stone_sculpted01.pk4 with checksum 0xf225aa20 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_window01.pk4 with checksum 0xdb10db90 Loaded pk4 /home/localuser/.doom3/darkmod/tdm_textures_wood01.pk4 with checksum 0xe96a8d66 Loaded pk4 /home/localuser/.doom3/training_mission/training_mission.pk4 with checksum 0x3d46da04 Current search path: /home/localuser/.doom3/training_mission /home/localuser/.doom3/training_mission/training_mission.pk4 (30 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/training_mission /home/localuser/.doom3/darkmod /home/localuser/.doom3/darkmod/tdm_textures_wood01.pk4 (293 files) /home/localuser/.doom3/darkmod/tdm_textures_window01.pk4 (226 files) /home/localuser/.doom3/darkmod/tdm_textures_stone_sculpted01.pk4 (304 files) /home/localuser/.doom3/darkmod/tdm_textures_stone_natural01.pk4 (99 files) /home/localuser/.doom3/darkmod/tdm_textures_stone_flat01.pk4 (256 files) /home/localuser/.doom3/darkmod/tdm_textures_stone_cobblestones01.pk4 (185 files) /home/localuser/.doom3/darkmod/tdm_textures_stone_brick01.pk4 (350 files) /home/localuser/.doom3/darkmod/tdm_textures_sfx01.pk4 (32 files) /home/localuser/.doom3/darkmod/tdm_textures_roof01.pk4 (65 files) /home/localuser/.doom3/darkmod/tdm_textures_plaster01.pk4 (96 files) /home/localuser/.doom3/darkmod/tdm_textures_paint_paper01.pk4 (22 files) /home/localuser/.doom3/darkmod/tdm_textures_nature01.pk4 (193 files) /home/localuser/.doom3/darkmod/tdm_textures_metal01.pk4 (329 files) /home/localuser/.doom3/darkmod/tdm_textures_glass01.pk4 (30 files) /home/localuser/.doom3/darkmod/tdm_textures_fabric01.pk4 (38 files) /home/localuser/.doom3/darkmod/tdm_textures_door01.pk4 (155 files) /home/localuser/.doom3/darkmod/tdm_textures_decals01.pk4 (226 files) /home/localuser/.doom3/darkmod/tdm_textures_carpet01.pk4 (71 files) /home/localuser/.doom3/darkmod/tdm_textures_base01.pk4 (159 files) /home/localuser/.doom3/darkmod/tdm_sound_vocals_decls01.pk4 (23 files) /home/localuser/.doom3/darkmod/tdm_sound_vocals07.pk4 (1083 files) /home/localuser/.doom3/darkmod/tdm_sound_vocals06.pk4 (661 files) /home/localuser/.doom3/darkmod/tdm_sound_vocals05.pk4 (80 files) /home/localuser/.doom3/darkmod/tdm_sound_vocals04.pk4 (1258 files) /home/localuser/.doom3/darkmod/tdm_sound_vocals03.pk4 (722 files) /home/localuser/.doom3/darkmod/tdm_sound_vocals02.pk4 (1335 files) /home/localuser/.doom3/darkmod/tdm_sound_vocals01.pk4 (66 files) /home/localuser/.doom3/darkmod/tdm_sound_sfx02.pk4 (549 files) /home/localuser/.doom3/darkmod/tdm_sound_sfx01.pk4 (457 files) /home/localuser/.doom3/darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/localuser/.doom3/darkmod/tdm_sound_ambient03.pk4 (24 files) /home/localuser/.doom3/darkmod/tdm_sound_ambient02.pk4 (148 files) /home/localuser/.doom3/darkmod/tdm_sound_ambient01.pk4 (151 files) /home/localuser/.doom3/darkmod/tdm_prefabs01.pk4 (440 files) /home/localuser/.doom3/darkmod/tdm_player01.pk4 (123 files) /home/localuser/.doom3/darkmod/tdm_models_decls01.pk4 (88 files) /home/localuser/.doom3/darkmod/tdm_models02.pk4 (1770 files) /home/localuser/.doom3/darkmod/tdm_models01.pk4 (1533 files) /home/localuser/.doom3/darkmod/tdm_gui_credits01.pk4 (49 files) /home/localuser/.doom3/darkmod/tdm_gui01.pk4 (661 files) /home/localuser/.doom3/darkmod/tdm_game03.pk4 (2 files) /home/localuser/.doom3/darkmod/tdm_game02.pk4 (2 files) /home/localuser/.doom3/darkmod/tdm_game01.pk4 (2 files) /home/localuser/.doom3/darkmod/tdm_fonts01.pk4 (731 files) /home/localuser/.doom3/darkmod/tdm_env01.pk4 (92 files) /home/localuser/.doom3/darkmod/tdm_defs01.pk4 (147 files) /home/localuser/.doom3/darkmod/tdm_base01.pk4 (125 files) /home/localuser/.doom3/darkmod/tdm_ai_steambots01.pk4 (27 files) /home/localuser/.doom3/darkmod/tdm_ai_monsters_spiders01.pk4 (89 files) /home/localuser/.doom3/darkmod/tdm_ai_humanoid_undead01.pk4 (29 files) /home/localuser/.doom3/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (65 files) /home/localuser/.doom3/darkmod/tdm_ai_humanoid_pagans01.pk4 (8 files) /home/localuser/.doom3/darkmod/tdm_ai_humanoid_nobles01.pk4 (51 files) /home/localuser/.doom3/darkmod/tdm_ai_humanoid_mages01.pk4 (7 files) /home/localuser/.doom3/darkmod/tdm_ai_humanoid_heads01.pk4 (64 files) /home/localuser/.doom3/darkmod/tdm_ai_humanoid_guards01.pk4 (286 files) /home/localuser/.doom3/darkmod/tdm_ai_humanoid_females01.pk4 (138 files) /home/localuser/.doom3/darkmod/tdm_ai_humanoid_builders01.pk4 (84 files) /home/localuser/.doom3/darkmod/tdm_ai_base01.pk4 (8 files) /home/localuser/.doom3/darkmod/tdm_ai_animals01.pk4 (76 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/darkmod /home/localuser/.doom3/base /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/RU.pk4 (199 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak008.pk4 (3 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak007.pk4 (38 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak006.pk4 (48 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak005.pk4 (63 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak004.pk4 (5137 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak003.pk4 (4754 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak002.pk4 (6120 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak001.pk4 (8983 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/pak000.pk4 (2701 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/game03.pk4 (2 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/game02.pk4 (2 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/game01.pk4 (2 files) /home/_data/_setup/_incomings/id_tech_4_src/doom3.gpl/neo/base/game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 1141 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg Unknown command '#' execing DoomConfig.cfg couldn't exec autoexec.cfg 1141 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 Free86-VidModeExtension Activated at 1024x768 Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: Quadro FX 1600M/PCI/SSE2 idCommon::VPrintf: truncated to 4094 characters GL_EXTENSIONS: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer G ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ dlopen(libasound.so.2) asoundlib version: 1.0.24.1 Alsa is available ------ Alsa Sound Initialization ----- opened Alsa PCM device default for playback device buffer size: 5461 frames ( 21844 bytes ) allocated a mix buffer of 16384 bytes -------------------------------------- ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: /home/localuser/.doom3/darkmod/tdm_game02.pk4/gamex86.so copy gamex86.so to /home/localuser/.doom3/training_mission/gamex86.so Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV game using generic code for SIMD processing. --------- Initializing Game ---------- The Dark Mod 1.07, code revision 5048 Build date: Nov 23 2011 WARNING: file particles/training_map.prt, line 30: particle 'lantern_glare_simple' previously defined at particles/tdm_light_glares.prt:265 Initializing event system ...780 event definitions Initializing class hierarchy ...166 classes, 761280 bytes for event callbacks Initializing scripts /proc/cpuinfo CPU frequency: 800 MHz Compiled 'rand_osc_light::GetOscOrigin': 420.6 ms ---------- Compile stats ---------- Memory usage: Strings: 42, 6672 bytes Statements: 18129, 362580 bytes Functions: 1128, 115356 bytes Variables: 82736 bytes Mem used: 1034592 bytes Static data: 2277552 bytes Allocated: 2778072 bytes Thread size: 7068 bytes ...5 aas types game initialized. -------------------------------------- Parsing material files WARNING: Cannot find character remapping for language english. 1141 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. I18N: 'strings/fm/english.lang' not found, skipping it. WARNING: Cannot find guis/mainmenu.gui Current language: english Found 0 new mission packages. Found 2 mods in the FM folder. Parsed 2 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: training_mission -------- Initializing Session -------- session initialized -------------------------------------- Opening IP socket: localhost:-1 WARNING: Non-portable: path contains uppercase characters: TypeInfo WARNING: Non-portable: path contains uppercase characters: MayaImport --- Common Initialization Complete --- ------------- Warnings --------------- during DOOM 3 initialization... WARNING: Cannot find character remapping for language english. WARNING: Cannot find guis/mainmenu.gui WARNING: file particles/training_map.prt, line 30: particle 'lantern_glare_simple' previously defined at particles/tdm_light_glares.prt:265 WARNING: Non-portable: path contains uppercase characters: MayaImport WARNING: Non-portable: path contains uppercase characters: TypeInfo 5 warnings terminal support enabled ( use +set in_tty 0 to disabled ) pid: 2997 3920 MB System Memory guessing video ram ( use +set sys_videoRam to force ) .. found XNVCtrl extension 1.27 512 MB Video Memory Async thread started Found 0 new mission packages. Found 2 mods in the FM folder. DisplayBriefingPage: briefingData is maps/training_mission/mission_briefing DisplayBriefingPage: xdata found. DisplayBriefingPage: numPages is 1 DisplayBriefingPage: current page is 1 Objective 1: Parsing success and failure logic Applied 0 objective conditions.--------- Game Map Shutdown ---------- ModelGenerator memory: No LOD entries. -------------------------------------- reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes.gui. reloading guis/intro.gui. reloading guis/netmenu.gui. Objective 1: Parsing success and failure logic Applied 0 objective conditions.--------- Map Initialization --------- Map: training_mission glprogs/ambientEnvironment.vfp glprogs/ambientEnvironment.vfp glprogs/heatHazeWithMask.vfp glprogs/heatHazeWithMask.vfp ----------- Game Map Init ------------ collision data: 372 models 43479 vertices (1019 KB) 70510 edges (2478 KB) 27317 polygons (1914 KB) 4567 brushes (623 KB) 22046 nodes (602 KB) 49151 polygon refs (383 KB) 18749 brush refs (146 KB) 26162 internal edges 589 sharp edges 0 contained polygons removed 0 polygons merged 7168 KB total memory used 835 msec to load collision data. map bounds are (4928.0, 5216.0, 3445.0) max clip sector is (308.0, 326.0, 215.3) 3 KB passage memory used to build PVS 4 msec to calculate PVS 49 areas 124 portals 7 areas visible on average 392 bytes PVS data [Load AAS] loading maps/training_mission.aas48 [Load AAS] loading maps/training_mission.aas96 [Load AAS] loading maps/training_mission.aas32 done. [Load AAS] loading maps/training_mission.aas100 [Load AAS] loading maps/training_mission.aas_rat ConversationManager: Found 0 valid conversations. Entering tdm_main() Exiting tdm_main() Spawning entities Compiled '/home/localuser/.doom3/training_mission/maps/training_mission.script': 61.1 ms ---------- Compile stats ---------- Memory usage: Strings: 43, 6768 bytes Statements: 20121, 402420 bytes Functions: 1226, 124052 bytes Variables: 87664 bytes Mem used: 1108392 bytes Static data: 2277552 bytes Allocated: 2812888 bytes Thread size: 7068 bytes loaded collision model models/darkmod/containers/crate02.lwo loaded collision model models/darkmod/architecture/fencing/irongatesegment.ase loaded collision model models/darkmod/nature/bush_small03.lwo loaded collision model models/darkmod/nature/bush_large03.lwo loaded collision model models/darkmod/lights/non-extinguishable/streetlamps/streetlamp1.lwo loaded collision model models/darkmod/containers/barrell_large_closed.lwo loaded collision model models/darkmod/containers/barrell_med_closed.lwo loaded collision model models/darkmod/architecture/chimneys/chimney_right.lwo loaded collision model models/darkmod/architecture/ladders/ladder_8steps.ase loaded collision model models/darkmod/architecture/windows/windowframe_wood_80x36.ase loaded collision model models/darkmod/architecture/doors/door104x56_2hinge.lwo loaded collision model models/darkmod/architecture/doors/door104x56_3hinge.lwo loaded collision model models/darkmod/architecture/doorframes/door_frame_wood_104x56.ase loaded collision model models/darkmod/furniture/tables/wtable1.lwo loaded collision model models/darkmod/lights/non-extinguishable/wallight_outdoor3.lwo loaded collision model models/darkmod/nautical/boat2.lwo loaded collision model models/darkmod/architecture/supports/beam_end01.lwo loaded collision model models/darkmod/architecture/supports/beam_end02.lwo loaded collision model models/darkmod/misc/rope_coil01.lwo loaded collision model models/darkmod/lights/non-extinguishable/hooded_lantern.lwo loaded collision model models/darkmod/lights/non-extinguishable/lantern_oil_hand.ase loaded collision model models/darkmod/mechanical/switches/switch_rotate_backplate.ase loaded collision model models/darkmod/mechanical/switches/switch_rotate_lever.ase loaded collision model models/darkmod/architecture/pillars/pillar_rippled.ase loaded collision model models/darkmod/lights/extinguishable/standing_torch01.lwo loaded collision model models/darkmod/containers/crate01.lwo removed 28 degenerate triangles loaded collision model models/darkmod/mechanical/smokestack_tall_wall.ase loaded collision model models/darkmod/architecture/cornerstones/cornerstone_rough3.ase loaded collision model models/darkmod/architecture/cornerstones/cornerstone_rough1.ase loaded collision model models/darkmod/architecture/cornerstones/cornerstone_rough2.ase loaded collision model models/darkmod/architecture/windows/round_stone01_small.lwo loaded collision model models/darkmod/lights/non-extinguishable/simple_square1_hanging.lwo loaded collision model models/darkmod/architecture/doorframes/door_frame_curved_96x48.lwo loaded collision model models/darkmod/hangers/signhanger_simple01.lwo loaded collision model models/darkmod/decorative/signs/sign_square01.ase loaded collision model models/darkmod/lights/non-extinguishable/streetlamps/roundstreetlamp.lwo loaded collision model models/darkmod/nature/growth_small01.lwo loaded collision model models/darkmod/nature/ivy_part01.lwo loaded collision model models/darkmod/nature/ivy_part01b.lwo removed 30 degenerate triangles loaded collision model models/darkmod/nature/plant_bigleafy.ase loaded collision model models/darkmod/architecture/awnings_roofs/awning_cloth_hanging01.lwo removed 4 degenerate triangles loaded collision model models/darkmod/decorative/statues/statue_gargoyle_small.ase loaded collision model models/darkmod/dungeon/metal_ring.ase loaded collision model models/darkmod/hangers/rack_wooden01.lwo loaded collision model models/darkmod/hangers/signbar_broken_chains.lwo loaded collision model models/darkmod/junk/cartwheel.lwo loaded collision model models/darkmod/junk/horse_dung.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend2.lwo loaded collision model models/darkmod/mechanical/windlass.lwo loaded collision model models/darkmod/misc/cart_low.lwo loaded collision model models/darkmod/misc/market_stall_small.lwo loaded collision model models/darkmod/misc/strawbale_large01.lwo loaded collision model models/darkmod/misc/sagging_rope_long01.lwo loaded collision model models/darkmod/tools/household/wash_bin.ase loaded collision model models/darkmod/tools/wheelbarrow01_empty.lwo loaded collision model models/darkmod/wearables/laundry_hanging02_small.lwo loaded collision model models/darkmod/tools/spade_square.lwo loaded collision model models/darkmod/containers/package_medium.lwo loaded collision model models/darkmod/nature/rocks/smallrock2.lwo loaded collision model models/darkmod/nature/rocks/rubble_pieces_1.ase loaded collision model models/darkmod/containers/bucket_wood.lwo loaded collision model models/darkmod/furniture/shelves/shelf_standing_simple.lwo loaded collision model models/darkmod/furniture/shelves/wall_shelf_ornate2.lwo glprogs/heatHaze.vfp glprogs/heatHaze.vfp loaded collision model models/darkmod/player_equipment/health_potion.lwo loaded collision model models/darkmod/containers/bag1_small.lwo loaded collision model models/darkmod/containers/keg_tapped_small.lwo loaded collision model models/darkmod/misc/clipmodels/basket_cm.lwo loaded collision model models/darkmod/kitchen/bowl01.lwo loaded collision model models/darkmod/kitchen/jar1.lwo loaded collision model models/darkmod/tools/smithyhammer.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend.lwo loaded collision model models/darkmod/wearables/laundry_hanging02.lwo loaded collision model models/darkmod/nature/mushroom_01.lwo loaded collision model models/darkmod/decorative/wall/painting01_m.lwo loaded collision model models/darkmod/misc/clipmodels/empty_flowerpot_cm.lwo loaded collision model models/darkmod/furniture/tables/endtable_square01.lwo loaded collision model models/darkmod/mechanical/generator_big.lwo loaded collision model models/darkmod/mechanical/machine_01_axle.ase loaded collision model models/darkmod/mechanical/pipes/tap1_large.lwo loaded collision model models/darkmod/mechanical/pipes/valve2_xl.ase loaded collision model models/darkmod/mechanical/gears/gear_small_hollow_5_spoke.lwo loaded collision model models/darkmod/door_related/handle_curved_rotate.ase loaded collision model models/darkmod/lights/non-extinguishable/lamp_shaded.lwo loaded collision model models/darkmod/architecture/windows/round_stone01_tall.lwo loaded collision model models/darkmod/furniture/seating/wchair1.lwo loaded collision model models/darkmod/player_equipment/lockpick_snake.lwo loaded collision model models/darkmod/player_equipment/lockpick_triangle.lwo loaded collision model models/darkmod/door_related/key_simple_01.ase loaded collision model models/darkmod/lights/extinguishable/candlestick2_empty.lwo loaded collision model models/darkmod/lights/extinguishable/candle_01.ase loaded collision model models/darkmod/door_related/handle_curved_rotate_double.ase loaded collision model models/darkmod/lights/extinguishable/torch_gothic_mounted.lwo loaded collision model models/darkmod/decorative/statues/statue_lion_mini.ase loaded collision model models/darkmod/loot/trophy01.ase loaded collision model models/darkmod/lights/extinguishable/wall_oil_lamp_hanging.lwo loaded collision model models/darkmod/kitchen/plate_s.lwo loaded collision model models/darkmod/door_related/key_padlock.lwo loaded collision model models/darkmod/door_related/key_fancy01.ase loaded collision model models/darkmod/mechanical/gears/watermill_cogwheel_big.ase loaded collision model models/darkmod/loot/statue_loot.ase loaded collision model models/darkmod/loot/vase_g.lwo loaded collision model models/darkmod/loot/purse_layingdown.lwo loaded collision model models/darkmod/loot/plate_g.lwo loaded collision model models/darkmod/loot/coins/coinsc.lwo loaded collision model models/darkmod/loot/coins/gold_coin.lwo loaded collision model models/darkmod/loot/goblet1.lwo loaded collision model models/darkmod/containers/openable/chest_old_lid.lwo loaded collision model models/darkmod/containers/openable/chest_old_body.lwo loaded collision model models/darkmod/player_equipment/compass_open.lwo loaded collision model models/darkmod/player_equipment/spyglass_closed.lwo loaded collision model models/darkmod/misc/target.ase loaded collision model models/darkmod/nature/plant_05_big.ase loaded collision model models/darkmod/architecture/building_facades/tudor_inn.ase loaded collision model models/darkmod/misc/bell01.ase loaded collision model models/darkmod/lights/non-extinguishable/round_lantern_unattached.lwo loaded collision model models/darkmod/dungeon/chain_highpoly_long.lwo loaded collision model models/darkmod/architecture/chimneys/chimney_left.lwo loaded collision model models/darkmod/nature/trees/tree_dm.lwo loaded collision model models/darkmod/nature/trees/tree_dm02.lwo loaded collision model models/darkmod/decorative/wall/banner2.lwo loaded collision model models/darkmod/weapons/ropearrow.lwo loaded collision model models/archery_ground.ase loaded collision model models/stone_path.ase loaded collision model models/darkmod/nature/plant_03.ase loaded collision model models/darkmod/weapons/waterarrow.lwo loaded collision model models/darkmod/furniture/shelves/weapon_rack01.lwo loaded collision model models/darkmod/weapons/shortsword.lwo loaded collision model models/darkmod/furniture/seating/bench_wooden01.lwo loaded collision model models/darkmod/decorative/wall/banner1.lwo removed 2 degenerate triangles loaded collision model models/darkmod/kitchen/bottle02.lwo glprogs/heatHazeWithMaskAndVertex.vfp glprogs/heatHazeWithMaskAndVertex.vfp loaded collision model models/darkmod/weapons/longswordlow.lwo loaded collision model models/darkmod/wearables/headgear/proguard_helmet_wearable.lwo loaded collision model models/darkmod/weapons/hammer.lwo loaded collision model models/darkmod/wearables/armour/bg_pauldron_r_wearable.lwo loaded collision model models/darkmod/wearables/armour/bg_pauldron_l_wearable.lwo loaded collision model models/darkmod/player_equipment/small_rock.lwo loaded collision model models/darkmod/nature/rocks/smallrock1.lwo loaded collision model models/darkmod/architecture/pillars/groovedpillar01_med.lwo loaded collision model models/darkmod/lights/extinguishable/candle_wide.lwo loaded collision model models/darkmod/lights/extinguishable/standing_oil_lamp.lwo loaded collision model models/darkmod/lights/extinguishable/sq_torch.lwo loaded collision model models/darkmod/lights/extinguishable/wall_oil_lamp02.lwo loaded collision model models/darkmod/containers/crate03.lwo loaded collision model models/darkmod/lights/extinguishable/brazier.lwo loaded collision model models/darkmod/lights/extinguishable/candle_wide_tall.lwo loaded collision model models/darkmod/lights/extinguishable/candle_holder_empty.lwo loaded collision model models/darkmod/lights/extinguishable/candle_short.lwo loaded collision model models/darkmod/lights/extinguishable/candle_holder_round.lwo loaded collision model models/darkmod/lights/extinguishable/candle_default.lwo loaded collision model models/darkmod/lights/extinguishable/candle_tall.lwo loaded collision model models/darkmod/furniture/tables/dining_table_med_01.ase loaded collision model models/darkmod/loot/jewellery/ring_ruby.lwo removed 22 degenerate triangles loaded collision model models/darkmod/loot/jewellery/ring_gem_skull.ase loaded collision model models/darkmod/loot/bottle03.lwo loaded collision model models/darkmod/loot/jewellery/bracelet_jewelled.lwo loaded collision model models/darkmod/loot/coins/coinsa.lwo loaded collision model models/darkmod/player_equipment/flashbomb.lwo loaded collision model models/darkmod/misc/clipmodels/rusticchair_cm.lwo loaded collision model models/darkmod/kitchen/utensils/fork_ornamental.lwo loaded collision model models/darkmod/kitchen/utensils/knife_ornamental.lwo loaded collision model models/darkmod/misc/clipmodels/cheapbeermug_cm.lwo loaded collision model models/darkmod/kitchen/food/pear.lwo loaded collision model models/darkmod/misc/clipmodels/bowl_soupbowl_cm.lwo loaded collision model models/darkmod/kitchen/utensils/smspoon_ornamental.lwo loaded collision model models/darkmod/misc/clipmodels/broadbrim_hat_cm.lwo loaded collision model models/darkmod/weapons/shortbow.lwo loaded collision model models/darkmod/lights/non-extinguishable/wallight1.lwo loaded collision model models/darkmod/misc/wood_pallette.lwo key_guard_1: Fixing inv_category from Keys to #str_02392. key_guard_2: Fixing inv_category from Keys to #str_02392. loaded collision model models/darkmod/furniture/shelves/shelf_standing_small.lwo removed 12 degenerate triangles loaded collision model models/darkmod/weapons/mossarrow.lwo loaded collision model models/darkmod/misc/clipmodels/mug_wooden02_cm.lwo loaded collision model models/darkmod/weapons/blackjack.lwo loaded collision model models/darkmod/misc/clipmodels/stool_round_rough_cm.lwo loaded collision model models/darkmod/tools/metal_hook.lwo loaded collision model models/darkmod/kitchen/sugar_silver.ase key_exit2: Fixing inv_category from Keys to #str_02392. loaded collision model models/darkmod/furniture/desk1.lwo removed 58 degenerate triangles loaded collision model models/darkmod/readables/book_t1.lwo loaded collision model models/darkmod/architecture/windows/warehouse_window_dark.lwo loaded collision model models/darkmod/lights/non-extinguishable/hanging_lantern.lwo loaded collision model models/darkmod/misc/clipmodels/bones_arm_right_cm.ase loaded collision model models/darkmod/containers/barrell_large.lwo loaded collision model models/darkmod/furniture/shelves/shelf_timber.ase loaded collision model models/darkmod/misc/clipmodels/cauldron_small_cm.lwo loaded collision model models/darkmod/misc/clipmodels/cookpot_cm.lwo loaded collision model models/darkmod/tools/pickaxe.lwo loaded collision model models/darkmod/tools/wheelbarrow02.lwo loaded collision model models/darkmod/decorative/statues/hammer_stone_large.lwo StoreRoomKey: Fixing inv_category from Keys to #str_02392. loaded collision model models/darkmod/containers/package_cube.lwo WARNING: aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_1'. ...1651 entities spawned, 0 inhibited ==== Processing events ==== Objective 1: Parsing success and failure logic Applied 0 objective conditions.[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0. WARNING: Unknown string id #str_02618 WARNING: Unknown string id #str_02619 WARNING: Unknown string id #str_02048 WARNING: Unknown string id #str_02497 WARNING: Unknown string id #str_04240 WARNING: Unknown string id #str_04240 -------------------------------------- SpawnPlayer: 0 removed 16 degenerate triangles removed 16 degenerate triangles removed 48 degenerate triangles removed 8 degenerate triangles removed 48 degenerate triangles removed 8 degenerate triangles glprogs/cookMath_pass1.vfp glprogs/cookMath_pass1.vfp glprogs/cookMath_pass2.vfp glprogs/cookMath_pass2.vfp glprogs/brightPass_opt.vfp glprogs/brightPass_opt.vfp glprogs/blurx.vfp glprogs/blurx.vfp glprogs/blury.vfp glprogs/blury.vfp glprogs/finalScenePass_opt.vfp glprogs/finalScenePass_opt.vfp ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 742 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING: Couldn't load image: - WARNING: Couldn't load image: extinguishable/wallight2 WARNING: Couldn't load image: extinguishable/wallight_3_unnatached WARNING: Couldn't load image: extinguishable/wallight_outdoor3 WARNING: Couldn't load image: extinguishable/lantern_oil_hand WARNING: Couldn't load image: extinguishable/streetlamps/roundstreetlamp WARNING: Couldn't load image: extinguishable/streetlamps/roundstreetlamp_02 WARNING: Couldn't load image: extinguishable/round_lantern_sitting WARNING: Couldn't load image: extinguishable/round_lantern_unattached WARNING: Couldn't load image: extinguishable/lantern_oil_hand02 WARNING: Couldn't load image: extinguishable/simple_square1_unattached WARNING: Couldn't load image: extinguishable/simple_square1_hanging WARNING: Couldn't load image: extinguishable/simple_square2_unattached WARNING: Couldn't load image: extinguishable/lamp_shaded WARNING: Couldn't load image: _bloomimage WARNING: Couldn't load image: _cookedmath 0 purged from previous 179 kept from previous 931 new loaded all images loaded in 12.9 seconds ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 101326k referenced 6338k purged ---------------------------------------- sound: missing efxs/training_mission.efx ----------------------------------- 28676 msec to load training_mission idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0. interactionTable size: 61004 bytes 5 interaction take 560 bytes ------------- Warnings --------------- during training_mission... WARNING: aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_1'. WARNING: Couldn't load image: - WARNING: Couldn't load image: _bloomimage WARNING: Couldn't load image: _cookedmath WARNING: Couldn't load image: extinguishable/lamp_shaded WARNING: Couldn't load image: extinguishable/lantern_oil_hand WARNING: Couldn't load image: extinguishable/lantern_oil_hand02 WARNING: Couldn't load image: extinguishable/round_lantern_sitting WARNING: Couldn't load image: extinguishable/round_lantern_unattached WARNING: Couldn't load image: extinguishable/simple_square1_hanging WARNING: Couldn't load image: extinguishable/simple_square1_unattached WARNING: Couldn't load image: extinguishable/simple_square2_unattached WARNING: Couldn't load image: extinguishable/streetlamps/roundstreetlamp WARNING: Couldn't load image: extinguishable/streetlamps/roundstreetlamp_02 WARNING: Couldn't load image: extinguishable/wallight2 WARNING: Couldn't load image: extinguishable/wallight_3_unnatached WARNING: Couldn't load image: extinguishable/wallight_outdoor3 WARNING: Unknown string id #str_02048 WARNING: Unknown string id #str_02497 WARNING: Unknown string id #str_02618 WARNING: Unknown string id #str_02619 WARNING: Unknown string id #str_04240 22 warnings Bloom Kernel size is set to: Small Using TDM's enhanced interaction idRenderWorldLocal::ResizeInteractionTable: overflowed interactionTableWidth, dumping ASSERTION FAILED! cm/CollisionModel_rotate.cpp(1295): 'tw.axis[0] * tw.axis[0] + tw.axis[1] * tw.axis[1] + tw.axis[2] * tw.axis[2] > 0.99f' signal caught: Trace/breakpoint trap si_code 128 Trying to exit gracefully.. --------- Game Map Shutdown ---------- WARNING: Door atdm_mover_door_sliding_2 is not within a valid AAS area WARNING: Door treasuredoor is not within a valid AAS area WARNING: Door door_lockpick is not within a valid AAS area WARNING: Door door_climb is not within a valid AAS area WARNING: Door door_lockpick4 is not within a valid AAS area WARNING: Door door_gamma is not within a valid AAS area WARNING: Door door_combat is not within a valid AAS area WARNING: Door door_stealth is not within a valid AAS area WARNING: Door safe_door is not within a valid AAS area WARNING: Door OldChestLid1 is not within a valid AAS area WARNING: Door simpledoor is not within a valid AAS area WARNING: Door mediumdoor is not within a valid AAS area WARNING: Door harddoor is not within a valid AAS area WARNING: Door machineroomdoor is not within a valid AAS area WARNING: Door door_objects is not within a valid AAS area WARNING: Door door_lockpick3 is not within a valid AAS area WARNING: Door door_lockpick6 is not within a valid AAS area WARNING: Door door_lockpick2 is not within a valid AAS area WARNING: Door door_climb3 is not within a valid AAS area WARNING: Door atdm_mover_door_12 is not within a valid AAS area WARNING: Door StoreroomHatch is not within a valid AAS area ModelGenerator memory: No LOD entries. -------------------------------------- Shutting down sound hardware ----------- Alsa Shutdown ------------ close pcm dlclose -------------------------------------- idRenderSystem::Shutdown() ------------ Game Shutdown ----------- --------- Game Map Shutdown ---------- ModelGenerator memory: No LOD entries. -------------------------------------- ModelGenerator memory: No LOD entries. I18N: Current language: english I18N: Move articles to back: Yes Main idLangDict: 128 KB in 1141 entries. Reverse dict : 28 KB in 246 keys, 282 KB in 4484 values. Articles dict : 28 KB in 246 keys, 282 KB in 4484 values. Remapped chars : 0 I18N: Shutdown. Shutdown event system -------------------------------------- shutdown terminal support I hope this information will be usefull for anyone))
  2. How to start Darkmod on engine compiled from doom3.gpl source (compiled from https://github.com/TTimo/doom3.gpl ) ? I tryed to do it, but many errors like "can`t find _defaul_ material" and others were appeared. I`m not strong in mod-developing, so I don`t see any salvation for these problems... It is looks like, original doom3 game data is working well on doom3.gpl ... (at least, according to http://wiki.iodoom3....ing_under_Linux ) So, I`m sure, it is not so hard to adapt Darkmod to run on stand-alone-free-engine? (as I understand, the problem is in some media resources and/or in some config/package files?) Would you be so pleasent to adapt Darkmod to run on doom3.gpl engine, or write an "instruction how to run dark mod on doom3.gpl"? It would be greate for spreading your mod ) Thanks! (PS: sorry for my bad English, if you see some errors....)
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