Jump to content
The Dark Mod Forums

legion_x

Member
  • Posts

    3
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Yeah, thank you guys! Hope it will work
  2. Hey Dark Mod team, we're watching your mod turning out better and better. Now after your first ampshots and modelrenders you seems to continue sucessfully to give them motion. Well but taht's exactly our current problem with some of our models: We, the Recall to Hell team, have had massive problems recently with exporting animated models from Maya 6. The console prints the following error message: "Copymesh: Too many vertices on a face (4)". Here's a screenshot of the error: http://img483.imageshack.us/img483/4100/spidererror1ab.jpg Logically, we assumed that triangulating the mesh would solve the problem, but it didn't. As far as the export.def file and the bone setup are concerned, we don't expect any errors there, it seems to be something about the mesh itself. Do you have any advice for us how to alter the mesh so we can finally get it ingame? And do we need specific conditions for animating and importing? That would be very kind of you! Best Greetings, RTH Team
  3. Hey, I'm legion_x | modleader of the recall the hell mod. And by the way I'am a really big fan of the thief trilogy. I've played and enjoyed every of the three games more then twice. Thats why i'm risking a look every week into your forums and website since you've launched it. And i'm very impressed about the first concepts you made...and of course the trailer... So i wanna ask you on which of the three games your mod is based on?! The metallic waterspout i know as a development of the mechanics from the second part. The hammerits-prayer seems to be from thief: deadly shadows...so do you make you mod spanned over all three games of looking glass or "only" based on one?! legion_x
×
×
  • Create New...