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Sirius

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Everything posted by Sirius

  1. Hello, get the malloc error. I've already adjusted the config, in stac the folder and in Doom3 folder. seta image_useNormalCompression "2" The following error will continue. Can anyone help? Has done himself. I have only the beginning "seta image_useNormalCompression" - changed entry, but not "seta image_useCompression". Has now changed. The FM does now.
  2. Thank Baddcog. I wanted to point out that the settings in the Dark Mod were next. I can remember that I finally made time around in the settings have, it must be well happen that the right mouse button Doors do not open more so was assigned. Once I have changed again, now everything, including my first door works beautifully. Thank you.
  3. Thank you. I've already seen the Thiefs Den in the DR, because once a Old_Door is present. Will your suggestion a try.edit:Oh man, what a little thing with such great effect. I do not know how it came about ...It seemed to me very strange that none of the doors openwanted to leave. So I looked in the DM preferences. It was for theno key assigned (default is right mouse button).Now, of course, is the Old_Door. Man, man, man. For days I try and think about back and forthand now this. : DSince I now had to laugh at myself. How long does it sometimescan last until you climb behind the times and settings in the DM to check. : D
  4. Hello @ll I'm trying for a short time while in the DR to around a bit. Now I've created a door (old_door), as in A - Z Beginner TuT described. 2 rooms have been created and a passage from room 1 to room 2 My door can not open the game but lost croak. Have changed during className atdm: mover_door and rotate with 0 added 150 0th The door is not closed so or otherwise. But it does not work, can not be opened. I probably forgot about what to see, read on ... I find out but not what I'm doing wrong. Can you give me some advice / tip? Thank you very much.
  5. Hello @ll, first: I can unfortunately very little English. So I have to Google Translation service to complete. On the advice of ttlg.de forum I would like here is my problem with the FM Chalice of Kings tell. When I get the Windows error message, in which the speech of the file is gamex86.dll and Doom3 must be stopped just because a problem was detected. In ttlg forum was thought that there was a conflict, but what I have so far I do not get solved, even with assistance from ttlg forum. Strange, is that all other FMs run without problems. So I did yesterday only the FM Mandrasola played to an end. The FM Pandora's Box I was able to yesterday play without any problems. Until just now I had the ATI Catalyst 11.8 in action, which I have now upgraded to 12.1, in the hope that it CoK works. Unfortunately, the FM still does not. The loading bar goes up about 50%, then the evenings and Windows error message appears said. Picture you can watch below: http://board.ttlg.de/thread.php?postid=119633 # post119633 view. I deleted said. Dll file or have moved since. Dll yes newly created during the installation of FM is - unfortunately, has no improvement accommodated. The FM CoK was always downloaded with the Dark Mod internal downloader, which applies to all other FMs. Well, I would like to play this FM, but I do not know what is on that, and what you can do there. Hope you can give me some tips on what do you still have here. Thank you for your help.
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