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Found 20 results

  1. This seems to happen while leaning forward and frobbing, possibly in noclip? Will edit if I can replicate/get it to occur. Solved by restarting the game. Happened on Requiem and Perilous Refuge. Update: I have recorded the bug in action. My settings. My specs. Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 7 3700X 8-Core Processor CPU Family: 0x17 CPU Model: 0x71 CPU Stepping: 0x0 CPU Type: 0x0 Speed: 3593 Mhz 16 logical processors 8 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported AVX2: Supported AVX512F: Unsupported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Unsupported AVX512VNNI: Unsupported SHA: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Windows 10 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0 Video Card: Driver: AMD Radeon RX 5600 XT DirectX Driver Name: aticfx32.dll Driver Version: 27.20.14501.18003 DirectX Driver Version: 27.20.14501.18003 Driver Date: 11 13 2020 OpenGL Version: 4.6 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 59 Hz DirectX Card: AMD Radeon RX 5600 XT VendorID: 0x1002 DeviceID: 0x731f Revision: 0xca Number of Monitors: 2 Number of Logical Video Cards: 2 No SLI or Crossfire Detected Primary Display Resolution: 1920 x 1080 Desktop Resolution: 3840 x 1080 Primary Display Size: 23.54" x 13.23" (26.97" diag) 59.8cm x 33.6cm (68.5cm diag) Primary Bus Type Not Detected Primary VRAM Not Detected Supported MSAA Modes: 2x 4x 8x Memory: RAM: 16292 Mb
  2. I just downloaded the latest beta version of the Dark Mod right now and by starting this specific FM: Iris, I get this black screen with the music and ambient sounds in the background, but no picture showing. I was only able to get to the mission briefing page showing the objectives of the mission and then by clicking on "Objectives" It takes me to a black screen. What is causing this issue? My other fan missions work just fine, I tested out other ones, so it's not my game. Could be this is a broken fan mission?
  3. So I got back to my desktop and installed the dark mod 2.09a, but when I start it I get a gray screen for a couple of seconds then a black screen. I can hear the music and the menu sounds when I move my mouse but I can't see anything. I tried some things from what I could see in the forums but nothing worked. I have a pretty old GPU but it should run it no problem I believe (a Radeon hd 4850). Things i tried: -Downloading the latest dev build -Downloading the build test15973-8787 -changing glcore from 2 to 1 and to 0 -changing the resolution to 800x600 -starting it in compatibility mode windows 7 -changing glsl -changing shadow to 0 - downloading an executable posted by stgatilov in a post about the same problem (I can't find it anymore) None of this worked and the log file doesn't show any issues. Any idea how to fix this or if I need an older version, because I believe the GPU should be able to launch the game properly at least?
  4. OK Guys i thought id installed OK but at the end i got a compatability error and when i tryed to launch i got a black screen ! I then tryed to reinstall with compatability settings and the installer said i had installed successfully ! Tryed to launch and got the black screen again. I did a little search on the forums and it's looking like this might be a known problem. Is it a compatability issue with radeon drivers or am i missunderstanding the thread i read ? I have an Asus R9 270 which I hope is still good enough to run this game ! I used to be !! I alreao read about a hotfix but dont wish to do anything untill i get advice. Thanks got your help in advance.
  5. Hi everyone! Ok, I'm a great fan of Thief series that has been apart for years from the fans community... until now. Days ago I found the DDFix mod, then the HD Mod, and now this! Such a GORGEOUS mod guys, I have seen the demos! I can't wait to play it! Ok, but not that fast. After a hard time with the downloading (I live in the mountains and I connect to internet with a modem service in which I pay for every Mb downloaded), the game won't start. I get first a white screen when loading, and then a big black screen with beautiful and mysterious music (just to grow up my pain ). If I move the mouse cursor, I hear the sounds of the cursor being over the menu elements and I see some grey empty squares, without text. My computer equipement: - Toshiba Satellite (notebook), Intel DualCore T6500 2.10 Ghz processor, 3 Gb RAM - Windows 7 Ultimate 32 bits (Spanish). - External monitor Sony Bravia Smart TV (1920 x 1080 maximum). - Mobile Intel 4 Series Express Graphics GMA 4500MHD (128 Mb dedicated memory video). I have already search for this problem, and the only references to it which I have found involve Linux OS. The description of the bug is exactly the same, but the solutions are not applied to me. The only coincidence that I have noticed is that also involve an Intel Graphic card. I have tried also some editions of the file Darkmod.cfg and to replace the file tdm_base01.pk4 with another one patched for some Intel problem, but withou success. I needyour help guys, I'm about to break in tears. I feel I have all to play this game, but I don't have the knowledge to fix it by myself. Thanks forehand... Elojah.
  6. Hi everyone! Ok, I'm a great fan of Thief series that has been apart for years from the fans community... until now. Days ago I found the DDFix mod, then the HD Mod, and now this! Such a GORGEOUS mod guys, I have seen the demos! I can't wait to play it! Ok, but not that fast. After a hard time with the downloading (I live in the mountains and I connect to internet with a modem service in which I pay for every Mb downloaded), the game won't start. I get first a white screen when loading, and then a big black screen with beautiful and mysterious music (just to grow up my pain :'( ). If I move the mouse cursor, I hear the sounds of the cursor being over the menu elements and I see some grey empty squares, without text. My computer equipement: - Toshiba Satellite (notebook), Intel DualCore T6500 2.10 Ghz processor, 3 Gb RAM - Windows 7 Ultimate 32 bits (Spanish). - External monitor Sony Bravia Smart TV (1920 x 1080 maximum). - Mobile Intel 4 Series Express Graphics GMA 4500MHD (128 Mb dedicated memory video). I have already search for this problem, and the only references to it which I have found involve Linux OS. The description of the bug is exactly the same, but the solutions are not applied to me. The only coincidence that I have noticed is that also involve an Intel Graphic card. I have tried also some editions of the file Darkmod.cfg and to replace the file tdm_base01.pk4 with another one patched for some Intel problem, but withou success. I needyour help guys, I'm about to break in tears. I feel I have all to play this game, but I don't have the knowledge to fix it by myself. Thanks forehand... Elojah.
  7. Hello! I can compile and run 2.07hotfix from SVN. I tried compiling the SVN trunk, using exactly the same method. It doesn't work, though - I get a blank screen and nothing else, not even audio. Here's the output. Note there's some binary junk in it. DarkMod.cfg: The suggestions at http://forums.thedarkmod.com/topic/19919-problem-with-207-some-level-unplayable/?p=435907 didn't help.
  8. Using my normal config settings, which worked fine a couple months ago, I'm now getting a nearly dark screen when starting a mission with SVN assets/code. I built the Windows binaries from the current SVN source, so it's up-to-date. The presentation is as if there is no lighting from in-game lights, and ambient is very very low. Anyone else seeing this? SVN is supposed to be kept bug-free, so that folks can work with the latest assets and code. If this isn't already being worked on, could the devs pls take a look at it and bring SVN back to expectations? Thanks.
  9. Yesterday I installed 'The Dark Mod' version 2.05 on my computer. ('tdm_update.linux' worked great, but took FOREVER. The resultant 'thedarkmod.x86' file is 6.5 MB in size.) My issues: When starting the program (./thedarkmod.x86), I get great audio, but only a black screen (window).When running on full desktop mode (not in a window), both monitors go black.I can hear clicking when I move the (invisible) mouse pointer within the black screen. Unfortunately, the only way I found to get things back to 'normal' is to do a 'CTRL+ALT+BACKSPACE', since I cannot get the mouse pointer to my desktop (when running in window mode).I cannot see what errors I may have gotten when launching from the command line, because of having to re-start my session (see line above). My computer system: OS: Linux Mint 17.3 (64 bit) CPU: Intel Core i7-3610QM @ 2.30 GHz x 4 System RAM: 8 GB Video Controller: Intel 3rd Gen Core processor Video Card: AMD / ATI Heathrow PRO [Radeon HD 7850M/8850M] Video RAM Available: 2048 MB Displays: Laptop [1920 x 1080 (16:9)], Standalone monitor [1920 x 1080 (16:9)] Anyway, from searching the forum for possible things to do to get video, I changed the following lines in my Darkmod.cfg file: seta com_videoRam "2048" seta r_aspectRatio "1" seta r_fullscreen "0" seta r_customHeight "900" seta r_customWidth "1600" seta r_mode "-1" seta sys_videoRam "0" Still, I get the black screen (window). My Darkmod.log shows: Any thoughts on how to actually 'see' what is hiding inside the black screen (or window)?
  10. I am unable to get TDM to run. I installed TDM using The Dark Mod Updater v0.66 into the C:\darkmod directory. When executing the TheDarkMod.exe application, the screen goes black, my monitor indicates that there is a 'HDMI' cable connection and then briefly brings up the monitor menu buttons overlay for a few seconds. After which, the screen is completely black. At this point, neither Control-Alt-Delete nor Alt-Control-Tilde work, the computer is frozen, and the computer requires a hard power down and reboot. A second reinstall of TDM shows the same results and behavior. I have attached a .txt file of the TDM Update Log Window. My system configuration is: ASUS Desktop PC CM6850 Series Intel Core i7-2600 CPU, 3.4 GHz 8 GB RAM Windows 10 Home, 64 Bit NVIDIA GeForce GT 530 (Driver Date:5/17/2017) 6134 MB Total Available Graphics Memory Any help on getting TDM running would be greatly appreciated. Thanks! TDM Update Log Window.txt
  11. I'm having a weird issue where I get a black screen whenever I click on objectives before jumping into my mission. I'm not sure what's causing this, and can't find anything on the wiki/forums on this glitch. Any help is appreciated.
  12. Something I've changed in my map today caused it to show nothing but a black screen after it loads. I can see my lightgem and hear sound speakers that are near the starting position, but no music, no equipment, no movement, no crouching. Things I've changed: - Reworked the script file - Added a few nodrawsolid brushes and trigger entities, moved some items around - Deleted some patches My guess is the script is to blame, but even if I delete the script it loads black. I've seen this happen before in my test map that I used to test my scripts, there it got solved by dmapping again, but I've dmapped twice now for no gain. There's no leak. Has this happened to someone before maybe? [solved] Figured out the dmap wasn't updating the .cm file, only the .proc file. I've deleted the outdated .cm and ran dmap again, now it works.
  13. This has been happening for a while (since 2.02 at least) but I'm just now getting around to posting about it but when I try to use the spyglass all I get is a black screen. Any ideas? Fully updated TDM 2.03. Thanks, Richard
  14. Hi there ^^ After launching thedarkmod.x86, i get a complete (and sometimes partly) Black Screen on openSUSE 12.3 (Updated)
  15. Hi, I've tried to run TDM-2.0 downloaded via torrent (not from TDM website, it wasn't available there at that time) on my gentoo-x64 box. I've fixed a relative path problem by renaming the game's folder to "darkmod", but now it prints lots of errors like "WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission" on startup. It finds all files in the search path, but can't load the images. The menu screen is completely black. Sound works fine, I can hear the feedback when I hover the mouse over a button. I guess not being able to see anything has to do with those image loading failures, right? Any idea how I can solve them? I've deleted the Darkmod.cfg and re-ran the updater, but that didn't solve the problem.
  16. The Problem: I can see the mouse cursor and the Steam overlay when I run TDM, but otherwise the screen is black. Gauging by the audio and my ability to exit the game by a bit of careful mouse-clicking and guesstimation, it seems the game is running fine apart from the lack of video. My End of Things: Core i5, 32GB RAM, nVidia 460 2GB graphics card, 100s of GB free HDD space on a 1TB drive C. Windows 7 Ultimate. Steam version of Doom3, claiming to be the correct version for TDM. Custom shortcut to run the game: "C:\Games\Steam\Steam.exe -applaunch 9050 +set fs_game_base darkmod" Customised resolution in C:\Games\Steam\steamapps\common\Doom 3\darkmod\DoomConfig.cfg to 1920*1200, Disabled Threaded Optimisation in nVidia Control Panel. I made this change after having a glance at the TDM Wiki. Enabling Threaded Optimisation does not appear to have any effect. What I'm Thinking It appears the game resets DoomConfig to a display resolution of 7xx*4xx whenever I run it. I've tried to write-protect the file, but that didn't stop the game from changing it. And I'm guessing the weird resolution the game insists on is outside the range of my panel (a nice, if older, Eizo 26" with a native resolution of 1920*1200).
  17. I've a black screen when I start the training mission, I can hear the sounds but no graphics. My system specs are: Pentium IV 1.6 GHz 512 RAM 64 MB Video Card I can run Doom 3 fine, albeit with low settings and a few tweaks on the configs here and there. Were my config tweaks the problem? Or is it because of the fact that TDM doesn't have Quality options? If so, how can I fix this?
  18. So I just installed Dark Mod for the first time, and the first time I launched it, it was fine except for the fact that it was windowed instead of fullscreen. I changed the resolution to 1920x1080, and I think I changed the option that said "automatically open unlocked doors", and then I quit the Dark Mod so that the resolution changes would take effect. Now, whenever I restart Dark Mod, all I get is a black screen : ( I don't know what in the world is going on.. I even deleted my doomconfig.cfg file out of the darkmod folder because I figured that Dark Mod would just put a default config back in there when I started it again and it didn't detect doomconfig.cfg. However, although it did replace the file, it looks as though it kept the resolution at 1920x1080 so it didn't seem to go back to default. What's going on here? I play other mods at 1920x1080 no problem.. and I really want to play Dark Mod lol : /
  19. Well, I'm wondering if anyone can help me here. Here's the problem: - Installed Doom 3, patched it to 1.3.1.1304 (checked with console), also installed Resurrection of Evil. Note that I can run Doom 3 at pretty high graphics settings without any problems, so I guess I meet the hardware requirements for TDM, too. - Downloaded torrent version of TDM, extracted it into specified directory. Also downloaded some of the missions and put them into the proper directory. - Started up TDM, and at this point it still worked fine. - Chosen to install the Tutorial. The program restarts, but this time I have a black screen with only the mouse cursor visible (and it moves), and the TDM menu music playing. If I move around the cursor, I get some sound effects which I guess indicate me rolling over menu options, but of course I can't see that. - Since I can't see anything, the Exit button included, I can only leave the program by Alt-Tabbing out of it. Further attempts to run TDM (including after a reboot of the computer) produce the same black screen with working cursor and music. My specs: WinXP Intel Duo CPU E7600 @ 3.06 GHz ASUSTek motherboard 4 Gb RAM GeForce 9600 GT GPU Any help would be appreciated.
  20. Hi I just installed your mod and wanted to give it a test ride but it seems not to load quite as it should. Im running pathced doom3 for linux (1.3.1) on Ubuntu 9.10 and the log that doom produces is: renderSystem initialized. -------------------------------------- 5194 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg execing autoexec.cfg set r_lightScale = 2.0 Autoexec_base ok. 5194 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 DGA DirectVideo Mouse (Version 2.0) initialized Free86-VidModeExtension Activated at 1360x768 Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: GeForce 9800 GTX/9800 GTX+/PCI/SSE2 GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ dlopen(libasound.so.2) asoundlib version: 1.0.20 Alsa is available ------ Alsa Sound Initialization ----- opened Alsa PCM device default for playback device buffer size: 5461 frames ( 65532 bytes ) allocated a mix buffer of 49152 bytes -------------------------------------- ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt glprogs/arbFP_glasswarp.txt ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: /home/cvetko/.doom3/darkmod/tdm_game02.pk4/gamex86.so copy gamex86.so to /home/cvetko/.doom3/darkmod/gamex86.so WARNING: CVar 's_driver' declared multiple times with different initial value --------- Initializing Game ---------- The Dark Mod 1.00, code revision 3718 Build date: Oct 13 2009 WARNING: file def/weapon_pistol2.def, line 103: entityDef 'weapon_pistol' previously defined at def/weapon_pistol.def:48 WARNING: file def/weapon_pistol2.def, line 111: entityDef 'moveable_item_pistol' previously defined at def/weapon_pistol.def:109 WARNING: file def/weapon_pistol2.def, line 124: model 'worldmodel_pistol' previously defined at def/weapon_pistol.def:117 WARNING: file def/weapon_pistol2.def, line 150: model 'viewmodel_pistol' previously defined at def/weapon_pistol.def:130 WARNING: file def/weapon_pistol2.def, line 182: entityDef 'damage_bullet_pistol' previously defined at def/weapon_pistol.def:156 WARNING: file def/weapon_pistol2.def, line 246: entityDef 'projectile_bullet_pistol' previously defined at def/weapon_pistol.def:188 Initializing event system ...759 event definitions Initializing class hierarchy ...183 classes, 801504 bytes for event callbacks Initializing scripts /proc/cpuinfo CPU frequency: 3100 MHz Compiled 'continueSearchForHidingSpots': 190.2 ms ---------- Compile stats ---------- Memory usage: Strings: 42, 6672 bytes Statements: 21593, 431860 bytes Functions: 1186, 122628 bytes Variables: 84812 bytes Mem used: 1132148 bytes Static data: 2277552 bytes Allocated: 2808980 bytes Thread size: 7068 bytes ...5 aas types game initialized. -------------------------------------- Parsing material files Renderpipe: Trying to open file: /dev/shm/tdm_lg_render.tga Renderpipe: File opened: /dev/shm/tdm_lg_render.tga Found 1 mods in the FM folder. Using TDM's enhanced interaction.vfp -------- Initializing Session -------- WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure1 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure2 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure3 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure4 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure5 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure6 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure7 WARNING: Couldn't load image: guis/assets/credits/priest WARNING: Couldn't load image: guis/assets/credits/concept01 WARNING: Couldn't load image: guis/assets/credits/characters WARNING: Couldn't load image: guis/assets/mainmenu/background_empty WARNING: Couldn't load image: guis/assets/mission_failure/fog WARNING: Couldn't load image: guis/assets/mainmenu/parchment_mainmenu WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/newmission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/newmission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/load_save WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/load_save_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/settings WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/settings_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/credits WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/credits_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_lit WARNING: Couldn't load image: fonts/english/carleton/carleton_0_12 WARNING: Couldn't load image: fonts/english/carleton/carleton_0_24 WARNING: Couldn't load image: fonts/english/carleton/carleton_1_24 WARNING: Couldn't load image: fonts/english/carleton/carleton_0_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_1_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_2_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_3_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_4_48 WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/resume_game WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/resume_game_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/objectives WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/objectives_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_mission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_mission_lit WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop3 WARNING: Couldn't load image: guis/assets/mainmenu/parchment_newgame WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/mainmenu_button WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/mainmenu_button_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/uninstall WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/uninstall_lit WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop4 WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/install_mission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/install_mission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/more_info WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/more_info_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down WARNING: Couldn't load image: guis/assets/credits/studio_headline_bg WARNING: Couldn't load image: guis/assets/credits/studio_headline WARNING: Couldn't load image: guis/assets/mainmenu/parchment_load WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop2 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_12 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_24 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_24 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_2_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_3_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_4_48 WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission_lit WARNING: Couldn't load image: guis/assets/briefing/parchment WARNING: Couldn't load image: guis/assets/briefing/button_objectives WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/back WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/back_lit WARNING: Couldn't load image: guis/assets/briefing/nextpage WARNING: Couldn't load image: guis/assets/briefing/prevpage WARNING: Couldn't load image: guis/assets/mission_success/background_success WARNING: Couldn't load image: guis/assets/mission_success/gleam1 WARNING: Couldn't load image: guis/assets/mission_success/gleam2 WARNING: Couldn't load image: guis/assets/mission_success/button_statistics WARNING: Couldn't load image: guis/assets/mission_success/continue_button WARNING: Couldn't load image: guis/assets/mission_success/success_title WARNING: Couldn't load image: guis/assets/mission_success/stats_parchment WARNING: Couldn't load image: guis/assets/objectives/parchment_titled WARNING: Couldn't load image: guis/assets/objectives/box_default WARNING: Couldn't load image: guis/assets/objectives/button_resume_game WARNING: Couldn't load image: guis/assets/objectives/button_mainmenu WARNING: Couldn't load image: guis/assets/objectives/button_mainmenu_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission_white WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/buy_equipment WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/buy_equipment_lit WARNING: Couldn't load image: guis/assets/objectives/nextpage WARNING: Couldn't load image: guis/assets/objectives/prevpage WARNING: Couldn't load image: guis/assets/purchase_menu/parchment_background WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bg WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bar1 WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_audio WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_video WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_gameplay WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/movement WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/movement_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/actions_inventory WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/actions_inventory_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/weapons WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/weapons_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/general WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/general_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/tools WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/tools_lit WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_controls WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/audio WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/audio_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/video WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/video_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/gameplay WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/gameplay_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/controls WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/controls_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up_hover WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down_hover WARNING: Couldn't load image: guis/assets/credits/01_the_dark_mod WARNING: Couldn't load image: guis/assets/credits/02_mod_founder WARNING: Couldn't load image: guis/assets/credits/03_mod_infrastructure WARNING: Couldn't load image: guis/assets/credits/04_art_lead WARNING: Couldn't load image: guis/assets/credits/10_3d_design_lead WARNING: Couldn't load image: guis/assets/credits/11_2d_lead WARNING: Couldn't load image: guis/assets/credits/08_sound_lead WARNING: Couldn't load image: guis/assets/credits/09_vocal_leads WARNING: Couldn't load image: guis/assets/credits/code WARNING: Couldn't load image: guis/assets/credits/05_lead_coder WARNING: Couldn't load image: guis/assets/credits/06_coding_team WARNING: Couldn't load image: guis/assets/credits/07_additional_coding WARNING: Couldn't load image: guis/assets/credits/12_gui_coding WARNING: Couldn't load image: guis/assets/credits/13_shader_programming WARNING: Couldn't load image: guis/assets/credits/14_sfx WARNING: Couldn't load image: guis/assets/credits/15_ambient WARNING: Couldn't load image: guis/assets/credits/16_vocal_actors WARNING: Couldn't load image: guis/assets/credits/17_concept_art WARNING: Couldn't load image: guis/assets/credits/18_texture_artists WARNING: Couldn't load image: guis/assets/credits/19_char_modeling WARNING: Couldn't load image: guis/assets/credits/20_animations WARNING: Couldn't load image: guis/assets/credits/21_modeling WARNING: Couldn't load image: guis/assets/credits/21_additional_modeling WARNING: Couldn't load image: guis/assets/credits/22_qa WARNING: Couldn't load image: guis/assets/credits/23_mapping WARNING: Couldn't load image: guis/assets/credits/24_release_packaging WARNING: Couldn't load image: guis/assets/credits/25_dr_leads WARNING: Couldn't load image: guis/assets/credits/26_additional_dr WARNING: Couldn't load image: guis/assets/credits/28_additional_textures WARNING: Couldn't load image: guis/assets/credits/29_special_thanks WARNING: Couldn't load image: guis/assets/credits/30_website WARNING: Couldn't load image: guis/assets/objectives/box_checked WARNING: Couldn't load image: guis/assets/objectives/box_failed WARNING: Couldn't load image: guis/assets/mission_failure/background_shading WARNING: Couldn't load image: guis/assets/mission_failure/barred_window WARNING: Couldn't load image: guis/assets/mission_failure/skull WARNING: Couldn't load image: guis/assets/mission_failure/chain WARNING: Couldn't load image: guis/assets/mission_failure/button_restart WARNING: Couldn't load image: guis/assets/mission_failure/button_menu session initialized -------------------------------------- Opening IP socket: localhost:-1 Sys_MapCharForKey: XLookupString key 0x23 failed Sys_MapCharForKey: XLookupString key 0x22 failed WARNING: Unknown string id #str_07202 --- Common Initialization Complete --- ------------- Warnings --------------- during DOOM 3 initialization... WARNING: Couldn't load image: fonts/english/carleton/carleton_0_12 WARNING: Couldn't load image: fonts/english/carleton/carleton_0_24 WARNING: Couldn't load image: fonts/english/carleton/carleton_0_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_1_24 WARNING: Couldn't load image: fonts/english/carleton/carleton_1_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_2_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_3_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_4_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_12 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_24 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_24 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_2_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_3_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_4_48 WARNING: Couldn't load image: guis/assets/briefing/button_objectives WARNING: Couldn't load image: guis/assets/briefing/nextpage WARNING: Couldn't load image: guis/assets/briefing/parchment WARNING: Couldn't load image: guis/assets/briefing/prevpage WARNING: Couldn't load image: guis/assets/credits/01_the_dark_mod WARNING: Couldn't load image: guis/assets/credits/02_mod_founder WARNING: Couldn't load image: guis/assets/credits/03_mod_infrastructure WARNING: Couldn't load image: guis/assets/credits/04_art_lead WARNING: Couldn't load image: guis/assets/credits/05_lead_coder WARNING: Couldn't load image: guis/assets/credits/06_coding_team WARNING: Couldn't load image: guis/assets/credits/07_additional_coding WARNING: Couldn't load image: guis/assets/credits/08_sound_lead WARNING: Couldn't load image: guis/assets/credits/09_vocal_leads WARNING: Couldn't load image: guis/assets/credits/10_3d_design_lead WARNING: Couldn't load image: guis/assets/credits/11_2d_lead WARNING: Couldn't load image: guis/assets/credits/12_gui_coding WARNING: Couldn't load image: guis/assets/credits/13_shader_programming WARNING: Couldn't load image: guis/assets/credits/14_sfx WARNING: Couldn't load image: guis/assets/credits/15_ambient WARNING: Couldn't load image: guis/assets/credits/16_vocal_actors WARNING: Couldn't load image: guis/assets/credits/17_concept_art WARNING: Couldn't load image: guis/assets/credits/18_texture_artists WARNING: Couldn't load image: guis/assets/credits/19_char_modeling WARNING: Couldn't load image: guis/assets/credits/20_animations WARNING: Couldn't load image: guis/assets/credits/21_additional_modeling WARNING: Couldn't load image: guis/assets/credits/21_modeling WARNING: Couldn't load image: guis/assets/credits/22_qa WARNING: Couldn't load image: guis/assets/credits/23_mapping WARNING: Couldn't load image: guis/assets/credits/24_release_packaging WARNING: Couldn't load image: guis/assets/credits/25_dr_leads WARNING: Couldn't load image: guis/assets/credits/26_additional_dr WARNING: Couldn't load image: guis/assets/credits/28_additional_textures WARNING: Couldn't load image: guis/assets/credits/29_special_thanks WARNING: Couldn't load image: guis/assets/credits/30_website WARNING: Couldn't load image: guis/assets/credits/characters WARNING: Couldn't load image: guis/assets/credits/code WARNING: Couldn't load image: guis/assets/credits/concept01 WARNING: Couldn't load image: guis/assets/credits/priest WARNING: Couldn't load image: guis/assets/credits/studio_headline WARNING: Couldn't load image: guis/assets/credits/studio_headline_bg WARNING: Couldn't load image: guis/assets/mainmenu/background_empty WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/credits WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/credits_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/load_save WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/load_save_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/newmission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/newmission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/objectives WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/objectives_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_mission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_mission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/resume_game WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/resume_game_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/settings WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/settings_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/actions_inventory WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/actions_inventory_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/audio WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/audio_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/controls WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/controls_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/gameplay WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/gameplay_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/general WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/general_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/mainmenu_button WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/mainmenu_button_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/movement WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/movement_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bar1 WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bg WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/tools WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/tools_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/video WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/video_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/weapons WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/weapons_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down_hover WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up_hover WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/back WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/back_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/buy_equipment WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/buy_equipment_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/install_mission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/install_mission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/more_info WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/more_info_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission_white WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/uninstall WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/uninstall_lit WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop2 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop3 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop4 WARNING: Couldn't load image: guis/assets/mainmenu/parchment_load WARNING: Couldn't load image: guis/assets/mainmenu/parchment_mainmenu WARNING: Couldn't load image: guis/assets/mainmenu/parchment_newgame WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_audio WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_controls WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_gameplay WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_video WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure1 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure2 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure3 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure4 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure5 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure6 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure7 WARNING: Couldn't load image: guis/assets/mission_failure/background_shading WARNING: Couldn't load image: guis/assets/mission_failure/barred_window WARNING: Couldn't load image: guis/assets/mission_failure/button_menu WARNING: Couldn't load image: guis/assets/mission_failure/button_restart WARNING: Couldn't load image: guis/assets/mission_failure/chain WARNING: Couldn't load image: guis/assets/mission_failure/fog WARNING: Couldn't load image: guis/assets/mission_failure/skull WARNING: Couldn't load image: guis/assets/mission_success/background_success WARNING: Couldn't load image: guis/assets/mission_success/button_statistics WARNING: Couldn't load image: guis/assets/mission_success/continue_button WARNING: Couldn't load image: guis/assets/mission_success/gleam1 WARNING: Couldn't load image: guis/assets/mission_success/gleam2 WARNING: Couldn't load image: guis/assets/mission_success/stats_parchment WARNING: Couldn't load image: guis/assets/mission_success/success_title WARNING: Couldn't load image: guis/assets/objectives/box_checked WARNING: Couldn't load image: guis/assets/objectives/box_default WARNING: Couldn't load image: guis/assets/objectives/box_failed WARNING: Couldn't load image: guis/assets/objectives/button_mainmenu WARNING: Couldn't load image: guis/assets/objectives/button_mainmenu_lit WARNING: Couldn't load image: guis/assets/objectives/button_resume_game WARNING: Couldn't load image: guis/assets/objectives/nextpage WARNING: Couldn't load image: guis/assets/objectives/parchment_titled WARNING: Couldn't load image: guis/assets/objectives/prevpage WARNING: Couldn't load image: guis/assets/purchase_menu/parchment_background WARNING: CVar 's_driver' declared multiple times with different initial value WARNING: file def/weapon_pistol2.def, line 103: entityDef 'weapon_pistol' previously defined at def/weapon_pistol.def:48 WARNING: file def/weapon_pistol2.def, line 111: entityDef 'moveable_item_pistol' previously defined at def/weapon_pistol.def:109 WARNING: file def/weapon_pistol2.def, line 124: model 'worldmodel_pistol' previously defined at def/weapon_pistol.def:117 WARNING: file def/weapon_pistol2.def, line 150: model 'viewmodel_pistol' previously defined at def/weapon_pistol.def:130 WARNING: file def/weapon_pistol2.def, line 182: entityDef 'damage_bullet_pistol' previously defined at def/weapon_pistol.def:156 WARNING: file def/weapon_pistol2.def, line 246: entityDef 'projectile_bullet_pistol' previously defined at def/weapon_pistol.def:188 WARNING: file sound/tdm_sfx_impact.sndshd, line 425: sound 'small_metal_impact' previously defined at sound/tdm_sfx_impact.sndshd:77 WARNING: Unknown string id #str_07202 167 warnings terminal support enabled ( use +set in_tty 0 to disabled ) pid: 20126 3968 MB System Memory guessing video ram ( use +set sys_videoRam to force ) .. found XNVCtrl extension 1.18 512 MB Video Memory Async thread started Sys_MapCharForKey: XLookupString key 0x22 failed Sys_MapCharForKey: XLookupString key 0x22 failed Sys_MapCharForKey: XLookupString key 0x23 failed Sys_MapCharForKey: XLookupString key 0x23 failed Sys_MapCharForKey: XLookupString key 0x22 failed Sys_MapCharForKey: XLookupString key 0x22 failed Sys_MapCharForKey: XLookupString key 0x23 failed Sys_MapCharForKey: XLookupString key 0x23 failed snd_pcm_writei 4096 frames failed: Broken pipe preparing audio device for output Anyone any idea? Thx and cheers... DCT
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