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  1. Update, I have no idea what I did, but I restarted my machine (again) and it seems to be working... @MODS - Lock and/or Delete thread Hello Everyone, Was really enjoying this game yesterday when I downloaded it, ran into no problems at all and was quite happy playing though the training mission and getting used it, however gone to load it up today and I'm getting an immediate grey screen which just stays there until I click a few times to which a windows error message saying TheDarkMod is not responding is shown. I'm running 64bit windows 10 and both TheDarkMod and TheDarkM
  2. Hi everyone! Ok, I'm a great fan of Thief series that has been apart for years from the fans community... until now. Days ago I found the DDFix mod, then the HD Mod, and now this! Such a GORGEOUS mod guys, I have seen the demos! I can't wait to play it! Ok, but not that fast. After a hard time with the downloading (I live in the mountains and I connect to internet with a modem service in which I pay for every Mb downloaded), the game won't start. I get first a white screen when loading, and then a big black screen with beautiful and mysterious music (just to grow up my pain ). If I move
  3. Hi everyone! Ok, I'm a great fan of Thief series that has been apart for years from the fans community... until now. Days ago I found the DDFix mod, then the HD Mod, and now this! Such a GORGEOUS mod guys, I have seen the demos! I can't wait to play it! Ok, but not that fast. After a hard time with the downloading (I live in the mountains and I connect to internet with a modem service in which I pay for every Mb downloaded), the game won't start. I get first a white screen when loading, and then a big black screen with beautiful and mysterious music (just to grow up my pain :'( ). If I mo
  4. When loading any mission, when the loading bar reaches approximately 50%, the screen blacks out for a few frames, then comes back and finishes normally. While this doesn't affect gameplay, it's something that didn't happen in 2.07, and it doesn't look very professional. I assume others are seeing this? Thanks.
  5. Hello! I can compile and run 2.07hotfix from SVN. I tried compiling the SVN trunk, using exactly the same method. It doesn't work, though - I get a blank screen and nothing else, not even audio. Here's the output. Note there's some binary junk in it. DarkMod.cfg: The suggestions at http://forums.thedarkmod.com/topic/19919-problem-with-207-some-level-unplayable/?p=435907 didn't help.
  6. I'm building my first FM in DR, and for some reason, when I'm testing my unpackaged build, on world spawn there's a fixed square overlay in the lower left screen corner, a few cm on a side, with vague contents that morph as the player moves. It could I guess be a secondary camera (perhaps downward facing). This square doesn't appear when running other FMs in Win10, so it must be a problem with my build. No odd spawnargs on the info_player, and nothing I could find in the wiki or forum. Any help as to what this is and how to find it/turn it off would be much appreciated.
  7. Using my normal config settings, which worked fine a couple months ago, I'm now getting a nearly dark screen when starting a mission with SVN assets/code. I built the Windows binaries from the current SVN source, so it's up-to-date. The presentation is as if there is no lighting from in-game lights, and ambient is very very low. Anyone else seeing this? SVN is supposed to be kept bug-free, so that folks can work with the latest assets and code. If this isn't already being worked on, could the devs pls take a look at it and bring SVN back to expectations? Thanks.
  8. Yesterday I installed 'The Dark Mod' version 2.05 on my computer. ('tdm_update.linux' worked great, but took FOREVER. The resultant 'thedarkmod.x86' file is 6.5 MB in size.) My issues: When starting the program (./thedarkmod.x86), I get great audio, but only a black screen (window).When running on full desktop mode (not in a window), both monitors go black.I can hear clicking when I move the (invisible) mouse pointer within the black screen. Unfortunately, the only way I found to get things back to 'normal' is to do a 'CTRL+ALT+BACKSPACE', since I cannot get the mouse pointer to my desktop
  9. TDM x64 starts with blank screen. Music is playing. I get these warnings: WARNING:shaderCompileFromFile(glprogs/shadowMap.vs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES WARNING:shaderCompileFromFile(glprogs/stencilShadow.fs) validation 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES The same happens even if I use the settings described in the http://wiki.thedarkmod.com/index.php?title=What%27s_new_in_TDM_2.06#Old_TDM_Look . I also used the patch provided on the https://www.moddb.com
  10. I am unable to get TDM to run. I installed TDM using The Dark Mod Updater v0.66 into the C:\darkmod directory. When executing the TheDarkMod.exe application, the screen goes black, my monitor indicates that there is a 'HDMI' cable connection and then briefly brings up the monitor menu buttons overlay for a few seconds. After which, the screen is completely black. At this point, neither Control-Alt-Delete nor Alt-Control-Tilde work, the computer is frozen, and the computer requires a hard power down and reboot. A second reinstall of TDM shows the same results and behavior. I have attache
  11. I'm having a weird issue where I get a black screen whenever I click on objectives before jumping into my mission. I'm not sure what's causing this, and can't find anything on the wiki/forums on this glitch. Any help is appreciated.
  12. I have the latest version of TDM, but the game launches windowed despite enabling full screen in the options. Any ideas what could be causing this?
  13. Hello all, I am trying to compile and play The Dark Mod under my platform (Gentoo Linux). After patching the patchable to make it compile, it turns out that no rendering is shown on screen at all: black screen (with resolution change), mouse is responsive and I can hear the reaction of the GUI to its movement (clicks and all); also the background music (soothing, charming, beautiful... but that you know already) cuddles my ears. I started the bisection of the code from version 2.05 (I think... it was r6753) to r7203. It took me a while (none of the commits compiles out of the box, and differen
  14. Hello all. I've installed the game using the tdm_update_win, downloaded today, and upon launching the Dark Mod, a gray screen appears, and nothing else seems to function. Ctrl-alt-del'ing makes the program stop working, and I close it. I've tried running it on compatibility mode (windows XP), and as an administrator, and that does nothing. I'm in a Windows 7 64 bits, AMD Phenom II X4 955, NVIDIA Geforce GTX 1060 6gb. There's no mention of this gray screen on the FAQ. Please help, I'm itching to play it.
  15. So I was playing a mission when TDM decided to shoot itself and lock up. After resetting my computer, I found that the screen was smaller: Now I have two black bars on both sides, with the actual screen compressed between them. I tried playing with the screen size and aspect ratio, but all I can seem to do is make the graphics sharper or force TDM into a window instead of the full screen. Is there some ideal to get the screen back to where it was? Or should I just go with this, since the game seems to run a little better. Essentially, I've gone from this: http://imgur.com/a/mV6Hr to this:
  16. Image - https://i.imgur.com/zJS8zFj.jpg Solutions? Im using a custom resolution on windows 10 (140% in custom setting) Is there any workaround?
  17. Something I've changed in my map today caused it to show nothing but a black screen after it loads. I can see my lightgem and hear sound speakers that are near the starting position, but no music, no equipment, no movement, no crouching. Things I've changed: - Reworked the script file - Added a few nodrawsolid brushes and trigger entities, moved some items around - Deleted some patches My guess is the script is to blame, but even if I delete the script it loads black. I've seen this happen before in my test map that I used to test my scripts, there it got solved by dmapping again, bu
  18. This has been happening for a while (since 2.02 at least) but I'm just now getting around to posting about it but when I try to use the spyglass all I get is a black screen. Any ideas? Fully updated TDM 2.03. Thanks, Richard
  19. I'm running antergos linux. The game is installed, I've changed my resolution in the config file, and everything seems fine, until I load up the game. As soon as I get to the opening menu, my mouse locks to the edges of the screen, and it's nigh impossible for me to move it anywhere else. I've looked through a ton of different articles but nothing seems to help. A fix would be greatly appreciated. I cannot use the ingame config because I can't move the mouse to click on anything. I've tried running it in windowed only to have the same thing happen. I've posted this same thread on reddit but di
  20. When I have a crash on TDM 2.03 I find that the screen display is very light and the only way I can fix it is to log off from Windows 7 and log on again Is there another way round it as I assume that a change made by TDM isn't reverting to the previous standard setting
  21. Hi there ^^ After launching thedarkmod.x86, i get a complete (and sometimes partly) Black Screen on openSUSE 12.3 (Updated)
  22. Hi, I've tried to run TDM-2.0 downloaded via torrent (not from TDM website, it wasn't available there at that time) on my gentoo-x64 box. I've fixed a relative path problem by renaming the game's folder to "darkmod", but now it prints lots of errors like "WARNING:Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission" on startup. It finds all files in the search path, but can't load the images. The menu screen is completely black. Sound works fine, I can hear the feedback when I hover the mouse over a button. I guess not being able to see anything has to do with those image
  23. This may have been asked before but I didn't find it Whenever I take a screen shot I always have to lighten in to make the detail visible and looking at other posts it seems I am not alone in seeing this effect I suppose the next question is - can this be fixed
  24. Hi everyone, my first post here. I've been playing this game for a long time, and I'd like to start by thanking you all for your amazing work. After years of problem free TDM gaming, I recently upgraded to a new PC. I was really looking forward to playing some of my favourite missions on a better rig. Unfortunately, I encountered a problem. I start the game, select a mission and press start. When the loading bar finishes, and it says 'mission loaded, please wait', I get a blue screen of death and the PC resets. My PC works normally otherwise, and other games run fine. I tried out a few dif
  25. Hi guys, Sorry if this has been asked before; I couldn't find anything when I searched. I have two 19" monitors connected to my Linux laptop which has a nVidia card. When the secondary monitor is a duplicate of the primary, TDM runs fine at the native resolution (1280x1024), and I can see the game running duplicated on both monitors. But when the secondary monitor is set to be the extended desktop (at the right of the primary), TDM starts with blank screen, both monitors reporting "no signal". I can hear the music and mouse sound effects. Hitting the console key and tying exit shuts down t
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