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  1. Is it possible to export multiple objects/meshes from blender with the LWO exporter? Or do they always have to be joined into one mesh first? So far that is the only way i can get everything to show up in game. Also, does it have advantages to have separate meshes? In blender yes, but in game also? This article talks about submeshes and different skins: http://wiki.thedarkmod.com/index.php?title=Creating_Multiple_Skins_For_A_Model But those might be for ASE models?
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