Hello everyone, I have a question about carrying bodies in TDM, specifically related to objectives. Is it possible to fire an entity-at-location objective while the player is carrying the entity (body)? Currently, the player must drop the entity at the info_location info_tdm_objective_location to fire the objective. The logic I can think of so far: - Script that checks to see if player is carrying body. - Conditional hidden objective controlled by script (is player carrying body?) - Info_location objective enabled by the is player carrying body objective. - An additional objective in the case the player drops the body into the obj location. (maybe this isn't necessary?) Any thoughts or suggestions?