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Found 6 results

  1. I recently saw a post about the functionality of the idTech 6 engine, which brought this suggestion to my attention. It's actually a simple and trivial improvement, although I can imagine people missing it and not thinking about its absence. Also keep in mind I don't know the lighting code of TDM, and everything I say is purely out of observation. Like most engines that use dynamic lighting, TDM tends to have considerable performance issues when a lot of lights are rendered at once. This is often because of shadows and possibly other calculations. A common way to prevent extra computation in
  2. Hey guys, I have a *little* problem lately - my fps are going waaaay down in certain areas, mostly open. I know that D3 engine have certain limitations regarding open areas/long corridors, but with my PC I supposed it wouldn't be a problem: i5 3470 3.2 Ghz 4GB RAM GF 660 2GB Sadly, in missions like "No Honor Among Thieves" (part 1) and "Lords and Legacy", there's MASSIVE slowdowns in afromentioned open areas. Lowering the options (including "level of detail" to it's lowest) didn't help a thing, fps is "stable" 20. Any other case, it's stable 60 (vsync on). Can you guys help me fix this?
  3. WHEN MAKE CHANGES MY PC DO 33 FPS in THIEF 4 Benchmark test. I have been testing a lot of config before this and this was the most stable non visual change setting. Find file "BaseEngine.ini" file and edit the following lines. (Mine was found in e:\StreamApps\common\Thief\Engine\Config\BaseEngine.ini) LINE TO BE CHANGED > TO ; SPEED UP GAMEPLAY TIP WITH NO VISUAL CHANGE. > Set BaseEngine.ini to "Read-Only" after changed it. MotionBlur=True > MotionBlur=False ; Verified OK Disable motion blur MotionBlurPause=True > MotionBlurPause=False ; Verified OK A
  4. Hi all, I've got a question about the in-game fps cap, which limits the maximum framerate to 60 fps. Is it possible to uncap the framerate limit so the game will run at higher rate than 60? My current monitor can display 144Hz and I even enabled triple buffer and vsync to smooth out gameplay but with more frames per second, the game would be more enjoyable. Any game developer who can give us feedback? Thanks in advance, Markus
  5. First of all thank you for this great effort in reviving one of the most beautifull games of all times. I was following this project for quite some time but since now is a standalone release i gave it a go. Some of the problems that I'm experiencing but I saw some other did as well. -On a high end system (GTX760) I experience really low fps (10-15) which seems to get slightly better if I decrease antiallizing etc, but always below 30fps. The config file is as per wiki's recommended instructions -As other I cant load the two preinstalled missions, but it works perfectly on others
  6. http://www.anandtech.com/show/7195/amd-frame-pacing-explorer-cat138
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