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Showing results for tags 'freeze'.
http://bugs.thedarkmod.com/view.php?id=4893 I found a very problematic issue in the engine. I'm running TDM 2.06, 64bit executable, Linux version (openSUSE Tumbleweed x64). The issue is as follows: Previously, if a bad script or definition or missing asset error occurred, TDM would crash back to the main menu and the error would appear in the console. It seems this is no longer the case and something worse happens instead: Errors will now cause the process to freeze, shortly followed by a permanent black screen. The reason why this is annoying is because alt-tab switching still doesn't work. To recover the operating system, I need to hit Control + Alt + F1 to go to a different runlevel then use 'top' to find the TDM process followed by a 'kill -9 PID'. Can anyone else confirm this and fix the engine locking up on internal errors?
Hey Guys, Big fan of TDM, been playing it for a while off and on over the last several years. Never had a technical issue I couldn't overcome until now. I recently rebuilt my rig, re-installed TDM, updated to 2.03, and now I can't load levels. I get through mission briefing/equipment purchase just fine, but as soon as I hit an actual load screen, the game locks up after loading about 1/5 of the bar (see attached images). This happens on every mission I've tried (including the included training mission). There's no error popup, and it doesn't crash, it just hangs forever. I've tried adjusting settings in the game itself (video quality, resolution, vsync, etc) to no avail. I'm stumped. Here's my system specs: - Windows 7 (64 bit) - Intel Core i7, 4.0GHz - 32 GB RAM - NVIDIA GeForce GTX 680 (updated to latest drivers) Any ideas or assistance would be greatly appreciated. Thanks in advance guys!