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Hi everyone, a little bit about myself is in order. I am a writer, even a director of sorts. I have these stories in mind and I wan tto tell these stories to people. Which is why TDM interests me. I discovered your game just very recently. It seems so very amazing to me what you have built over here. This is just beautiful! the fact that your community is pretty active itself was a very relieving experience. I want to ask you what it is I can build using DarkRadiant editor. I wanted to know will the following things be possible:- Destructible Environments - Like a building collapsing and the rubble falling down and staying there, with all the collision physics Non-Linear Gameplay - Can the protagonist make choices in the game and have the game move in a different direction? Map size constraint - How large can a map be? I wish to make a rather large map. Forging letter - Can I pick up a letter and replace it and change the contents of it, like forge it? Remove the ink and rewrite new text? Responding to NPC with one option from a set of dialog options. Animated faces - The faces in TDM seem rather static. Can I enter more face animations without trouble? I mean A LOT more face animations. Is there any limit to the number of animations I can add to a rig? And how many rigs can I add?, does it have to be humanoid? Can it be a dog or a cat? Can it be made possible for the player's arms and legs to be seen with multiple animations? Like climbing a wall, breaking someone's face and have it getting deformed (Think it will be possible? Deform animation for face and a blood dripping? Those are called Decals right?) Can I play a cutscene? in between games do you think that will be possible? Can there be weather effects like Snow, cloudy and rain? Can't wait to hear you guys out.
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- map size
- non-linear gameplay
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