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Showing results for tags 'map'.
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On wikipage https://wiki.thedarkmod.com/index.php?title=Tdm_mapsequence.txt it states: and in the example code: It seems it's possible to define something like this: Mission 1: tunnel street prison Mission 2: lake warehouse1 Mission 3: warehouse2 ending where tunnel, street and prison are different map files and part of the first mission in a campaign of 3 missions. So since it's not fully supported, I wonder what is actually supported by tdm.
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I like the single missions for TDM! But when it comes to single-player, my heart still goes to long story-based games... like Half-Life, Unreal, DeusEx, and so many others. First of all, I believe I read somewhere that TDM now supports multi-level campaigns. I understand they're a lot like single missions, but distributed as a single package and grouped under one list, and you must finish one to unlock the next. I was wondering if any were created so far, and are available for download anywhere... this is intended as a thread to mention them in. Second, I had a question: Is it possible to create single missions composed of multiple maps as well, between which you can travel freely? So you can add a trigger in front of a door, and have a new map load when the player walks into it... while keeping your inventory and objectives and stats.