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  1. I'm getting broken shading on models using vertex colors. This happens irregularly and might need a few tdm restarts to show up. Without vertex colors the shading is always fine. So i made a testmap showing a model with vertex colors(green) and a copy without vertex colors(grey): Broken: https://s12.directupload.net/images/200615/5zowqjao.png https://s12.directupload.net/images/200615/nlr7crb3.png Fine: https://s12.directupload.net/images/200615/mk2rbalo.png https://s12.directupload.net/images/200615/6tnswcyq.png Always fine without vertex colors: https://s12.directupload.net/images/200615/z5rbpj86.png https://s12.directupload.net/images/200615/pushrgbk.png Testmap for download: https://mega.nz/file/1IYXCaJQ#WttwX7bBmlH-GDVKzQtuubNUxm3kbZRAvlqr8NS2Tv4 Also interesting, when removing the vertexcolor line from the mtr file, the problem can still be observed. Can you guys confirm this issue?
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