Hello! First of all, you guys are awesome for bringing out a standalone TDM!! One "issue" that i observed during compilation of TDM2.0 source in VC2010 Ultimate on Windows 7 is that the DirectX SDK path is hardcoded as C:\Program Files (x86)\... which caused the the 'Engine' project build to fail, as my path was different. I had to go to 'engine.vcxproj', and manually replace all such paths for the source to compile. May i suggest that the path be taken from the environment variables (DXDSK_DIR or DIRECTX_SDK_HOME) instead?