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As we all have a lot of questions and impressions of what we've seen from 'Thief', I figured it would be beneficial for us all, to get some of the information straightened out. (I'll make sure to edit and update key points, with everything being in reference to the links provided.) Key points: -Almost all of the HUD/UI can be disable individually by the player. -There is going to be an 'Oldschool mode', which limits the players HUD/UI similar to the old Thief games. -The 'shroud effect' in the videos, is a placeholder version, not the final result. -The 'lightgem' is still in the game, in
After looking at an old TTLG post and seeing a video of a map I never thought I'd see a video of I realized people will posy ANYTHING online. So it got me curious to see if anyone had posted vids of my old Thief II maps. Which got me thinking, it would be cool to see videos of any work anyone here has done. How would i know if you made a certain Quake map or whatnot... So post 'em here. If you can find any video of ANY game stuff you've done, here's the place. Why not post your TDM work here too. ============ Crom's Blade : Thief II : Schwaa (aka me) http://www.youtube.com/watch?v=3f