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Found 12 results

  1. I've been wanting to post this topic for many months now. It's a continuation to ideas I posted a while back, regarding my wish to create a total conversion for TDM, adding a cyberpunk theme alongside the original steampunk world. The reason for making a new thread is that I have a plan laid out by now, but will need help from the community with it. I wish to know how many people would be willing to help out, so that I may know whether I should start laying out the foundation of this project. I will explain exactly what I plan to do in the form of a FAQ below, so that I can easily cover every
  2. Hello guys. First off let me apologize for my post here, as you can tell I'm new to the forums. If this is not the correct section to post, feel free to move it to where it belongs. I'm the creator of the CED Assets pack for Doom 3, hopefully some of you here may know about it. I'm also currently developing the S.T.A.R. 1088 campaign for Doom 3. But the problem is as follows: I don't know why the game crashes (it simply becomes not responsive, no warnings or crash messages whatsoever) when I try to load a previously saved game. It seems to be caused by my mod's dll, since when using stock
  3. After several months of working on this project, I'm happy to finally announce the release of my anthro character set for The Dark Mod! The package contains anthropomorphic characters for use in fan missions, with which artists can include furries as part of their story. Below is the repository, as well as a short FAQ describing the mod in more detail. GitHub repository How do I install the mod?The character set is meant to be used with fan missions. To include it, first clone the GitHub repository mentioned above somewhere on your drive. Then simply copy all of the directories into the r
  4. Hi taffers, Firstly thanks for the MOD, its not Thief but its awesome! I'm using it for about 3 years and its absolutely better than the NuTr4sh! Recently, I came into a mod for Skyrim named "Realistic AI Detection (better sneaking) at Skyrim ". By considering the huge potential of modding in Skyrim, and especially, by releasing the Skyrim SE with its considerable texture quality, gameplay mechs, physics and so on (I did not play the SE, yet): Is this possible to see TheDarkMod in the next gen?
  5. This is a pretty big and complicated feature, and I realize it will likely not happen in reality... at most it would be a mod. I was still wondering how people feel about it though, and if they think it would be fitting for TDM and its gameplay. The first DeusEx game had a damage system exactly like this, and I remember it was one of the things I used to love about it. The idea is to allow each section of the body to take an independent amount of damage, which has various effects on the player. The typical sections are: Torso, head, arms, legs. When your torso is damaged, there's usually no
  6. Long ago I started a thread about something I dream of doing in TDM at some point: A mod that introduces modern assets over the default steampunk setup... allowing for futuristic cities, scifi weapons, computers and keypads that can be hacked, security bots patrolling areas, etc. I ultimately aim to create a campaign in the spirit and atmosphere of the first DeusEx game. Needless to say the whole thing will require loads of new assets and special scripts, but in this thread I wanted to present the concept I've been putting together for the first part of my initiative: The weapon system. So o
  7. I was wondering if anyone from the community or DarkMod team could make a Coop mode for the TheDarkMod? I was trying to do the coop mod with my friend on Thief II: The Metal Age and we didn't really understood it very good. So, is there anyway possible to make a coop mod that is easy to do and the community could make coop fan missions for? I would love to have a server browser but if you can't IP Address connecting would be fine too. Thanks to the people who reply to this new topic..
  8. I was wondering if anyone from the community or DarkMod team could make a Coop mode for the TheDarkMod? I was trying to do the coop mod with my friend on Thief II: The Metal Age and we didn't really understood it very good. So, is there anyway possible to make a coop mod that is easy to do and the community could make coop fan missions for? I would love to have a server browser but if you can't IP Address connecting would be fine too. Thanks to the people who reply to this new topic..
  9. Hey guys, I've read the FAQ and searched this forum multiple times, was hoping for help with issues related to frequent crashes. I can download and run missions perfectly fine, except for occasional frame rate stuttering. The main problem I'm facing is frequent crashes to desktop. They mostly happen when either myself or enemy AI are moving around. The most frequent crashes have occured during my playthrough of Requiem, but I have suffered crashes-to-desktop in almost every mission I've played. Specs:
  10. I did play this Mod for the game Unreal Tournament with a friend together on a online server a couple of days ago and I was blasted away. They used models and textures from the original Thief games so it really feels like you're playing Thief. The great thing is, that there are two teams: Thieves and Guards. The Guards must defend the loot / locations / objectives and can be played by players and AI (the AI is pretty good I believe) and the Thieves are played by players. Both teams can buy special equipment and weapons. There are over 50 maps as far I can see and some traditional maps (Baf
  11. After five years, Desolated - The Crying Fate is out: http://www.moddb.com/mods/desolated-the-crying-fate I've seen this one around moddb but wasn't terribly interested in it for some reason. Neurological's involvement has piqued my curiosity a little. I will be sure to tinker around with this and see if anything in here might be beneficial to TDM though I doubt it (looks like the mod is heavily reliant on stock Doom 3 assets).
  12. One of the creators of Hexen EOC released new Doom 3 mod couple of days ago. It looks very promising. Did anyone tried it out? http://www.moddb.com/mods/grimm-quest-for-the-gatherers-key/downloads/grimm-quest-for-the-gatherers-key
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