Hello everyone. I recently started to make my own map and it seems I encountered a problem that I can't solve on my own. I made a skin for a default model (it is an outdoor sign with chains). I used the wood texture that also comes with TDM. The skin looks as it should be in the 'Choose Skin' window, but in-game it is completely black. Does it have something to do with the vertex colours? Or is it because the default model uses two textures? (one for chains and another - for the shield itself) Here's my *.skin file:
//shield shape//
skin sign_shield_lucky_leaf
{
model models/darkmod/decorative/signs/sign_shieldshape01.lwo
tdm_sign_shield01 textures/darkmod/wood/boards/pier_platform
}