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  1. Hey there I'm making a model that requires transparency textures, hair planes on the werebeast, but since I was never able to make a model in-game I need some help at least to produce files that can be used by the good soul willing to import the model to the engine. I understand that transparency in this engine has no gray areas, it's either opaque or invisible, what else should I know? TGA file type? is it advisable to have the transparent parts in a different UV set or the whole texture could be together, even the parts that don't need transparency?
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