Jump to content
The Dark Mod Forums

So, what are you working on right now?


Springheel

Recommended Posts

That's a great roofline. Keep working!

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Link to comment
Share on other sites

Hey fellow taffers. I'm working on a mansion mission right now with a little twist at the end, but it's a secret.

It's still heavy WIP as I'm familiarizing myself with Dark Radiant and its particularities but I consider geometry as 75% done.

 

07d187afcb456b401e3610c9cd46ett.jpg

 

24959b370bab37632d73117abf663tt.jpg

 

a17ea9add70f50ee9096d51dde66dtt.jpg

 

c2617f89cfe313aae0c326fb266actt.jpg

Link to comment
Share on other sites

Pretty mind blowing for a first post Skacky! Do you have experience with other level editors / DromEd?

"No proposition Euclid wrote,

No formulae the text-books know,

Will turn the bullet from your coat,

Or ward the tulwar's downward blow

Strike hard who cares—shoot straight who can—

The odds are on the cheaper man."

 

From 'Arithmetic on the Frontier' by Rudyard Kipling

Link to comment
Share on other sites

Damn looking at that post I feel embarassed that I haven't got more progress to show on my first FM for the past month (been lazy as hell lately).

 

I have a feeling this isn't your first rodeo, shacky. you are my kinda lurker. busting out on the scene with a beautiful almost-full FM ready to go. :wub: welcome to the forums.

Edited by ungoliant
Link to comment
Share on other sites

Skacky,that looks gorgeous! And pretty damn fine for a first post :wub:

 

Only a few remarks:

 

* Please turn on anti-aliasing in the menu. 2x or 4x should be enough. It makes TDM look much much better :)

* Who is gonna light/extinguish all these in high-and-impossible to reach locations? Don't tell me somebody with a very long ladder goes round each evening and refills the oillamps :D

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

Link to comment
Share on other sites

Welcome! Good shots! :)

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Link to comment
Share on other sites

Thanks everyone. :)

Yeah I've been working with Hammer for quite some time now (9 years if I recall) and I know a bit about the Unreal Editor. It's my first time working with Dark Radiant though, even if I worked briefly with GTK Radiant 4 or 5 years ago.

 

Sorry about the antialiasing, I forgot to turn it on when I took the pictures. And concerning the lights up above, there is actually a ladder against a wall for a servant to light them. And he hates his job. :P

Link to comment
Share on other sites

turn it on when I took the pictures. And concerning the lights up above, there is actually a ladder against a wall for a servant to light them. And he hates his job. :P

 

:laugh: Classic, poor fellow probably needs a vacation.

I always assumed I'd taste like boot leather.

 

Link to comment
Share on other sites

Yeah I've been working with Hammer for quite some time now (9 years if I recall) and I know a bit about the Unreal Editor. It's my first time working with Dark Radiant though, even if I worked briefly with GTK Radiant 4 or 5 years ago.

Have you released anything for singleplayer using these editors? I'd be interested in checking those out.

Edited by quakis
Link to comment
Share on other sites

Except for some levels in E.Y.E (which is not released yet), I never released any singleplayer maps. All my levels were for multiplayer games/mods (Half-Life, Natural Selection, Team Fortress 2, Half-Life 2 Deathmatch, etc...).

I designed some singleplayer levels before but I never publicly released them as they were pretty rough and just tests with entity setups, environment prototypes or effects.

Link to comment
Share on other sites

What did you do for TF2? I've probably played it. I play customs a lot and have done some myself (koth_sandvich is one;) )

 

I'm also working on keybinds that match hammer, but space bar can't be used (camera control in Hammer).

Dark is the sway that mows like a harvest

Link to comment
Share on other sites

Colour me intrigued, BD, I've finished Flakebridge so I'm jonesing for some more undead levels so whatever you're up to I'm looking forward to it!

"No proposition Euclid wrote,

No formulae the text-books know,

Will turn the bullet from your coat,

Or ward the tulwar's downward blow

Strike hard who cares—shoot straight who can—

The odds are on the cheaper man."

 

From 'Arithmetic on the Frontier' by Rudyard Kipling

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 6 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...