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So, what are you working on right now?


Springheel

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Been falling in love with decals of all sorts this past weekend. Grime, dirt, moss, and slime. Took areas I once considered boring and drab and really elevated them to a new level. I get the jokes when people say "needs more grime"; because it really does add layers of depth and atmosphere.

 

PtB0_2020-01-13_22.43.11.jpg

PtB0_2020-01-13_22.41.10.jpg

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As my father used to say, "A grenade a day, keeps the enemy at bay!"

My one FM so far: Paying the Bills: 0 - Moving Day

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The white bricks? Yeah I agree. They need alignment anyway. I’ve held off on fixing that because I’m still not sure if that’s gonna be the final texture. I toyed with stucco and plaster but they didn’t look right. Gonna try a few more cobblestones and bricks.

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As my father used to say, "A grenade a day, keeps the enemy at bay!"

My one FM so far: Paying the Bills: 0 - Moving Day

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Nothing SEEDed yet. That’s next on the agenda to learn. I’d planned some alternate routes through my forest, but my entity count is around 7000 so oh well🙃

As my father used to say, "A grenade a day, keeps the enemy at bay!"

My one FM so far: Paying the Bills: 0 - Moving Day

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Release Candidate 2 for Air Pocket is now out. Links here . The "one-way" cannon-ball hole, considered a bit too weird by many, has been replaced, and there's more sly light-fingering fun. If no show-stoppers, this release will go official in a week. Coming shortly: a few more new mission screenshots.

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Perfect timing on the rat posing. 👌  
edit: Missed his shadow the first time I looked, now I like it even more.

Edited by Jedi_Wannabe
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As my father used to say, "A grenade a day, keeps the enemy at bay!"

My one FM so far: Paying the Bills: 0 - Moving Day

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