RPGista Posted January 13, 2012 Report Share Posted January 13, 2012 Indeed, good work, but I wouldnt mind seeing a bit more random subtle deformation on the hedge volume, most of it seems constrained to the horizontal plane so far. And like Baddcog said, watch out for warped texture mapping, but also, the scale - if you look at the size of the bench or the lamp nearby, you'll notice that pretty much all textures are way off, too big. If a normal bench is around 40-50 cm high, some of those rocks on the floor look like being 2 plus meters wide. Leaves shouldnt be much bigger than 5-10 cm each (2 - 4 units), so thats a reference too. Models are a good way of keeping the scales more or less correct. Quote Link to comment Share on other sites More sharing options...
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