RPGista Posted July 30, 2012 Report Share Posted July 30, 2012 (edited) That's very neat, actually! Reminds me a lot of Mount and Blade, though you can clearly see some of the bugs, like a bit of the "stiffness" of the running horse and the fact you will actually hit him on the head when swinging weapons. But yes, I definetly would like to see this implemented in TDM! Edited July 30, 2012 by RPGista Quote Link to comment Share on other sites More sharing options...
Bikerdude Posted July 30, 2012 Report Share Posted July 30, 2012 Yes, that's ShadowHide's youtube channel.its a crying shame he had such a trolling attitude on here as he is quite brilliant in a weird way with tdm. Quote Link to comment Share on other sites More sharing options...
grayman Posted July 30, 2012 Report Share Posted July 30, 2012 It's a laughingstock that a couple of pathetic babies on here felt so picked upon by his teenage ways that they had no answer but to ban him. Well, if you change "picked upon by his teenage ways" into "tired of his non-constructive non-contributing whining destructive combatitive antisocial behavior" and then "a couple of pathetic babies" into "a horde of mature contributors who finally tired of dealing with this continuous poor behavior, even after working with him in several ways to not only improve his work but also his attitude, yet failing in the end", and you might have a clearer picture of what occurred. 4 Quote Link to comment Share on other sites More sharing options...
RPGista Posted July 30, 2012 Report Share Posted July 30, 2012 (edited) @ lzz - Hmm, here we go again... Theres a thread just about shadowhide's ban, you should post your opinions there. Edited July 30, 2012 by RPGista Quote Link to comment Share on other sites More sharing options...
Springheel Posted July 30, 2012 Author Report Share Posted July 30, 2012 For the record, this ridable horse has been in TDM for ages. Ishtvan made it using vehicle code from D3. It's commented out in the release build because there were some unresolved clipping issues. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
Bikerdude Posted July 30, 2012 Report Share Posted July 30, 2012 For the record, this ridable horse has been in TDM for ages. Ishtvan made it using vehicle code from D3. It's commented out in the release build because there were some unresolved clipping issues.Ah, so there all along for anyone to tinker with :-) What were the clipping issues just out of curiosity. Quote Link to comment Share on other sites More sharing options...
Springheel Posted July 30, 2012 Author Report Share Posted July 30, 2012 I can't really remember. I have a vague recollection of it having to do with the player being able to clip into things, like riding the horse into a room and you'd be clipping into the ceiling. But don't quote me on that. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
Tels Posted July 31, 2012 Report Share Posted July 31, 2012 I can't really remember. I have a vague recollection of it having to do with the player being able to clip into things, like riding the horse into a room and you'd be clipping into the ceiling. But don't quote me on that. We do have a number of open issues (search for horse on the tracker): http://bugs.angua.at/view.php?id=2818http://bugs.angua.at/view.php?id=2419http://bugs.angua.at/view.php?id=2418http://bugs.angua.at/view.php?id=2374http://bugs.angua.at/view.php?id=2373http://bugs.angua.at/view.php?id=2365http://bugs.angua.at/view.php?id=2368http://bugs.angua.at/view.php?id=2372http://bugs.angua.at/view.php?id=2371http://bugs.angua.at/view.php?id=2370http://bugs.angua.at/view.php?id=2366http://bugs.angua.at/view.php?id=2364 Not sure if these are relevant, but I don't think anyone has worked on the horse for a year or more. Quote "The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950) "Remember: If the game lets you do it, it's not cheating." -- Xarax Link to comment Share on other sites More sharing options...
Bikerdude Posted July 31, 2012 Report Share Posted July 31, 2012 Regarding the horse - 1. would the horse be restricted by monsterclip even when the player is riding it..?2. can the player be "mounted" at mission start..?3. if the player comes into contact with say a tree branch while riding the house will the player and horse stop or will the player get knock off the horse..? I ask because I have a map I am working on updating a map for 1.08 and am cursious to see if I could use the horse for a short distance without getting into to much trouble... Quote Link to comment Share on other sites More sharing options...
Bikerdude Posted July 31, 2012 Report Share Posted July 31, 2012 Been doing a few more lines for SH, Im trying to be a ghost :-) - http://sdrv.ms/NSX2qL Quote Link to comment Share on other sites More sharing options...
ithel Posted August 2, 2012 Report Share Posted August 2, 2012 Just a heads-up that I'm still plugging away. 1 Quote Link to comment Share on other sites More sharing options...
STiFU Posted August 2, 2012 Report Share Posted August 2, 2012 Quickly made a backup of my current mission...latest backup was from march!???!!?Yay for automated backups. Check out AllwaySync, it's free. Quote Link to comment Share on other sites More sharing options...
Bikerdude Posted August 2, 2012 Report Share Posted August 2, 2012 Yay for automated backups. Check out AllwaySync, it's free.there is a paid version so it means the free version maybe limited? Quote Link to comment Share on other sites More sharing options...
STiFU Posted August 2, 2012 Report Share Posted August 2, 2012 Yes it is limited, but you will never hit those limits in private usage. The number of files you can sync automatically per month is limited, but that number is reheeeally high: 40.000! Also, you can still click on manual sync, after you've hit that limit. Quote Link to comment Share on other sites More sharing options...
Sir Taffsalot Posted August 4, 2012 Report Share Posted August 4, 2012 About 95% finished. Should be able to start beta testing in a few weeks. 1 Quote "I believe that what doesn't kill you simply makes you... stranger" The Joker Link to comment Share on other sites More sharing options...
Sir Taffsalot Posted August 4, 2012 Report Share Posted August 4, 2012 Quote "I believe that what doesn't kill you simply makes you... stranger" The Joker Link to comment Share on other sites More sharing options...
Sir Taffsalot Posted August 4, 2012 Report Share Posted August 4, 2012 How comes I can only upload 1 picture per post? Quote "I believe that what doesn't kill you simply makes you... stranger" The Joker Link to comment Share on other sites More sharing options...
Nosslak Posted August 4, 2012 Report Share Posted August 4, 2012 About 95% finished. Should be able to start beta testing in a few weeks. Looks good, but in my opinion it's too flat. I'd try extruding the second floor outwards a little bit. Quote Link to comment Share on other sites More sharing options...
Diego Posted August 4, 2012 Report Share Posted August 4, 2012 They look nice! but seem to lack some variety, but I'd say forget about it and work on the gameplay. People focus too much on visuals and I think that's too much work for one-person level design. Quote Link to comment Share on other sites More sharing options...
Sir Taffsalot Posted August 4, 2012 Report Share Posted August 4, 2012 Looks good, but in my opinion it's too flat. I'd try extruding the second floor outwards a little bit. I see what you mean. I might extend the sections that have an extra floor outwards to break up the flat feel. Quote "I believe that what doesn't kill you simply makes you... stranger" The Joker Link to comment Share on other sites More sharing options...
RPGista Posted August 4, 2012 Report Share Posted August 4, 2012 Visually I see impressive work on orderly architectural language and very good use of textures between elements! Like Diego says, an immersive environment is a lot more noticeable and overall enjoyed than level geometry alone, the only thing missing for me really is dirt, debris and uncontrolled vegetation growths scattered around in some of those areas. Glad to hear it is almost finished! Quote Link to comment Share on other sites More sharing options...
nbohr1more Posted August 5, 2012 Report Share Posted August 5, 2012 Glad to hear your still on-track ithel! Nice shots Sir Taffsalot. I'd agree that a little visual clutter might help for some of those scenesbut I'll bet they look much better with AA and AF cranked-up anyway. I'd only suggest that the darkerbuilding with the arched entrance in the 2nd screen get a little grime to contrast against the cleanlooking red building. Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
SeriousToni Posted August 6, 2012 Report Share Posted August 6, 2012 Undead reaching out .. Need sleep now... Hopefully nice dreams... 2 Quote "Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager Link to comment Share on other sites More sharing options...
Bikerdude Posted August 7, 2012 Report Share Posted August 7, 2012 very cool painting there mista. Quote Link to comment Share on other sites More sharing options...
SeriousToni Posted August 7, 2012 Report Share Posted August 7, 2012 Haha thanks you two! And no demons in my dreams this night, just Springheel who played Age Of Empires with me while changing his Nickname every 10 seconds or so to things like Springyeehaaaw or Springyippieyayei.. Crazy times! Quote "Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager Link to comment Share on other sites More sharing options...
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