Jump to content
The Dark Mod Forums
Springheel

So, what are you working on right now?

Recommended Posts

Why thank you! Hopefully there's going to be a good balance of spooky and sneaky by the time it's done. Excessive scripting and player funneling does not a good game make, EM.

  • Like 2

Share this post


Link to post
Share on other sites

Eeeep.


Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Share this post


Link to post
Share on other sites

Wow Merry, where did you get those sound effects?


But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.

-Sun Myung Moon

 

My work blog: gfleisher.blogspot.com

Share this post


Link to post
Share on other sites

That's a nice one AB!

 

Just remember to fight the urge to show too much of the horror stuff in advance. It loses it's effect if everyone has seen them in YT videos beforehand.

 

Also for sounds, be sure to check you have mono sounds. I think those were in stereo, and you lose the positioning of the sound.

 

Being able to determine the direction where the sound comes is suprisingly important in horror genre.

  • Like 1

Clipper

-The mapper's best friend.

Share this post


Link to post
Share on other sites
Just remember to fight the urge to show too much of the horror stuff in advance.

Don't worry, there's plenty more where this came from. It's not all just a spectator event either.

Being able to determine the direction where the sound comes is suprisingly important in horror genre.

It is, had no idea that affected the directional audio though. Fix'd.

Wow Merry, where did you get those sound effects?

Fairly heavily edited sounds from SCP Containment Breach, very indie and under creative commons licensing ^_^

Edited by Airship Ballet

Share this post


Link to post
Share on other sites

Just remember to fight the urge to show too much of the horror stuff in advance. It loses it's effect if everyone has seen them in YT videos beforehand.

 

Not that I disagree with the sentiment, but I think it's dependent on how it flows/plays. For example, if you were to tell someone what you spent 4 hours doing in DayZ, or show them a recording, they'd be bored out of their minds.... make them live it, and have a towel and a teddy bear on hand. Provided AB can deliver more moments like that, even knowing they're coming won't insulate you from the effect. See: WP scene from SpecOps The Line.


Intel Sandy Bridge i7 2600K @ 3.4ghz stock clocks
8gb Kingston 1600mhz CL8 XMP RAM stock frequency
Sapphire Radeon HD7870 2GB FLeX GHz Edition @ stock @ 1920x1080

Share this post


Link to post
Share on other sites

Ah good man, I was wondering how you were getting on with this.

 

You lot are in for a treat I can tell you, think of your favorite Skacky city mission and then put a Melan/Rttc flair on it and then you have this mission. This one make more use verticality than any other released TDM mission to date and borrowes inspiration from some of the campaign city mission's Melan and I have worked on.

 

Top tip for this mission, be carefull when gawking around as its a long way down... :D

Share this post


Link to post
Share on other sites

On weaker machines, the mission will run like snails on molasses. That is the price of progress. ;)

 

(Not much optimisation has been done yet; many visportals are still to be placed, and so on. It will be better, although not radically better.)


Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Share this post


Link to post
Share on other sites

Looks good :) but the fps not so much :D

 

The FPS counter reading in screenshots are meaningless. The number can be pretty much anything usually.


Clipper

-The mapper's best friend.

Share this post


Link to post
Share on other sites

Nice with a horror themed mission...Should be fun to make a mission so terrifying that people almost couldn't complete it :) Well, maybe after summer...

Share this post


Link to post
Share on other sites

The FPS counter reading in screenshots are meaningless. The number can be pretty much anything usually.

+1. I've experienced this all the time I've been taking screenies.


FM's: Builder Roads, Old Habits, Old Habits Rebuild

WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Share this post


Link to post
Share on other sites
On weaker machines, the mission will run like snails on molasses. That is the price of progress.

Hmm, had a look at the new additions - dropped you a PM.

Share this post


Link to post
Share on other sites

And an intriguing return it is! Welcome back!


Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Share this post


Link to post
Share on other sites

Whoo! Trapped! is truly a classic, which I replay occasionally. I await your next contribution most eagerly!


Clipper

-The mapper's best friend.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...