If anyone would like some ambient sounds for any of their work please do hit me up - I've tons of strings both physical and sampled that I love making loops with
While updating my first FM, I noticed a lot of silly things I did because I was still new to DR. For example, there was a model for a wheel that I wanted the player to be able to turn that had its origin off-center. I didn't know I could just re-export the model inside DR to fix its origin, so instead that wheel triggers a func_mover it's bound to. A silly solution in retrospect, has anyone else made somewhat janky or roundabout solutions to technical challenges in their maps? I'd love to hear about 'em!
If you use DarkRadiant in Linux while using a dark theme, a large amount of the icons are hard to see, because it's dark-color on dark background (wish DR darkmode was a little less dark). A workaround is switching to a light theme when using DR. I'm using XFCE as DE, so I made this script (mostly copied from this code), which works as a toggle. Then I set it to a keyboard shortcut. The switch works even when DR is already opened.
current_theme=$(xfconf-query -c xfwm4 -p /general/theme)
if [[ $current_theme == 'Adwaita-dark' ]]; then
xfconf-query -c xsettings -p /Net/ThemeName -s 'Mint-X-Grey'
xfconf-query -c xfwm4 -p /general/theme -s 'Mint-X-Grey'
else
xfconf-query -c xsettings -p /Net/ThemeName -s 'Adwaita-dark'
xfconf-query -c xfwm4 -p /general/theme -s 'Adwaita-dark'
fi
This only works for the XFCE DE though.
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