Looks like we need one of these. Use this to post images or teasers of whatever you happen to be working on at the moment. Sharing feels good, and can inspire other people to keep working on their own maps. Use spoilers if appropriate!
@Bikerdude
I converted the heightmap to normalmap in GIMP. You could probably squeeze a little bit more detail if you baked normals from high-poly to low-poly, but probably not much.
Material:
You could probably use the same image for both diffuse and specular and save memory. You can mix multiple cubemaps. Sparkles don't really match here, but they make things more shiny.