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Dark Radiant Feature Request - Shader copy/paste


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One aspect of Dark Radiant that I find is more time consuming that it probably needs to be is copying a shader from one surface and pasting it to another. I just finished up a set of stairs and I was thinking how sweet it would be if DR could do something like this:


When multiple surfaces are selected, their selection order is stored, then a "Paste Multiple Shader" command would take the shader from the first surface selected and paste it to the second; then the shader of the second is applied to the third, etc.


Of course, it's quite probable that this feature already exists and I'm not aware of it. If so, do tell!


--- Author of:


Tomb of Horrors (coming January 2011)

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