Jump to content
The Dark Mod Forums

FM Rating  

20 members have voted

  1. 1. Story

  2. 2. Gameplay

  3. 3. Aesthetics



Recommended Posts

Posted

Another classic old mission that I finally got around to playing. What impressed me about it was the way it gradually got darker as it went on. Starts off as a simple "rob all the buildings in the neighbourhood" job and ends up with everyone turning out to be a murderous asshole. The finale was SUPER creepy.

 

Just a few little bugs I found while playing:

* There is a headless dead guy in a green smock on top of Harlan's house.

* The globe in Damuddy's house drops through the floor if I frob it.

My missions:      Stand-alone                                                  Duncan Lynch series           Collabs                             

                                 Down and Out on Newford Road          the Factory Heist                  A Collector's Errand (with Bikerdude)

                           The Wizard's Treasure                          A House Call

                                                                                           The House of deLisle                                                                                                  

                              

  • 2 months later...
Posted
On 3/17/2021 at 7:05 PM, thebigh said:

Another classic old mission that I finally got around to playing. What impressed me about it was the way it gradually got darker as it went on. Starts off as a simple "rob all the buildings in the neighbourhood" job and ends up with everyone turning out to be a murderous asshole. The finale was SUPER creepy.

 

Just a few little bugs I found while playing:

* There is a headless dead guy in a green smock on top of Harlan's house.

* The globe in Damuddy's house drops through the floor if I frob it.

Yes, the headless guy floating over the top of the house, but seems for me more like a scary gag as a glitch.

I just finished it right now with all the loot and quite a few guys with headaches tomorrow. Nice little mission.

Sys Specs Laptop Lenovo V145 15AST, AMD A9- 9425 Radeon R5 - 5 cores 3,1 GHz  RAM 8Gb, GPU 1+2 Gb -Win10 64 v21H2

Favorite online apps you may like too 😉

Posted

The green smocked one is the female pagan. She was one of the bodies in the warehouse and one of those rough draft characters that I don't think made it into the release version. Evidently one of the last few updates (or possibly nbohr's EAX fix, which seems odd, but it's in the cards) changed or deleted some property that made her fall through the floor onto that roof and lose her head, which, if you know how AI models work is the kind of thing you might expect. There's already a good number of comments on it and anyone can see it's pretty immersion breaking. So I suppose it calls for an updated version to fix it.

  • Like 1

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Posted (edited)
6 hours ago, demagogue said:

The green smocked one is the female pagan. She was one of the bodies in the warehouse and one of those rough draft characters that I don't think made it into the release version. Evidently one of the last few updates (or possibly nbohr's EAX fix, which seems odd, but it's in the cards) changed or deleted some property that made her fall through the floor onto that roof and lose her head, which, if you know how AI models work is the kind of thing you might expect. There's already a good number of comments on it and anyone can see it's pretty immersion breaking. So I suppose it calls for an updated version to fix it.

Well, it isn't so important, you can interpret it as a metaforic prelude to the warehouse scenery. It don't rest quality to the mission which I like.

I know commercial games with worse glitches than this.

jqpXsD2.png

Edited by Zerg Rush

Sys Specs Laptop Lenovo V145 15AST, AMD A9- 9425 Radeon R5 - 5 cores 3,1 GHz  RAM 8Gb, GPU 1+2 Gb -Win10 64 v21H2

Favorite online apps you may like too 😉

  • 1 year later...
Posted

Some people have been asking about my FM, so I wanted them to have access to a version without the glitch mentioned above (i.e., the pagan woman model that clipped so it looks like she's laying in the sky above Harlan's house). This and it's time that that glitch was fixed anyway.

So I made a really quick fix. Basically I opened the .map file and just deleted the pagan woman reference directly. I renamed the file to end with "np" (for "no pagan"). Is it possible for someone to replace the previous version with this one on the download mirrors so it's available in the in-game downloader, etc.? Cheers. (I tested it to confirm the fix.) And this post can also be a general announcement that the glitch was fixed.

Here's the link to the new file: https://drive.google.com/file/d/1-tgN1gyUoYd8qACZ61bd7qHcZAxpAwCN/view?usp=sharing

  • Like 2

What do you see when you turn out the light? I can't tell you but I know that it's mine.

  • 3 years later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • MayheM

      It would be nice to have a link to the forum thread of a mission in download section, rather than having to search for it manually, like on Thief Guild.
      · 0 replies
    • taffernicus

      Anaglypta , floral and damask wallpaper look great in older homes 
      It’s rare to see anyone using “shader not found” wallpaper in their house

       
      · 0 replies
    • Ansome

      Terribly difficult juggling map designing with work, but I'm still alive and chipping away at something very special. I'm actually making a collaboration of sorts with a friend, I make the map itself and he acts as my "Chief Scope Creep Consultant" that checks in every so often to make sure this project isn't getting out of hand. It's a good system!
      · 1 reply
    • JackFarmer

      We don't need artificial intelligence; we need artistic intelligence. 
      Ralf Hütter, Kraftwerk
      · 6 replies
    • taaaki

      The post editor for the dark themes should be working again. Apologies for the inconvenience.
      · 1 reply
×
×
  • Create New...