kfmccall 5 Posted January 20, 2005 Report Share Posted January 20, 2005 I didn't want to post this in the other elite thread for developement is flying so fast in these threads that the concept may have been missed. I think if the city guard emblem (bird symbol) was also textured on top of the large pauldrons on this concept it might turn out nice. That little niche would add to the more elaborate feel of the elite guards and would help to distinguish them from the average guards. Quote Link to post Share on other sites
New Horizon 524 Posted January 20, 2005 Report Share Posted January 20, 2005 Very nice work. Quote Link to post Share on other sites
oDDity 3 Posted January 20, 2005 Report Share Posted January 20, 2005 That would work, yes - apart fromt the helm which looks more greek or roman than medieval. I always think shoulder pads or pauldrons on their own without a suit of other armour or at least a breastplate look silly. They'd be complely unecessary for what are essentially policemen. They also add extra work to the animations, since the shoulder area is almost always in action. Quote Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest. - Emil Zola character models site Link to post Share on other sites
god_is_my_goldfish 1 Posted January 20, 2005 Report Share Posted January 20, 2005 Excellent work. Oddity, couldn't it just be a solid section attached to the models arm? Quote http://www.thirdfilms. comA Thief's Path trailer is now on Youtube! Link to post Share on other sites
oDDity 3 Posted January 20, 2005 Report Share Posted January 20, 2005 No, then it would cut through the shoulder area on various animations. It has to be animated seperately most of the time. Quote Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest. - Emil Zola character models site Link to post Share on other sites
Darkness_Falls 73 Posted January 20, 2005 Report Share Posted January 20, 2005 Good drawing, kfmccall! Makes me want to whip out my Prismacolor pens, too. Very inspiring. I can't comment as well as other people about the armour and gear, but from an artistic standpoint, good job Quote Link to post Share on other sites
Springheel 4645 Posted January 22, 2005 Report Share Posted January 22, 2005 I think if the city guard emblem (bird symbol) was also textured on top of the large pauldrons on this concept it might turn out nice. Agreed. Very nice work! Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
kfmccall 5 Posted January 25, 2005 Author Report Share Posted January 25, 2005 Does anyone need anymore character concepts? I can't seem an assignment list for objects/environments that need concept art. So if someone could specify what aspects of the mod need concept art I'd be glad to get started up again now that my SAT's are out of the way. Thanks, Kevin M. Quote Link to post Share on other sites
sparhawk 17 Posted January 25, 2005 Report Share Posted January 25, 2005 Loot! Loot! Loot! All kind of loot. And did I mention loot? We have nothing so far. All kind of loot. Small lumps of gold, silver, jewelry, plates, cups, money, statues, etc. And did I mention loot? Quote Gerhard Link to post Share on other sites
oDDity 3 Posted January 25, 2005 Report Share Posted January 25, 2005 What about all those mansion pics and floorplans Black Thief posted? Souldn't you be drawing a comlete house based on those? Quote Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest. - Emil Zola character models site Link to post Share on other sites
god_is_my_goldfish 1 Posted January 25, 2005 Report Share Posted January 25, 2005 I am Well, i'm doing the basic design and Renz is doing the actual implementation. I'm still trying to get enought free time to finish my part. Quote http://www.thirdfilms. comA Thief's Path trailer is now on Youtube! Link to post Share on other sites
Springheel 4645 Posted January 25, 2005 Report Share Posted January 25, 2005 Loot would be useful, as Sparhawk said. But I think you definitely should be working closely with Renzatic on the design of this mansion. He will really benefit from more interior shots of what the various rooms might look like. Another thing that would be handy, although less important right at the moment, would be expanding on those pictures that BlackThief posted of the multi-story city buildings. I'm sure we will be including some city streets in one of our early maps, and having more pictures like those would be a great help to mappers. Especially if we were able to include some steampunk elements into the design, which those images lacked. And if you're really in the mood to do character art, we can never have too many townsfolk concepts. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
kfmccall 5 Posted January 25, 2005 Author Report Share Posted January 25, 2005 Ok, but just one question: what are the steampunk elements? Quote Link to post Share on other sites
Springheel 4645 Posted January 25, 2005 Report Share Posted January 25, 2005 Pipes, factories, smokestacks, weird lamp-posts...you've played Thief, right? Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
Renzatic 12 Posted January 25, 2005 Report Share Posted January 25, 2005 Basically any style of grimy 1800's era steam based technology. Blast furnaces, really weird electric bulbs, lots of buzzy lamposts (as Spring mentioned), and just about anything else you can think of with a similar theme. Quote Link to post Share on other sites
kfmccall 5 Posted January 25, 2005 Author Report Share Posted January 25, 2005 Oh ok I thought steampunk might be some software plugin or something. Quote Link to post Share on other sites
pakmannen 1 Posted January 26, 2005 Report Share Posted January 26, 2005 Fingernail! Quote Scroll! Quote Link to post Share on other sites
Ishtvan 17 Posted January 26, 2005 Report Share Posted January 26, 2005 I would add that it's kind've an alternate reality, where many technological advances have been made using simple steam power and mechanical gears/clockwork. Electricity exists, but it's mostly used to power things, the precise control of things is still mostly done by gears. I don't know, maybe that's "clockpunk." I've been wanting to read "The Difference Engine" by William Gibson again. I started reading it a long time ago and stopped. Quote Link to post Share on other sites
sparhawk 17 Posted January 26, 2005 Report Share Posted January 26, 2005 I only the the difference engine from Charles Babbage. Is this something different? Quote Gerhard Link to post Share on other sites
Domarius 2 Posted January 26, 2005 Report Share Posted January 26, 2005 Oh ok I thought steampunk might be some software plugin or something. That's one for the quote scroll indeed :) You should do a search on the net for "steam punk" or "steampunk" If you've seen "Wild Wild West" with Will Smith in it, that is steam punk. Steam engine technology taken to ridiculous extremes - eg. huge steam powered cities, with monorail type transportation, steam powered robots, etc. Quote Domarius' To Do listDomarius' videos of completed anims Link to post Share on other sites
pakmannen 1 Posted January 26, 2005 Report Share Posted January 26, 2005 http://en.wikipedia.org/wiki/Steampunk The definitive explaination on all things Steampunk. Yep, they even list Thief there, among the games. Quote Link to post Share on other sites
Springheel 4645 Posted January 26, 2005 Report Share Posted January 26, 2005 If you've seen "Wild Wild West" with Will Smith in it, that is steam punk. Steam engine technology taken to ridiculous extremes Although, the steampunk influence in Thief is quite a bit more subdued...we don't want giant, mechanical spiders shooting fireballs. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
Ishtvan 17 Posted January 26, 2005 Report Share Posted January 26, 2005 (edited) I only the the difference engine from Charles Babbage. Is this something different?The book by Gibson is an "alternate history" thing where Charles Babbage's difference engine actually works, so they have gear logic gates and mechanical-based CPU's in the 1800s. I'm not saying we need CPU's in our world though. Although those mech-beasts must have had some sort of clockwork processor telling them what to do. Edited January 26, 2005 by Ishtvan Quote Link to post Share on other sites
Springheel 4645 Posted January 26, 2005 Report Share Posted January 26, 2005 Although those mech-beasts must have had some sort of clockwork processor telling them what to do. Or they were created with a combination of tech *and* magic. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
sparhawk 17 Posted January 26, 2005 Report Share Posted January 26, 2005 The book by Gibson is an "alternate history" thing where Charles Babbage's difference engine actually works, so they have gear logic gates and mechanical-based CPU's in the 1800s. Uh, Oh! Charles Babagge's machine DOES work. There was a 100 year celebration some years ago (don't remember the date and can't be bothered to look it up right now) where a museum built it as a proof of concept. They even built it with tools that have been available at that time. The major problem with this machine, though was that it was extremly expensive, so it couldn't be built at that time. I seem to remember that Charles B. even invented a printer or something for that machine. There is no requirement on a CPU to be electric. I had a hungerian collegue on a project who designed a waterpowered CPU like system as a master thesis. Quote Gerhard Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.