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Torches not working?


HappyCheeze

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Anyone else not having torches lighting up areas? I loaded up The Illusionist's Tower and Trapped! and the torches give off no light.

 

I updated SVN, made my own map and put in some lights and still nothing.

(well, the lamp works)

note: These lights are from lights/static, so perhaps something is wrong with just those in particular, normal lights still work.

post-2207-12811156703_thumb.jpg

 

post-2207-128111574051_thumb.jpg

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happycheeze.deviantart.com

 

Moddb

 

Gamers Outreach, a nonprofit that uses videogames to raise money for chairty.

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Run tdm_update again and make sure it says it is complete.

 

will do.

 

EDIT: Okay I did that, and when I run TDM, I get this error:

 

--------- Initializing Game ----------

The Dark Mod 1.02, code revision 3895

Build date: May 7 2010

Initializing event system

...774 event definitions

Initializing class hierarchy

...183 classes, 408672 bytes for event callbacks

Initializing scripts

--------- Game Map Shutdown ----------

--------------------------------------

********************

ERROR: Error: file script\tdm_events.script, line 1220: Too many parameters for event definition. Internal definition has 0 parameters.

 

 

********************

Error during initialization

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...deleting GL context: success

...releasing DC: success

...destroying window

...shutting down QGL

...unloading OpenGL DLL

I tried deleting that script file and reupdating with svn, no dice.

|=-=------=-=|

happycheeze.deviantart.com

 

Moddb

 

Gamers Outreach, a nonprofit that uses videogames to raise money for chairty.

|=-=------=-=|

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