Jump to content
The Dark Mod Forums

Darkmod: Inspiration thread


Bikerdude

Recommended Posts

Precursor-esque masks for a museum heist or Lost City...?

512px-Bronze_Animal_Mask.jpg
Bronze Animal Mask [CC BY 2.0 (http://creativecommons.org/licenses/by/2.0)], by momo (Flickr: Bronze Animal Mask (青銅獸面)), from Wikimedia Commons

256px-Gold_Mask_%28%E9%BB%84%E9%87%91%E9
Gold Mask (黄金面罩) [CC BY 2.0 (http://creativecommons.org/licenses/by/2.0)], by momo (Flickr: Gold Mask (黄金面罩)), from Wikimedia Commons

512px-Bronze_Mask_with_Protruding_Eyes.j
Bronze Mask with Protruding Eyes [CC BY 2.0 (http://creativecommons.org/licenses/by/2.0)], by momo, from Wikimedia Commons


Alternative theories were propounded stating that the protruding eyes actually depict ancient glass goggles fitted on wooden cylindrical frame with leather mask that were used by ancient bronze smelters at the time. -- https://en.wikipedia.org/wiki/Sanxingdui (ancient inventor goggles?)

Some things I'm repeatedly thinking about...

 

- louder scream when you're dying

Link to comment
Share on other sites

Introduction to Middle English

 

https://www.youtube.com/watch?v=vOS2ugsf8T8

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

Link to comment
Share on other sites

It's the little touches like all the strewn crap on the muddy streets, boards sticking out of walls, a set of lose and crumbling bricks, rounded bumpy edges on most things instead of hard right angles, rips in the wallpaper, etc., that pull a level up to realism.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

I live near the complex of a Pschiatric Hospital named Costiujeni in Chisinau.
It has a an impressive array of buildings reminaing from the end of the XIX-'th century and twin water towers built circa 1904. A despaired gasp of failed and much too late attempts at reform inside the falling Russian Empire.

 

 



kost-pansion.jpg

d0bad0bed181d182d18ed0b6d0b5d0bdd18b.jpg

Kostyuzheny-1024x667.jpg

757757.jpg

098976.jpg


089898.jpg

 

The morgue in the past and today.

088976.jpg

 

098987-1024x410.jpg


 

 

 

 

Update: 24.12.2016

 

For some reason the spoilered pictures don't work on my end. If you have trouble seeing them, look here:
http://locals.md/2015/legendarnaya-istoriya-kostyuzhenskoy-psihbolnitsyi/

Edited by Anderson

"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

badge?user=andarson

Link to comment
Share on other sites

Awesome looking game. So theify. Shame about the floating markers. Still atmosphere aplenty

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

Link to comment
Share on other sites

Recently I've gone through my inspiration folder again, which has become quite large over the years. Here are a few picks.

 

S0ClWkv.jpg

This one is an illustration of a Victorian house that could be considered an illustrated guide on Victorian inner decoration. Some things are sure: Victorian houses were incredibly cluttered and full of heavy furniture.

 

srHW7KW.jpg

A Victorian doll house this time. For me the most interesting part is the bottom third showing a well done foyer.

 

zVmvLNW.jpg

Someone has inadvertently designed a Thief mission here. A large inn that's actually a stronghold of the Thieves' Guild. That sounds like a lot of fun.

 

xRyql9r.jpg

Album

A maritime set of inspiration and concepts that I added more recently. It's a fascinating theme to map, which I can only recommend.

Link to comment
Share on other sites

Really good stuff Dragofer. The concept of Old Dollhouses for Interior and Exteriors. Here are some others I found:

 

Very good idea, to expand on the topic of old dollhouses. Who would've thought there's all this untapped potential for finding unusual inspiration in these.

 

 

That second last shot is very impressive, it almost looks life size!

 

It's almost surreal, as if it were a fairytale castle. You'd get a very unique mission if it took cues from this architecture.

Link to comment
Share on other sites

I've always been in love with these kinds of boxes.

There's a museum in Chicago for them I know about.

 

I had a dream once about a towering room with veins of thin tall stairs crisscrossing their way to higher levels, and that one image evokes it a little. I should be building more from my dreams, come to think of it. They have a better aesthetic than I could come up with.

 

One of my concepts for Darkmod was in fact to make a kind of scene in a box like this the player can look into, with lots of hand made models and some activity going on. But at that point one may as well put the player into the scene.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Link to comment
Share on other sites

Nice timing. I just independently posted a screenshot from that movie.

http://www.ttlg.com/forums/showthread.php?t=147256&page=3&p=2338821&viewfull=1#post2338821

Well I think it was that version. I'm on a phone and can't confirm for sure.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

It is a different adaptation. Not flawless, but the visuals are great for both the city streets and the cellars.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
    • The Black Arrow

      Hope everyone has the blessing of undying motivation for "The Dark Mod 15th Anniversary Contest". Can't wait to see the many magnificent missions you all may have planned. Good luck, with an Ace!
      · 0 replies
×
×
  • Create New...