kyyrma Posted November 6, 2013 Report Share Posted November 6, 2013 Those skulls each look different, so Im guessing they are real Yeah, its real alright. Mainly victims of the black plague and the Hussite wars. Here is a video of the place: http://youtu.be/LM0DdWxWtQA Quote FMs: In a Time of Need, Breaking out the Fence, Exhumed Link to comment Share on other sites More sharing options...
vvGarrettvv Posted November 11, 2013 Report Share Posted November 11, 2013 (edited) Yep. It`s real. [ http://en.wikipedia..../Sedlec_Ossuary ].The ultimate "haunt"-level.A similar place are the catacombes of paris. [ http://en.wikipedia....acombs_of_Paris ] I don`t know if you people need even more ( ) inspiration and templates for building- and townconstruction.So i did a a little collection (google picture search-results)of german places ( towns/ cathedrals ), which are "authentic" and don`t have been bombed out throughout WW2 or are completely restored.I love medieval places, which is an essential requirement playing the TDM . Altenberger Dom (cathedral near Cologne):https://www.google.d...iw=1920&bih=910 Meersburg:https://www.google.d...iw=1920&bih=910 Marburg:https://www.google.d...iw=1920&bih=910 Heidelberg:https://www.google.d...iw=1920&bih=910 Zons:https://www.google.d...iw=1920&bih=910 Ulm:https://www.google.d...iw=1920&bih=910 Bamberg:https://www.google.d...ficial&tbm=isch Schiltach:https://www.google.d...ficial&tbm=isch Neckargemünd:https://www.google.d...ficial&tbm=isch Konstanz:https://www.google.d...ficial&tbm=isch Salzburg (Austria).https://www.google.d...iw=1920&bih=910 And if there is anyone of you interested in an authentic inside view of medieval german farm-houses, visit the outdoor museum of Kommern ( Eifel / close to cologne ):https://www.google.d...iw=1920&bih=910 This is a really good template for mapping. Uuups! How could I forget ..... . . . . . . . Vienna (Austria) [ optimal four maps containig houses of healthy merchants, Earls and stuff ]:https://www.google.d...0&bih=910&dpr=1 Vienna-special: Catacombs and towers of St. Stephan:https://www.google.d...iw=1920&bih=910 Prague [ THE city for fans of medieval structures ]:https://www.google.d...ficial&tbm=isch Edited November 11, 2013 by vvGarrettvv Quote Link to comment Share on other sites More sharing options...
grayman Posted November 11, 2013 Report Share Posted November 11, 2013 Holy Olde London, Batman! http://www.youtube.com/watch?v=SPY-hr-8-M0 Quote Link to comment Share on other sites More sharing options...
Sotha Posted November 11, 2013 Report Share Posted November 11, 2013 *Blink*What is the purpose of this? Some kind of thesis? Very impressive. Quote Clipper-The mapper's best friend. Link to comment Share on other sites More sharing options...
grayman Posted November 11, 2013 Report Share Posted November 11, 2013 Six students in a game art design class entered this project in a Crytek contest and won first place. http://puddinglanedmuga.blogspot.com/ Quote Link to comment Share on other sites More sharing options...
Arcturus Posted November 11, 2013 Report Share Posted November 11, 2013 There are some very interesting stuff in that blog. BTW, music in that video is by Hans Zimmer and in my opinion he's totally stealing ideas from Vangelis. I just wanted to let the world know about it. Quote It's only a model... Link to comment Share on other sites More sharing options...
vvGarrettvv Posted November 11, 2013 Report Share Posted November 11, 2013 awesome Quote Link to comment Share on other sites More sharing options...
pusianka Posted November 17, 2013 Report Share Posted November 17, 2013 https://www.google.pl/search?q=giovanni+battista+piranesi+sketches&client=firefox-a&hs=Cqf&rls=org.mozilla:en-US:official&tbm=isch&tbo=u&source=univ&sa=X&ei=OJCIUrqbCMaG4gSNjIH4AQ&ved=0CDEQsAQ&biw=1280&bih=642 You may virtually kick me in the ass if you regret checking this guy out. Quote Link to comment Share on other sites More sharing options...
nbohr1more Posted November 17, 2013 Report Share Posted November 17, 2013 Edinburgh, Scotland: More Victorian but it's cool nonetheless. Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
grayman Posted November 17, 2013 Report Share Posted November 17, 2013 Beautiful. Quote Link to comment Share on other sites More sharing options...
Bikerdude Posted November 17, 2013 Author Report Share Posted November 17, 2013 Very nice, will have to take a ride up there someday.. Quote Link to comment Share on other sites More sharing options...
kyyrma Posted November 19, 2013 Report Share Posted November 19, 2013 (edited) Not inspiration as so much as instruction: Thief vs. Deus Ex - A Design Discussion A 60 minute talk between Warren Spector and Doug Church, very interesting. Beginning Level Design, Part 1 Beginning Level Design, Part 2 These two are by Tim Ryan. I don't particularly agree with all the points Tim makes, and his own track record in the video game industry is dubious at best, but I still think these are great reads for someone who is just getting into level design. There is a lot more on the site of course, and Gamasutra is really a goldmine for those interested in game design in general. I love their post-mortems (see for example the post-mortem on the original Thief) and industry interviews as well. Edited November 19, 2013 by kyyrma Quote FMs: In a Time of Need, Breaking out the Fence, Exhumed Link to comment Share on other sites More sharing options...
vvGarrettvv Posted November 21, 2013 Report Share Posted November 21, 2013 (edited) @nbohr1more: yep. It`s prettymuch of a victorian setting, but it would fit great into the "steam-medieval"-setting .It was the combination of different eras,which make the Thief-series so special.Remember the bank in T2 ? It was victorian too .....mmhh...kind of. If there will be a campaign in the furure, it would be great to see different towns: smaller medieval villages in the peripherie and capital citys which are showingmore electricity, possibly a victorian touch (not TOO much -> medieval rulez) and more technological progress with steam valves, robots, more electric lightswhich cannot be extinguished by water arrwos, so some heist will be much more difficult. @ developers/mappers:Bytheway: I would implement some missions where the protagonist ( let me call him G. ) has to check out the path to some loot during the daylight,because there are none plans existing for alternative ways, patrol routes and so on. Te task is would be to avoid the guards because they know you and don`t like you.They find G. suspicious.And then in the night, after G. has outlined his own plan, same route, but now MUCH darker.G. now can perform his heist. This would be a nice gimmick showing a village/city with more people (some of them greeting you, because G. got a live, even during the day), markets, ( possibly G. is witnessing a public execution , something like that to show the extreme savagery of the government ) .With this gimmick the gamer can experience the same gamelevel twice without beeing bored. An it will bring more depth to the campaign.And different weather-conditions (storm, snow, etc ) P.S.:And I would love to see ships and a submarine in the campaign...uuupps....this already exist ok..so much for inspriration Edited November 22, 2013 by vvGarrettvv Quote Link to comment Share on other sites More sharing options...
vvGarrettvv Posted November 22, 2013 Report Share Posted November 22, 2013 https://www.google.p...iw=1280&bih=642 You may virtually kick me in the ass if you regret checking this guy out. would be nice to see stuff like this in the cutscenes of the upcoming TDM -Campaign Quote Link to comment Share on other sites More sharing options...
RJFerret Posted November 28, 2013 Report Share Posted November 28, 2013 Not inspiration as so much as instruction: Thief vs. Deus Ex - A Design Discussion A 60 minute talk between Warren Spector and Doug Church, very interesting. Thanks for that, the stuff at 27 minutes about combat difficulty, which has been discussed here a bunch recently, and the stuff later about inventory, which also has been touched upon (more in terms of interface, but also provided items/shop), really helps solidify my thoughts. Quote "The measure of a man's character is what he would do if he knew he never would be found out."- Baron Thomas Babington Macauley Link to comment Share on other sites More sharing options...
nbohr1more Posted December 6, 2013 Report Share Posted December 6, 2013 Austria: Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
Sotha Posted December 6, 2013 Report Share Posted December 6, 2013 Whoo. That somehow reminds me of Bright Falls. Quote Clipper-The mapper's best friend. Link to comment Share on other sites More sharing options...
pusianka Posted December 14, 2013 Report Share Posted December 14, 2013 Quote Link to comment Share on other sites More sharing options...
Sotha Posted December 14, 2013 Report Share Posted December 14, 2013 ..Aand that looks pretty much like the stuff I presented in the WIP thread, here:http://forums.thedar...post__p__328326 I recently built some staircase modules and the similarity with this real-life photo is striking! Quote Clipper-The mapper's best friend. Link to comment Share on other sites More sharing options...
Goldwell Posted December 26, 2013 Report Share Posted December 26, 2013 Castle de Butrón Quote Shadows of Northdale Campaign ACT I: A Curious Mind | ACT II: Down The Rabbit Hole Stand Alone Missions Accountant 1: Thieves and Heirs | Accountant 2: New In town | Spring Cleaning | Lord Edgar's Bathhouse | Snowed Inn | Noble Affairs Link to comment Share on other sites More sharing options...
Springheel Posted December 26, 2013 Report Share Posted December 26, 2013 Wow! Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
ERH+ Posted December 26, 2013 Report Share Posted December 26, 2013 (edited) Turn back! Turn back! It is too majestic to besiege! Edited December 26, 2013 by ERH+ Quote Link to comment Share on other sites More sharing options...
161803398874989 Posted December 26, 2013 Report Share Posted December 26, 2013 Turn back! Turn back! It is too majestic to besiege!What do you mean, besiege? We're going to infiltrate it as a sneaky thief. Quote You can call me Phi, Numbers, Digits, Ratio, 16, 1618, or whatever really, as long as it's not Phil. Link to comment Share on other sites More sharing options...
ERH+ Posted December 26, 2013 Report Share Posted December 26, 2013 I would steal every last brick from it. Quote Link to comment Share on other sites More sharing options...
Bikerdude Posted December 26, 2013 Author Report Share Posted December 26, 2013 Facny manorCastle de ButrónThsoe are bloody awesome! Quote Link to comment Share on other sites More sharing options...
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