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New animations


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I uploaded the throw and overwrote the previous version since i've tested this version and its far more realistic. I had held off since i was thinking about making some "celebrate"/"curse" animations for the code to occasionally play when the Ai successfully hit/missed the player, and also pondering doing a full body motion, lifting up the leading leg a little, but now i think that could create some clipping so i'm holding off. As far as the others, I keep seeing things i want to improve, so i'll have these ready before 1.04.

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Ok, I moved the ones from darkmod/a to models_src...but when I try to open them (the ponder.mb files) I get an error. :huh: I was going to put the three together (transition, ponder, transition) so that it could be used as an idle animation for some characters.


I just checked out the throw and it looks great! :)


Oh, one request...could you upload the original .mb files for any new animations (like the throw) to the models_src folder? I need to re-export them for the smaller female characters, and I need a .mb or .ma file to work with.

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If its lower than 2010, I'll have to upload .ma's.


Yeah, mine is not that recent. Hey, on that note, do you still have the original files for the female walk that you did? I only had the proguard-sized md5anim file, so I couldn't use it for the female characters. If you've still got the original it would be great for the rogue.

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