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Blackjack-script


LEGION

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I'm on it! ...like.... insert something clever & quippish & pithy as I don't have the time because I'm going to go try this out now

 

...

 

It worked a charm. Everything is, IMO, as it should be. All weaponry behaves consistently and perfectly in accord with the type of weapon brandished (or not brandishished).

 

So, once again thanks, grayman for taking this up. And thanks to you too, LEGION, for helping out.

Edited by Aprilsister
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Thanks Aid-, Aprilsister, finally sth nice for my ego... :)

 

And thanks a lot grayman! Works fine on my system too!

 

I knew, I was close, though I wouldn´t have known how to arrange the code around that 'break;'. Yeah, the actual animation is odd, because of that behaviour I decided to play another animation and 'putaway' seemed most fitting...

 

When an arrow is fired, and more of the same arrow type remain, the equip sound plays to indicate nocking another arrow.

Cool!

 

If you hit ~, no new weapon appears

What is that? I guess 'put weapon away'? Or is it symbol for 'actual weapon key'?

-> Crisis of Capitalism

-> 9/11 Truth

->

(hard stuff), more
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Okay, thanks NH.

 

I found some little flaw in this new script: for the cancel-process, you actually have to press both, attack and block. If you release the attack-key first and block-key at last the attack-key won´t function for the next first time. But if you release the block-key first during cancel there is no 'after-effect'.

-> Crisis of Capitalism

-> 9/11 Truth

->

(hard stuff), more
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I found some little flaw in this new script: for the cancel-process, you actually have to press both, attack and block. If you release the attack-key first and block-key at last the attack-key won´t function for the next first time. But if you release the block-key first during cancel there is no 'after-effect'.

 

Nice catch.

 

I made a small DLL change and committed it to the src (player.cpp) and game (tdm_game01.pk4) trunks for those who use the trunks.

 

1.03 players can apply this new patch:

 

http://www.mediafire.com/?jhxj1dmuptfcn3b

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Yeah, that's our default key for 'put away weapon'...the tilde key ~.

 

But isn't that the key that releases the console? (At least on a german keyboard?)

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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Okay, Grayman, your fix is fine and thx again! :)

 

Where is that ~-key located on your English keyboard? I just set my German keyboard to English-layout, but I have to Shift-press the key left of Enter, that seems too complicated for common TDM-players... ;)

 

It's immediately to the left of the 1 key.

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