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This question was asked in the Ion Storm forums a while back. I thought it might help us to conjure up more resources and spur more creativity...

 

Source: http://forums.ionstorm.com/index.php?showt...ndpost&p=290033

 

(Yegg @ Apr 5 2004, 02:42 PM)

Where do you get your inspiration for the city/mansion/castle building architecture in Thief, and do (or did) your artists go "on location" anywhere to study the architecture style(s)? 

 

The City is an amalgamation of times and places, both actual and fictional.

 

Medieval & Victorian London and France, modern-day Prague, and even parts of Boston (home of the ghosts of Looking Glass) have been mentioned as real places that influenced the look & feel of the City.

 

Some oft-cited art references are The City of Lost Children, The Hunchback of Notre Dame and The Name of the Rose.

 

The works of Mike Mignola (Fafhrd / Mouser stuff), Tim Burton (Mr. Wrought Iron Himself), Jules Verne, Charles D-i-c-k-e-n-s, and Alan Moore / Eddie Campbell have also been mentioned a fair few times as influences.

 

That's just a sampling, there are dozens of others

.
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