New Horizon 539 Posted February 8, 2005 Report Share Posted February 8, 2005 Hi Corth, this is your application thread. You can introduce yourself to the team in complete privacy here. This is not viewable by the public. Quote Link to post Share on other sites
oDDity 3 Posted February 8, 2005 Report Share Posted February 8, 2005 That's obviously quaility work, but I'd need to see more complete models that that before judgment commences. Have you done any complete characters? Also, the last thing we need is another modeller who can't texture his own work, our texture artist can't keep up as it is, so show us some textured models if you have any. If your modeling is really awesome to behold you can probably get in on that strength alone, but if it's only good, you'll need to be able to texture them as well. Quote Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest. - Emil Zola character models site Link to post Share on other sites
New Horizon 539 Posted February 8, 2005 Author Report Share Posted February 8, 2005 Hope you don't mind me posting stuff off of your site Corth. Quote Link to post Share on other sites
Corth 0 Posted February 8, 2005 Report Share Posted February 8, 2005 I don't mind my stuff being posted at all. A little about me: I'm 23, I live in Edmonton Alberta. I recieved a diploma in 3D animation and digital compositing at a place called Dev Studios (2003/2004) then I got an internship working for Plastic Thought Studios to produce a wonderbees trailer in which I rigged 4 of the 5 main characters and did facial blends for 3 of them. I'm an avid gamer, I don't have anything against the source engine (I hope that doesn't matter ) however I like Normal maps, and doom has normal maps I've been following you guys for a while, I love the thief games, thief 2 got stolen from me before I finished it, and I play the demo for deadly shadows alot (I swear I'll pick it up one day!) I havn't had much spare time -before- to finish off a character of my own, but now I'll be able to give more time to it, just the past few days I've been working on one, low poly and highpoly, it's based off of a Sister of Battle from Warhammer40k, here's 3 days of work: Texturing isn't my best area, but I CAN do it, it just takes me a little longer than everything else. The skin map I did for the elf character took a little less than a day, and I havn't started with the rest of her textures. I wish I had more examples of my texturing, as the fallen paladin character on my website is a rather poor one If you guys have any questions, I'd love to answer them Quote I'm going to live forever, or die trying. Link to post Share on other sites
New Horizon 539 Posted February 8, 2005 Author Report Share Posted February 8, 2005 A fellow Canadian! We'll see what oDDity has for you, he's the master of modelling mayhem around here. Quote Link to post Share on other sites
oDDity 3 Posted February 8, 2005 Report Share Posted February 8, 2005 So you can rig and animate your characters as well? That'll come in handy if you can. Looking through your site I think you're definitely talented enough in all areas, from concept art to modeling, and now you say you've a dimploma in animation as well. You've got my vote. Quote Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest. - Emil Zola character models site Link to post Share on other sites
Corth 0 Posted February 8, 2005 Report Share Posted February 8, 2005 Wow, you guys are quick Thanks for the vote of confidence, I can rig and animate as well, I'm just not sure of doom3's character setups (like what's allowed and what's not), so if I had that info I can help out there as well. Quote I'm going to live forever, or die trying. Link to post Share on other sites
sparhawk 17 Posted February 8, 2005 Report Share Posted February 8, 2005 Oddity already did some characters, so he can definitely give you that information. Quote Gerhard Link to post Share on other sites
oDDity 3 Posted February 8, 2005 Report Share Posted February 8, 2005 (edited) There's nothing special about rigging characters for doom, you can set up any kind of rig you want, the only thing you need to know is to make a root bone at 0,0,0 called 'origin' and make it the parent of everything. It will only recognise verts that have been moved by bones though, so no vertex animation. Maya is the app id used for all the animations, and it's the app I'm using as well, so you'll feel right at home. Do you have any knowledge or experience in setting up a facial rig of bones for some basic lip sync? Edited February 8, 2005 by oDDity Quote Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest. - Emil Zola character models site Link to post Share on other sites
New Horizon 539 Posted February 8, 2005 Author Report Share Posted February 8, 2005 Corth, we've just upgraded your status to contributor. You will now be able to see more of the "hidden" areas. Quote Link to post Share on other sites
pakmannen 1 Posted February 9, 2005 Report Share Posted February 9, 2005 Ok, this is all good and all, but now for the important question: what about HOCKEY!? (If it turns out we have three anti-hockey Canadians here, then.. Well then you just killed a perfectly good stereotype. ) Quote Link to post Share on other sites
Zaccheus 0 Posted February 13, 2005 Report Share Posted February 13, 2005 And one European who likes ice hockey! Quote Link to post Share on other sites
pakmannen 1 Posted February 13, 2005 Report Share Posted February 13, 2005 Finally! So where are ya from Zacc? Swede myself. Quote Link to post Share on other sites
Zaccheus 0 Posted February 13, 2005 Report Share Posted February 13, 2005 (edited) I live in (and was born in) England, but I grew up in Berlin, Germany. Edited February 13, 2005 by Zaccheus Quote Link to post Share on other sites
BlackThief 0 Posted February 13, 2005 Report Share Posted February 13, 2005 yeah right, I remember, you've also been at the german ttlg, right ? Quote Link to post Share on other sites
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