Springheel Posted March 1, 2011 Report Share Posted March 1, 2011 I'd like a place to start collecting links to off-site reviews and mission walkthroughs. People can also post full reviews of missions here. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
Springheel Posted March 1, 2011 Author Report Share Posted March 1, 2011 Blog of Lutonaut: Review of The Builder's Influence the abandoned workshops' review of Heart of Lone Salvation the abandoned workshops' review of Patently Dangerous the abandoned workshops' review of Beleagured Fence TTLG Megathread reviews: Review of TDM overall The Outpost The Chalice of Kings The Crown of Penitence Patently Dangerous St. Alban's Cathedral Somewhere Above the City Beleaguered Fence Mad's Mountain No Honour Among Thieves Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
Springheel Posted March 1, 2011 Author Report Share Posted March 1, 2011 Knighton Manor, by Sotha, is a medium sized mission for The Dark Mod. This is a straightforward mansion break-in, and perfect for anyone who is new to TDM or stealth gaming in general. While it is a prequel to the Thomas Porter series, it is not necessary to be familiar with the series to enjoy it. The story here is relatively simple. You’re breaking into the residence of a the captain of the City Watch, in order to steal an expensive scepter. What makes it stand out from other TDM missions is small immersive touches that increase your suspension of disbelief. I genuinely felt like a burglar breaking into a mansion most of the time, rather than someone playing a game. For example, the mission opens with a small, cinematic sequence of the player (in first person) hopping over a hedge and hiding behind a tree while scoping out the front of the mansion. A few moments later, a group of party guests, bottles in hand, leave through the front gate, talking and laughing loudly like the group of drunks that they are. This minor touch already had me hooked. There were plenty of other situations that felt comfortably real too—the group of guards drinking and playing cards in their off-hours in the attic, and the left-over mess of spilled wine and empty bottles in the main hall. Sotha has the ability to tell stories with simple props and suggestive details—I felt like these AI had actual lives and weren’t just waiting around for me to break in. The gameplay was well-balanced. The number of guards wasn’t overwhelming, but some had lanterns, and there were enough to force you to pay attention. You had plenty of time to think and plan, for the most part, but you had to be careful when you ventured into new areas. There were several ways into the mansion, and you could proceed in a very open-ended manner. There were a couple interesting secrets that I won’t spoil, except to say that they were the kind of discoveries that made me do things that had no gameplay purpose at all—I actually started sneaking around, dragging bodies and dropping evidence in particular places, not because it was an objective, but because I was caught up in the story and wanted to imagine how it would play out after I was gone. I love it when that happens in a mission. The mission had a small but clever puzzle that I won’t spoil either. There was a moment near the end of the mission where AI did not react in a very believable manner, but after a couple hours of complete immersion, I was able to forgive that failing. Simple, immersive, and with solid gameplay, I recommend Knighton Manor highly.Review by Springheel 1 Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
Bikerdude Posted March 1, 2011 Report Share Posted March 1, 2011 Just read the review of my Cathedral mission over at ttlg by LS, nice to get a good review :-) Quote Link to comment Share on other sites More sharing options...
quakis Posted May 10, 2011 Report Share Posted May 10, 2011 Return to the City - Review (the abandoned workshops) Quote Link to comment Share on other sites More sharing options...
Nielsen74 Posted May 10, 2011 Report Share Posted May 10, 2011 Too Late - Review by SneakyJack Quote http://www.facebook.com/?ref=home#!/pages/The-Dark-Mod/188641261206944 Link to comment Share on other sites More sharing options...
quakis Posted June 7, 2011 Report Share Posted June 7, 2011 Somewhere Above the City - Review (the abandoned workshops) Quote Link to comment Share on other sites More sharing options...
Melan Posted July 6, 2011 Report Share Posted July 6, 2011 Lutonaut's review of Heart of Lone Salvation (which I have just discovered). Quote Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved Link to comment Share on other sites More sharing options...
Fidcal Posted July 7, 2011 Report Share Posted July 7, 2011 Pity. Wish I'd done player notes earlier then he could have finished it. Quote Link to comment Share on other sites More sharing options...
nbohr1more Posted July 26, 2011 Report Share Posted July 26, 2011 Probably the wrong thread but some blog called "Games Codex" has a recent overview of the mod: http://games-codex.com/Blog/2011/the-dark-mod-a-worthy-successor-to-the-thief-series/ Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
Baddcog Posted July 26, 2011 Report Share Posted July 26, 2011 it was a 'thin' review that only hit on the very basics imo. But it was a positive review from start to finish, that's always good. Quote Dark is the sway that mows like a harvest Link to comment Share on other sites More sharing options...
nbohr1more Posted July 28, 2011 Report Share Posted July 28, 2011 A more in-depth recent review: http://andr01d.hubpages.com/hub/The-Dark-Mod Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
Melan Posted July 28, 2011 Report Share Posted July 28, 2011 This is an excellent in-depth review. Props to the author. Quote Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved Link to comment Share on other sites More sharing options...
jaxa Posted July 28, 2011 Report Share Posted July 28, 2011 Allow me to cross the streams: http://www.ttlg.com/forums/showthread.php?t=88654&p=2079635&viewfull=1#post2079635 Wrote before I saw the in-depth (and I thought fair) actual review. Quote Link to comment Share on other sites More sharing options...
Springheel Posted July 29, 2011 Author Report Share Posted July 29, 2011 An older review, but a good one that I'd never read before: http://www.creative-resolve.com/story-writer/the-dark-mod/ Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
quakis Posted August 23, 2011 Report Share Posted August 23, 2011 (edited) Flakebridge Monastery (the abandoned workshops) Edited August 23, 2011 by quakis Quote Link to comment Share on other sites More sharing options...
nbohr1more Posted January 1, 2012 Report Share Posted January 1, 2012 A new blog showed-up in my Google Searches: "thed4rkblog" http://thed4rkblog.blogspot.com/ ? The author did a scathing review of "Dragon's Claw" (but prefaced the review with his appreciation of previous superior Biker missions). ... and gave Mortem Desino accolades as a "first time author" for "The Creeps" ... Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
Melan Posted January 2, 2012 Report Share Posted January 2, 2012 (edited) A new blog showed-up in my Google Searches:"thed4rkblog"http://thed4rkblog.blogspot.com/? The author did a scathing review of "Dragon's Claw" (but prefaced the review with his appreciation of previous superior Biker missions).... and gave Mortem Desino accolades as a "first time author" for "The Creeps" ...I actually agree with most of the Dragon's Claw review (and have written to that effect in the mission thread). The city segment is superflous and non-interactive, and the Plague Ward segment also lacks engaging gameplay. It looks appealing, but visuals only take a mission so far. It is a strongly flawed mission the same way RttC v1 is a strongly flawed mission due to the horrible performance. Bikerdude has done much better (e.g. with The Caduceus of St. Alban or Alberic's Curse), and I think reusing the terrain and expanding on it in another mission would do the work good. Criticism, if done fairly and adeptly, should be welcomed. Edited January 2, 2012 by Melan Quote Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved Link to comment Share on other sites More sharing options...
Springheel Posted January 10, 2012 Author Report Share Posted January 10, 2012 House of Theo: http://lutonaut.wordpress.com/2012/01/05/house-of-theo-dark-mod-mission-review/ Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
Springheel Posted January 10, 2012 Author Report Share Posted January 10, 2012 Night to Remember: http://lutonaut.wordpress.com/2012/01/07/a-night-to-remember-dark-mod-mission-review/ Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
quakis Posted February 7, 2012 Report Share Posted February 7, 2012 Ever so slowly getting back into the pace of TDM (and Thief) to finally write reviews more regulary for these games. Short review for a small mission; Pandora's Box - Review (the abandoned workshops) Quote Link to comment Share on other sites More sharing options...
Springheel Posted February 14, 2012 Author Report Share Posted February 14, 2012 Review of A Score to Settle by Lutonaut (heavy spoilers)http://lutonaut.wordpress.com/2012/02/12/a-score-to-settle-dark-mod-mission-review/#comment-866 Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
quakis Posted May 8, 2012 Report Share Posted May 8, 2012 Another from me; In Remembrance of Him - Review (the abandoned workshops) Quote Link to comment Share on other sites More sharing options...
Springheel Posted June 30, 2012 Author Report Share Posted June 30, 2012 Don't think I've seen this one before...it has a least a dozen recent reviews of TDM missions: http://thed4rkblog.blogspot.ca/ Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to comment Share on other sites More sharing options...
SiyahParsomen Posted July 1, 2012 Report Share Posted July 1, 2012 Nbhor mentioned that blog in this page too. It's a big resource on darkmod reviews indeed. Quote Link to comment Share on other sites More sharing options...
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